Player Matchup

Gilgamesh
Gilgamesh
Mr_Ant26
Gilgamesh
Level 144
God Stats
4W - 1L
1,498 SR
Queue Stats
65W - 19L
1,823 Elo+
Party 2
King Arthur
King Arthur
Pursuit28
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 15L
1,819 Elo+
Party 2
Geb
Geb
mumafia
Geb
Level 128
God Stats
3W - 1L
1,205 SR
Queue Stats
77W - 40L
1,578 Elo+
Party 2
Team Averages
Level 96
1,401 SR
1,740 Elo+

VS

Team Averages
Level 90
1,451 SR
1,577 Elo+
Pele
Pele
Adviser Kyo 22
Pele
Level 123
God Stats
1W - 4L
1,363 SR
Queue Stats
54W - 40L
1,655 Elo+
Party 1
Scylla
Scylla
SenkoSan8521
Scylla
Level 123
God Stats
7W - 3L
1,494 SR
Queue Stats
48W - 41L
1,554 Elo+
Party 1
King Arthur
King Arthur
linkblink32
King Arthur
Level 25
God Stats
9W - 11L
1,496 SR
Queue Stats
21W - 24L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mr_Ant26
Gilgamesh
12
9 / 0 / 7
8,804
880
10,051
7,379
4,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
Pursuit28
King Arthur
10
2 / 3 / 12
7,692
769
5,981
11,030
5,086
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Geb
11
5 / 2 / 7
7,815
782
7,481
9,137
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 6 / 2
7,364
736
7,713
8,726
2,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Scylla
10
2 / 5 / 3
6,957
696
5,441
7,281
2,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
linkblink32
King Arthur
9
0 / 5 / 4
6,346
635
3,905
10,893
8,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
5
5
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Gilgamesh
Mr_Ant26
Gilgamesh
9
0
7
12.5
W
King Arthur
Pursuit28
King Arthur
2
3
12
2.67
L
Scylla
2
5
3
0.7
L
King Arthur
linkblink32
King Arthur
0
5
4
0.4
W
Geb
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,513
Damage
17,059
27,546
Taken
26,900
13,212
Mitigated
13,589
4,711
Healing
3,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,713
1,365
564
2,004
8,726
2,848
0
2,464
6,054
0
29,848
W
Gilgamesh
Mr_Ant26
Gilgamesh
10,051
1,995
0
724
7,379
4,680
260
2,067
5,103
0
31,860
W
King Arthur
Pursuit28
King Arthur
5,981
509
0
2,233
11,030
5,086
28
1,571
9,080
0
14,706
L
Scylla
5,441
761
0
608
7,281
2,167
0
1,096
6,097
16,893
0
L
King Arthur
linkblink32
King Arthur
3,905
327
0
376
10,893
8,574
0
3,280
7,212
0
12,247
W
Geb
7,481
633
0
1,754
9,137
3,446
0
1,387
7,483
24,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,311
Gold Earned
20,667
99
Minions Killed
101
0
Camps Cleared
0
611,175
Distance Traveled
528,909
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,364
736
43
4
0
188,701
3
W
Gilgamesh
8,804
880
40
4
0
223,936
1
W
King Arthur
7,692
769
23
2
0
191,234
3
L
Scylla
6,957
696
36
4
0
156,116
2
L
King Arthur
6,346
635
22
2
0
184,092
2
W
Geb
7,815
782
36
4
0
196,005
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role