Player Matchup

Vamana
Vamana
JRDN B
Vamana
Level 147
God Stats
1W - 0L
1,869 SR
Queue Stats
34W - 19L
1,704 Elo+
Party 1
He Bo
He Bo
Lewmor
He Bo
Level 109
God Stats
1W - 0L
1,772 SR
Queue Stats
15W - 3L
1,813 Elo+
Party 1
Heimdallr
Heimdallr
eldene8
Heimdallr
Level 141
God Stats
3W - 2L
1,516 SR
Queue Stats
72W - 51L
1,711 Elo+
Party 1
Team Averages
Level 132
1,719 SR
1,743 Elo+

VS

Team Averages
Level 131
1,455 SR
1,634 Elo+
Gilgamesh
Gilgamesh
Alehjandros
Gilgamesh
Level 146
God Stats
3W - 4L
1,500 SR
Queue Stats
75W - 44L
1,775 Elo+
Party 2
Tiamat
Tiamat
HankHombreTopo
Tiamat
Level 146
God Stats
1W - 5L
1,365 SR
Queue Stats
73W - 56L
1,546 Elo+
Party 2
Ra
Ra
Pilotsnoopy66
Ra
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
296W - 338L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JRDN B
Vamana
20
4 / 3 / 4
16,998
708
24,969
33,480
28,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

He Bo
Lewmor
He Bo
18
3 / 4 / 6
14,607
609
14,113
16,838
6,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
eldene8
Heimdallr
19
3 / 4 / 5
15,085
629
15,764
15,860
6,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alehjandros
Gilgamesh
17
4 / 6 / 4
14,073
586
16,046
26,784
26,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

17
1 / 2 / 8
13,725
572
18,236
19,339
21,342
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
6 / 2 / 3
15,176
632
18,018
17,762
13,085
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
26
10
Kills
11
11
Deaths
10
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Alehjandros
Gilgamesh
4
6
4
1
L
1
2
8
2.5
W
Vamana
JRDN B
Vamana
4
3
4
2
W
He Bo
Lewmor
He Bo
3
4
6
1.5
L
6
2
3
3.75
W
Heimdallr
eldene8
Heimdallr
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,846
Damage
52,300
66,178
Taken
63,885
42,251
Mitigated
61,250
16,618
Healing
25,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Alehjandros
Gilgamesh
16,046
2,246
0
5,060
26,784
26,823
16
6,935
19,849
14,186
51,077
L
18,236
1,924
0
10,321
19,339
21,342
3
5,213
14,126
71,082
0
W
Vamana
JRDN B
Vamana
24,969
12,207
0
10,011
33,480
28,971
2,106
19,353
12,513
8,332
87,464
W
He Bo
Lewmor
He Bo
14,113
480
0
2,582
16,838
6,541
282
9,029
7,534
66,189
0
L
18,018
1,247
3,505
6,912
17,762
13,085
0
4,170
13,592
104,663
0
W
Heimdallr
eldene8
Heimdallr
15,764
8,214
0
4,025
15,860
6,739
961
9,393
6,192
0
94,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,690
Gold Earned
42,974
311
Minions Killed
312
0
Camps Cleared
0
1,359,545
Distance Traveled
1,514,367
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
14,073
586
59
2
0
552,558
6
L
Tiamat
13,725
572
97
4
0
450,390
1
W
Vamana
16,998
708
76
3
0
522,560
1
W
He Bo
14,607
609
86
4
0
450,753
6
L
Ra
15,176
632
156
7
0
511,419
4
W
Heimdallr
15,085
629
149
6
0
386,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role