Player Matchup

Set
Set
 
Set
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Baby yoda9760
Gilgamesh
Level 125
God Stats
1W - 1L
1,566 SR
Queue Stats
42W - 49L
1,443 Elo+
Solo
Janus
Janus
Mumen______Rider
Janus
Level 84
God Stats
0W - 2L
1,413 SR
Queue Stats
14W - 17L
1,349 Elo+
Party 2
Izanami
Izanami
ShZo_Justin
Izanami
Level 91
God Stats
20W - 13L
1,618 SR
Queue Stats
160W - 181L
1,474 Elo+
Party 4
Kumbhakarna
Kumbhakarna
ShZo_Melanie
Kumbhakarna
Level 75
God Stats
28W - 21L
1,584 SR
Queue Stats
172W - 182L
1,395 Elo+
Party 4
Team Averages
Level 103
1,536 SR
1,432 Elo+

VS

Team Averages
Level 77
1,490 SR
1,442 Elo+
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Dzenko33
Raijin
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 92L
1,284 Elo+
Party 1
Danzaburou
Danzaburou
FrEsHmEaTbOy
Danzaburou
Level 66
God Stats
121W - 108L
1,504 SR
Queue Stats
896W - 1,062L
1,437 Elo+
Party 3
Gilgamesh
Gilgamesh
JR-LaPoutre
Gilgamesh
Level 119
God Stats
6W - 12L
1,283 SR
Queue Stats
396W - 424L
1,426 Elo+
Party 1
Cerberus
Cerberus
Zero3475
Cerberus
Level 45
God Stats
16W - 9L
1,665 SR
Queue Stats
26W - 31L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
2 / 10 / 4
10,159
462
5,057
20,777
7,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Baby yoda9760
Gilgamesh
14
3 / 11 / 3
8,961
407
11,412
22,015
17,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
8 / 10 / 3
11,753
534
15,848
16,507
5,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ShZo_Justin
Izanami
15
4 / 10 / 4
10,188
463
13,964
20,491
6,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
ShZo_Melanie
Kumbhakarna
12
2 / 9 / 10
9,195
418
9,077
27,765
22,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
21 / 3 / 9
14,207
646
23,903
16,604
7,294
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
Dzenko33
Raijin
16
7 / 5 / 15
11,279
513
18,409
14,145
6,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
FrEsHmEaTbOy
Danzaburou
17
9 / 6 / 10
11,825
538
17,795
18,073
7,446
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
JR-LaPoutre
Gilgamesh
19
12 / 2 / 13
13,294
604
21,954
17,971
18,506
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Zero3475
Cerberus
15
1 / 3 / 25
10,370
471
9,371
17,107
15,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
122
19
Kills
50
50
Deaths
19
24
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
10
4
0.4
W
Bastet
 
Bastet
21
3
9
8.5
L
Gilgamesh
Baby yoda9760
Gilgamesh
3
11
3
0.41
W
Raijin
Dzenko33
Raijin
7
5
15
2.9
W
Danzaburou
FrEsHmEaTbOy
Danzaburou
9
6
10
2.33
W
Gilgamesh
JR-LaPoutre
Gilgamesh
12
2
13
9.25
L
8
10
3
0.95
L
Izanami
ShZo_Justin
Izanami
4
10
4
0.6
L
Kumbhakarna
ShZo_Melanie
Kumbhakarna
2
9
10
0.78
W
Cerberus
Zero3475
Cerberus
1
3
25
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,358
Damage
91,432
107,555
Taken
83,900
59,789
Mitigated
55,148
13,462
Healing
19,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,057
2,298
0
2,657
20,777
7,938
0
3,317
17,342
0
44,477
W
Bastet
 
Bastet
23,903
5,430
816
3,471
16,604
7,294
2,642
3,296
13,184
0
90,255
L
Gilgamesh
Baby yoda9760
Gilgamesh
11,412
1,305
0
1,938
22,015
17,234
0
4,954
16,899
6,683
36,213
W
Raijin
Dzenko33
Raijin
18,409
1,331
0
738
14,145
6,179
54
9,147
4,496
54,276
0
W
Danzaburou
FrEsHmEaTbOy
Danzaburou
17,795
10,165
0
7,728
18,073
7,446
1,664
5,074
12,899
0
68,905
W
Gilgamesh
JR-LaPoutre
Gilgamesh
21,954
6,136
0
2,142
17,971
18,506
379
4,044
13,859
0
79,319
L
15,848
1,126
0
1,713
16,507
5,620
882
6,363
9,808
52,316
0
L
Izanami
ShZo_Justin
Izanami
13,964
9,808
0
3,632
20,491
6,961
410
3,139
17,242
0
67,482
L
Kumbhakarna
ShZo_Melanie
Kumbhakarna
9,077
1,190
0
3,522
27,765
22,036
0
8,953
18,484
21,787
0
W
Cerberus
Zero3475
Cerberus
9,371
556
0
4,810
17,107
15,723
467
4,951
12,028
24,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,256
Gold Earned
60,975
409
Minions Killed
485
0
Camps Cleared
0
1,749,100
Distance Traveled
2,026,555
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,159
462
89
4
0
361,164
4
W
Bastet
14,207
646
123
6
0
452,004
7
L
Gilgamesh
8,961
407
65
3
0
329,270
0
W
Raijin
11,279
513
99
5
0
375,846
1
W
Danzaburou
11,825
538
83
4
0
382,166
2
W
Gilgamesh
13,294
604
112
5
0
419,009
1
L
Janus
11,753
534
97
4
0
318,491
1
L
Izanami
10,188
463
131
6
0
326,254
2
L
Kumbhakarna
9,195
418
27
1
0
413,921
5
W
Cerberus
10,370
471
68
3
0
397,530
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role