Player Matchup

Ganesha
Ganesha
AyahuaskaPR
Ganesha
Level 126
God Stats
3W - 2L
1,811 SR
Queue Stats
660W - 596L
1,598 Elo+
Party 1
Hou Yi
Hou Yi
Bababooty
Hou Yi
Level 21
God Stats
2W - 0L
1,584 SR
Queue Stats
41W - 29L
1,707 Elo+
Party 1
Agni
Agni
TheGuardianRaisa
Agni
Level 125
God Stats
20W - 10L
1,785 SR
Queue Stats
437W - 321L
1,758 Elo+
Party 1
Tyr
Tyr
bobbyidc
Tyr
Level 128
God Stats
27W - 32L
1,608 SR
Queue Stats
342W - 261L
1,684 Elo+
Party 1
Arachne
Arachne
iOmorfia
Arachne
Level 142
God Stats
21W - 5L
1,899 SR
Queue Stats
974W - 644L
1,806 Elo+
Party 1
Team Averages
Level 108
1,738 SR
1,711 Elo+

VS

Team Averages
Level 55
1,444 SR
1,515 Elo+
Anhur
Anhur
DRAKOS237
Anhur
Level 44
God Stats
3W - 2L
1,335 SR
Queue Stats
120W - 124L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
GaddockTeeg12
Gilgamesh
Level 29
God Stats
3W - 6L
1,610 SR
Queue Stats
91W - 91L
1,475 Elo+
Party 2
Athena
Athena
KingKoopa7890
Athena
Level 128
God Stats
0W - 1L
1,242 SR
Queue Stats
82W - 66L
1,577 Elo+
Party 3
Tiamat
Tiamat
MitchM2259
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,492 Elo+
Party 3
Fenrir
Fenrir
R3dL0tus
Fenrir
Level 45
God Stats
4W - 5L
1,533 SR
Queue Stats
148W - 170L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AyahuaskaPR
Ganesha
8
0 / 0 / 4
5,070
507
2,554
5,863
2,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
Bababooty
Hou Yi
9
1 / 2 / 3
5,740
574
3,654
5,812
1,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
8 / 1 / 2
7,305
731
3,864
4,345
1,505
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 0 / 0
6,591
659
5,348
5,370
3,199
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
iOmorfia
Arachne
10
2 / 1 / 2
5,833
583
1,780
6,551
1,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DRAKOS237
Anhur
7
0 / 2 / 2
4,462
446
2,633
4,380
981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
GaddockTeeg12
Gilgamesh
7
0 / 5 / 0
4,267
427
1,481
6,003
2,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
0 / 2 / 1
4,614
461
2,051
6,325
2,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
MitchM2259
Tiamat
9
1 / 5 / 0
5,400
540
1,030
4,818
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
R3dL0tus
Fenrir
11
3 / 2 / 1
6,125
613
4,822
6,082
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
16
Kills
4
4
Deaths
16
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AyahuaskaPR
Ganesha
0
0
4
2
W
Hou Yi
Bababooty
Hou Yi
1
2
3
1.25
L
Anhur
DRAKOS237
Anhur
0
2
2
0.5
L
Gilgamesh
GaddockTeeg12
Gilgamesh
0
5
0
0
L
0
2
1
0.25
L
Tiamat
MitchM2259
Tiamat
1
5
0
0.2
L
Fenrir
R3dL0tus
Fenrir
3
2
1
1.75
W
8
1
2
9
W
5
0
0
5
W
Arachne
iOmorfia
Arachne
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,200
Damage
12,017
27,941
Taken
27,608
10,080
Mitigated
10,604
10,017
Healing
4,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AyahuaskaPR
Ganesha
2,554
444
0
2,497
5,863
2,352
0
946
4,893
10,233
0
W
Hou Yi
Bababooty
Hou Yi
3,654
2,279
0
2,134
5,812
1,310
0
939
4,873
0
27,137
L
Anhur
DRAKOS237
Anhur
2,633
1,210
0
481
4,380
981
84
1,158
3,222
0
14,958
L
Gilgamesh
GaddockTeeg12
Gilgamesh
1,481
203
0
379
6,003
2,941
0
0
6,003
0
11,130
L
2,051
1,101
0
1,123
6,325
2,422
0
1,090
5,235
11,461
0
L
Tiamat
MitchM2259
Tiamat
1,030
142
0
370
4,818
2,147
0
2,685
2,133
15,251
0
L
Fenrir
R3dL0tus
Fenrir
4,822
1,449
0
2,275
6,082
2,113
0
1,485
4,597
0
31,408
W
3,864
652
0
1,834
4,345
1,505
778
728
3,453
35,807
0
W
5,348
841
0
1,987
5,370
3,199
0
280
4,890
0
31,525
W
Arachne
iOmorfia
Arachne
1,780
836
0
1,565
6,551
1,714
0
0
6,551
0
35,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,539
Gold Earned
24,868
324
Minions Killed
172
0
Camps Cleared
0
955,842
Distance Traveled
903,883
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,070
507
3
0
0
205,773
5
W
Hou Yi
5,740
574
77
8
0
168,017
1
L
Anhur
4,462
446
23
2
0
172,956
5
L
Gilgamesh
4,267
427
25
3
0
150,823
3
L
Athena
4,614
461
16
2
0
206,539
0
L
Tiamat
5,400
540
36
4
0
176,501
0
L
Fenrir
6,125
613
72
7
0
197,064
0
W
Agni
7,305
731
91
9
0
189,025
2
W
Tyr
6,591
659
77
8
0
168,553
3
W
Arachne
5,833
583
76
8
0
224,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role