Player Matchup

Hades
Hades
HOODKILL
Hades
Level 129
God Stats
21W - 13L
1,522 SR
Queue Stats
327W - 345L
1,544 Elo+
Solo
Olorun
Olorun
Mr_PlusUltraX
Olorun
Level 65
God Stats
2W - 3L
1,153 SR
Queue Stats
86W - 159L
1,353 Elo+
Party 1
Izanami
Izanami
Mrwangwong
Izanami
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 77L
1,435 Elo+
Solo
Medusa
Medusa
ReggieRiczu23
Medusa
Level 67
God Stats
97W - 93L
1,477 SR
Queue Stats
625W - 722L
1,387 Elo+
Solo
Cerberus
Cerberus
Swamplord_64
Cerberus
Level 58
God Stats
3W - 5L
1,301 SR
Queue Stats
108W - 190L
1,320 Elo+
Party 1
Team Averages
Level 77
1,390 SR
1,408 Elo+

VS

Team Averages
Level 84
1,517 SR
1,479 Elo+
Anhur
Anhur
 
Anhur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Lootenan Dan
Hel
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,478 Elo+
Solo
Ao Kuang
Ao Kuang
Novagga
Ao Kuang
Level 101
God Stats
5W - 3L
1,714 SR
Queue Stats
166W - 161L
1,413 Elo+
Solo
Heimdallr
Heimdallr
STIHLteamSIX
Heimdallr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 84L
1,528 Elo+
Solo
Anubis
Anubis
klassik09
Anubis
Level 64
God Stats
2W - 3L
1,373 SR
Queue Stats
13W - 12L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
HOODKILL
Hades
17
1 / 1 / 17
10,394
945
5,883
6,630
4,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
10 / 3 / 9
12,496
1,136
10,978
9,888
3,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Mrwangwong
Izanami
18
6 / 6 / 12
11,901
1,082
16,646
11,581
3,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 4 / 12
9,858
896
9,644
10,331
3,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
Swamplord_64
Cerberus
17
4 / 2 / 14
10,946
995
7,691
12,404
12,244
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

197

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
4 / 5 / 7
10,981
998
10,111
11,222
4,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 0 / 0
6,630
603
0
0
0
Ao Kuang
Novagga
Ao Kuang
17
10 / 3 / 4
12,180
1,107
13,477
12,452
4,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
STIHLteamSIX
Heimdallr
17
2 / 4 / 10
10,713
974
11,019
12,942
5,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
klassik09
Anubis
18
0 / 10 / 13
10,773
979
12,045
17,873
7,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
50
22
Kills
16
16
Deaths
22
64
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
5
7
1.5
W
Hades
HOODKILL
Hades
1
1
17
9.5
L
0
0
0
0
W
10
3
9
4.83
W
Izanami
Mrwangwong
Izanami
6
6
12
2
L
Ao Kuang
Novagga
Ao Kuang
10
3
4
4
W
1
4
12
1.75
L
Heimdallr
STIHLteamSIX
Heimdallr
2
4
10
1.75
W
Cerberus
Swamplord_64
Cerberus
4
2
14
5.5
L
Anubis
klassik09
Anubis
0
10
13
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,842
Damage
46,652
50,834
Taken
54,489
28,070
Mitigated
22,008
10,071
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,111
4,975
231
231
11,222
4,376
0
4,117
7,030
0
22,420
W
Hades
HOODKILL
Hades
5,883
187
649
1,539
6,630
4,855
0
1,277
5,353
19,727
0
L
0
0
0
0
0
0
0
0
0
0
0
W
10,978
3,919
567
3,453
9,888
3,660
0
6,214
3,674
39,546
0
W
Izanami
Mrwangwong
Izanami
16,646
12,612
291
787
11,581
3,845
0
5,637
5,944
0
38,272
L
Ao Kuang
Novagga
Ao Kuang
13,477
4,325
0
2,302
12,452
4,838
0
4,897
7,480
18,641
0
W
9,644
3,049
223
799
10,331
3,466
0
6,705
3,626
0
27,840
L
Heimdallr
STIHLteamSIX
Heimdallr
11,019
2,315
0
1,042
12,942
5,104
0
5,739
7,153
0
39,483
W
Cerberus
Swamplord_64
Cerberus
7,691
241
0
1,763
12,404
12,244
0
5,689
6,715
18,554
0
L
Anubis
klassik09
Anubis
12,045
998
868
2,756
17,873
7,690
0
9,474
8,274
50,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,595
Gold Earned
51,277
223
Minions Killed
192
9
Camps Cleared
5
1,011,264
Distance Traveled
708,164
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,981
998
24
2
2
153,069
0
W
Hades
10,394
945
31
3
0
224,742
1
L
Hel
6,630
603
0
0
0
0
0
W
Olorun
12,496
1,136
54
5
2
192,594
2
W
Izanami
11,901
1,082
65
6
6
179,889
1
L
Ao Kuang
12,180
1,107
4
0
1
206,633
0
W
Medusa
9,858
896
36
3
0
176,795
0
L
Heimdallr
10,713
974
54
5
2
191,241
0
W
Cerberus
10,946
995
37
3
1
237,244
2
L
Anubis
10,773
979
110
10
0
157,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role