Player Matchup

Hades
Hades
Arn_Vero
Hades
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 61L
1,335 Elo+
Solo
Neith
Neith
JediMasterChef-
Neith
Level 80
God Stats
25W - 35L
1,442 SR
Queue Stats
282W - 313L
1,373 Elo+
Solo
Chaac
Chaac
blgmike1221
Chaac
Level 83
God Stats
19W - 14L
1,577 SR
Queue Stats
182W - 259L
1,344 Elo+
Solo
Fafnir
Fafnir
gonzomamadisimo
Fafnir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 297L
1,325 Elo+
Solo
Jing Wei
Jing Wei
tooclutch15
Jing Wei
Level 44
God Stats
48W - 33L
1,551 SR
Queue Stats
411W - 402L
1,413 Elo+
Solo
Team Averages
Level 68
1,514 SR
1,358 Elo+

VS

Team Averages
Level 95
1,555 SR
1,431 Elo+
Fafnir
Fafnir
 
Fafnir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CASG-01
Poseidon
Level 137
God Stats
18W - 19L
1,504 SR
Queue Stats
999W - 1,123L
1,460 Elo+
Solo
Bakasura
Bakasura
DataFett
Bakasura
Level 124
God Stats
2W - 6L
1,419 SR
Queue Stats
138W - 153L
1,456 Elo+
Solo
Danzaburou
Danzaburou
GingerBoY1321
Danzaburou
Level 41
God Stats
107W - 111L
1,530 SR
Queue Stats
230W - 283L
1,356 Elo+
Solo
Gilgamesh
Gilgamesh
pingeddog84
Gilgamesh
Level 82
God Stats
0W - 5L
1,820 SR
Queue Stats
108W - 110L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Arn_Vero
Hades
18
3 / 2 / 9
12,054
502
13,444
18,672
14,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
9 / 2 / 11
13,679
570
15,431
16,967
7,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 2 / 7
13,072
545
17,159
29,500
31,534
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
3 / 3 / 16
12,207
509
9,957
21,509
27,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
tooclutch15
Jing Wei
19
4 / 3 / 8
12,287
512
11,311
20,797
8,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
0 / 6 / 2
10,389
433
6,909
21,407
24,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
CASG-01
Poseidon
18
4 / 4 / 1
11,529
480
18,569
16,397
8,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
DataFett
Bakasura
18
6 / 5 / 2
12,004
500
15,660
21,311
9,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
GingerBoY1321
Danzaburou
15
1 / 3 / 5
10,239
427
9,358
16,147
7,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
pingeddog84
Gilgamesh
16
0 / 6 / 6
10,412
434
14,569
22,211
19,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
24
Kills
11
12
Deaths
24
51
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
6
2
0.17
W
Hades
Arn_Vero
Hades
3
2
9
3.75
L
Poseidon
CASG-01
Poseidon
4
4
1
1.13
L
Bakasura
DataFett
Bakasura
6
5
2
1.4
L
Danzaburou
GingerBoY1321
Danzaburou
1
3
5
1.17
W
9
2
11
7.25
W
5
2
7
4.25
W
3
3
16
3.67
L
Gilgamesh
pingeddog84
Gilgamesh
0
6
6
0.5
W
Jing Wei
tooclutch15
Jing Wei
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,302
Damage
65,065
107,445
Taken
97,473
88,545
Mitigated
70,355
36,389
Healing
24,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,909
1,610
219
3,983
21,407
24,443
279
6,644
14,763
39,837
0
W
Hades
Arn_Vero
Hades
13,444
689
152
7,736
18,672
14,511
1,314
5,295
12,256
68,041
0
L
Poseidon
CASG-01
Poseidon
18,569
2,133
0
7,193
16,397
8,864
343
4,924
11,473
91,789
0
L
Bakasura
DataFett
Bakasura
15,660
9,395
820
4,601
21,311
9,854
0
4,691
16,620
0
74,868
L
Danzaburou
GingerBoY1321
Danzaburou
9,358
3,082
939
5,750
16,147
7,502
819
2,938
13,209
0
51,109
W
15,431
9,336
0
6,476
16,967
7,312
6,609
6,803
9,604
0
89,496
W
17,159
2,867
0
12,695
29,500
31,534
471
8,055
20,451
12
91,895
W
9,957
3,470
0
3,292
21,509
27,187
818
4,560
15,960
21,063
0
L
Gilgamesh
pingeddog84
Gilgamesh
14,569
3,280
0
922
22,211
19,692
0
4,204
18,007
0
73,474
W
Jing Wei
tooclutch15
Jing Wei
11,311
8,102
0
6,038
20,797
8,001
3,958
4,604
15,645
0
108,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,299
Gold Earned
54,573
532
Minions Killed
502
0
Camps Cleared
0
2,223,991
Distance Traveled
2,025,748
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,389
433
46
2
0
407,916
11
W
Hades
12,054
502
103
4
0
434,126
2
L
Poseidon
11,529
480
129
5
0
406,439
0
L
Bakasura
12,004
500
143
6
0
408,124
0
L
Danzaburou
10,239
427
77
3
0
391,582
3
W
Neith
13,679
570
143
6
0
423,942
3
W
Chaac
13,072
545
144
6
0
470,925
3
W
Fafnir
12,207
509
22
1
0
433,620
4
L
Gilgamesh
10,412
434
107
4
0
411,687
2
W
Jing Wei
12,287
512
120
5
0
461,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role