Player Matchup

Artio
Artio
Gold V
AlanBfraggin
Artio
Gold V
Level 140
God Stats
7W - 6L
1,611 SR
Queue Stats
98W - 106L
1,205 MMR
Solo
Apollo
Apollo
Silver I
ChillJon
Apollo
Silver I
Level 134
God Stats
9W - 6L
1,348 SR
Queue Stats
174W - 181L
1,213 MMR
Solo
Sylvanus
Sylvanus
Silver I
anunca78
Sylvanus
Silver I
Level 100
God Stats
99W - 80L
1,569 SR
Queue Stats
852W - 834L
1,117 MMR
Solo
Ra
Ra
Silver II
meowjuana-4
Ra
Silver II
Level 45
God Stats
1W - 1L
1,724 SR
Queue Stats
26W - 38L
1,108 MMR
Solo
Fenrir
Fenrir
Silver III
pzminator3000
Fenrir
Silver III
Level 103
God Stats
5W - 8L
1,491 SR
Queue Stats
41W - 53L
1,189 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,548 SR
1,166 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,543 SR
1,298 MMR
Sobek
Sobek
Gold IV
 
Sobek
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
AoS Honored
Chaac
Silver I
Level 84
God Stats
10W - 3L
1,787 SR
Queue Stats
123W - 109L
1,108 MMR
Solo
Skadi
Skadi
Silver II
CrazyVtch69
Skadi
Silver II
Level 85
God Stats
12W - 10L
1,530 SR
Queue Stats
76W - 88L
1,145 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
TheGabu
Cu Chulainn
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver II
TwitchShiro3
Chang'e
Silver II
Level 88
God Stats
2W - 1L
1,399 SR
Queue Stats
32W - 45L
1,238 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 4
7,895
464
10,750
19,257
16,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
ChillJon
Apollo
15
2 / 4 / 2
8,619
507
4,567
12,229
3,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
anunca78
Sylvanus
11
2 / 3 / 3
7,347
432
6,501
14,103
15,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 5 / 2
7,483
440
7,000
11,715
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 5 / 3
7,609
448
6,153
10,529
4,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
TiamatArachneGilgameshKing Arthur

VS

Bans
AthenaDanzaburouTsukuyomiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
3 / 1 / 12
9,732
572
6,228
13,685
9,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
7 / 3 / 9
9,762
574
16,369
16,020
11,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 1 / 4
10,220
601
8,348
5,106
1,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
TheGabu
Cu Chulainn
15
8 / 1 / 7
9,846
579
12,406
12,772
5,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
TwitchShiro3
Chang'e
13
2 / 4 / 7
8,104
477
7,090
9,065
2,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
63
10
Kills
24
24
Deaths
10
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
12
9
L
2
7
4
0.57
W
7
3
9
3.83
L
Apollo
ChillJon
Apollo
2
4
2
0.75
W
4
1
4
6
W
Cu Chulainn
TheGabu
Cu Chulainn
8
1
7
11.5
W
Chang'e
TwitchShiro3
Chang'e
2
4
7
1.38
L
Sylvanus
anunca78
Sylvanus
2
3
3
1.17
L
2
5
2
0.6
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,971
Damage
50,441
67,833
Taken
56,648
43,856
Mitigated
30,775
20,557
Healing
17,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,228
490
0
3,381
13,685
9,712
0
6,004
7,491
24,779
0
L
10,750
1,002
967
5,587
19,257
16,031
0
2,191
17,004
43,676
0
W
16,369
4,591
0
6,032
16,020
11,237
0
7,527
7,986
0
62,837
L
Apollo
ChillJon
Apollo
4,567
2,785
0
3,113
12,229
3,326
0
1,227
10,966
0
61,548
W
8,348
3,767
0
1,789
5,106
1,566
1,500
603
4,503
0
73,324
W
Cu Chulainn
TheGabu
Cu Chulainn
12,406
4,954
0
174
12,772
5,378
0
4,631
8,047
0
68,960
W
Chang'e
TwitchShiro3
Chang'e
7,090
564
2,165
3,488
9,065
2,882
0
4,611
4,370
36,877
0
L
Sylvanus
anunca78
Sylvanus
6,501
1,131
1,639
3,825
14,103
15,293
90
3,874
10,084
20,194
0
L
7,000
917
780
3,849
11,715
4,728
320
3,589
7,850
56,115
0
L
6,153
1,095
0
797
10,529
4,478
0
1,848
8,611
0
46,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,953
Gold Earned
47,664
432
Minions Killed
430
0
Camps Cleared
0
1,574,564
Distance Traveled
1,555,835
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,732
572
28
2
0
313,880
5
L
Artio
7,895
464
72
4
0
275,813
4
W
Chaac
9,762
574
93
5
0
312,972
2
L
Apollo
8,619
507
119
7
0
316,660
4
W
Skadi
10,220
601
128
8
0
303,866
1
W
Cu Chulainn
9,846
579
100
6
0
345,266
1
W
Chang'e
8,104
477
81
5
0
279,851
2
L
Sylvanus
7,347
432
33
2
0
324,965
4
L
Ra
7,483
440
106
6
0
318,478
7
L
Fenrir
7,609
448
102
6
0
338,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role