Player Matchup

Bastet
Bastet
CoolGoose
Bastet
Level 62
God Stats
3W - 1L
1,934 SR
Queue Stats
29W - 35L
1,536 Elo+
Party 1
Rama
Rama
Kibrald
Rama
Level 23
God Stats
5W - 2L
1,497 SR
Queue Stats
37W - 60L
1,426 Elo+
Party 1
Chaac
Chaac
NeoConker
Chaac
Level 29
God Stats
11W - 14L
1,604 SR
Queue Stats
49W - 61L
1,462 Elo+
Party 1
Persephone
Persephone
Nightflare111
Persephone
Level 63
God Stats
5W - 8L
1,412 SR
Queue Stats
40W - 54L
1,452 Elo+
Party 1
Sobek
Sobek
Shidgen
Sobek
Level 18
God Stats
10W - 9L
1,521 SR
Queue Stats
19W - 22L
1,440 Elo+
Party 1
Team Averages
Level 39
1,594 SR
1,463 Elo+

VS

Team Averages
Level 71
1,502 SR
1,512 Elo+
Khepri
Khepri
Aah_Thats_Hot
Khepri
Level 40
God Stats
6W - 8L
1,342 SR
Queue Stats
143W - 167L
1,439 Elo+
Solo
Neith
Neith
ISEEI_YUI
Neith
Level 41
God Stats
14W - 10L
1,570 SR
Queue Stats
226W - 244L
1,572 Elo+
Solo
Susano
Susano
RATEDDEV
Susano
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
223W - 208L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
SSG_LeoA
Danzaburou
Level 87
God Stats
12W - 13L
1,598 SR
Queue Stats
301W - 260L
1,524 Elo+
Party 2
Raijin
Raijin
felixgolfwang
Raijin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
438W - 395L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CoolGoose
Bastet
16
11 / 1 / 5
10,691
563
10,388
10,478
4,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rama
Kibrald
Rama
15
3 / 2 / 6
9,363
493
4,424
9,684
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
NeoConker
Chaac
18
4 / 3 / 5
11,194
589
12,407
16,716
13,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
Nightflare111
Persephone
19
11 / 4 / 7
13,022
685
20,182
11,796
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Shidgen
Sobek
13
3 / 1 / 8
9,129
480
4,073
12,105
9,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,935
418
3,111
7,538
5,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
ISEEI_YUI
Neith
12
3 / 6 / 0
7,945
418
11,527
10,197
3,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
RATEDDEV
Susano
14
4 / 8 / 2
8,953
471
5,300
15,993
5,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
SSG_LeoA
Danzaburou
16
4 / 7 / 1
10,575
557
10,294
19,832
8,477
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 8 / 2
8,395
442
4,549
13,182
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
32
Kills
11
11
Deaths
32
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Bastet
CoolGoose
Bastet
11
1
5
13.5
L
Neith
ISEEI_YUI
Neith
3
6
0
0.5
W
Rama
Kibrald
Rama
3
2
6
3
W
Chaac
NeoConker
Chaac
4
3
5
2.17
W
Persephone
Nightflare111
Persephone
11
4
7
3.63
L
Susano
RATEDDEV
Susano
4
8
2
0.63
L
Danzaburou
SSG_LeoA
Danzaburou
4
7
1
0.64
W
Sobek
Shidgen
Sobek
3
1
8
7
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,474
Damage
34,781
60,779
Taken
66,742
35,208
Mitigated
28,511
21,385
Healing
16,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,111
329
0
1,804
7,538
5,504
294
1,720
5,792
24,659
0
W
Bastet
CoolGoose
Bastet
10,388
2,763
0
183
10,478
4,109
1,802
557
9,885
0
48,392
L
Neith
ISEEI_YUI
Neith
11,527
5,186
0
1,000
10,197
3,646
574
4,313
5,836
0
49,714
W
Rama
Kibrald
Rama
4,424
3,454
0
4,774
9,684
2,870
792
723
8,961
0
55,503
W
Chaac
NeoConker
Chaac
12,407
2,903
0
6,836
16,716
13,944
2,050
1,381
15,253
0
69,899
W
Persephone
Nightflare111
Persephone
20,182
1,070
167
3,838
11,796
4,441
2,236
2,534
8,974
81,869
0
L
Susano
RATEDDEV
Susano
5,300
1,684
0
3,167
15,993
5,924
0
7,789
7,926
0
44,791
L
Danzaburou
SSG_LeoA
Danzaburou
10,294
6,303
0
8,783
19,832
8,477
228
1,868
17,876
0
68,874
W
Sobek
Shidgen
Sobek
4,073
897
0
5,587
12,105
9,844
355
2,063
10,042
19,539
0
L
4,549
218
0
1,714
13,182
4,960
40
7,745
5,057
53,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,399
Gold Earned
43,803
486
Minions Killed
468
0
Camps Cleared
0
1,845,048
Distance Traveled
1,502,690
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,935
418
58
3
0
339,071
5
W
Bastet
10,691
563
72
4
0
424,525
0
L
Neith
7,945
418
84
4
0
280,563
2
W
Rama
9,363
493
104
5
0
341,373
4
W
Chaac
11,194
589
153
8
0
362,665
0
W
Persephone
13,022
685
139
7
0
356,056
12
L
Susano
8,953
471
90
5
0
313,107
0
L
Danzaburou
10,575
557
128
7
0
279,925
4
W
Sobek
9,129
480
18
1
0
360,429
5
L
Raijin
8,395
442
108
6
0
290,024
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role