Player Matchup

Bellona
Bellona
Bronze III
Arryah
Bellona
Bronze III
Level 68
God Stats
0W - 1L
1,787 SR
Queue Stats
0W - 2L
1,459 MMR
Party 3
Sylvanus
Sylvanus
Silver I
ComeFartCocktail
Sylvanus
Silver I
Level 149
God Stats
25W - 38L
1,473 SR
Queue Stats
438W - 450L
1,300 MMR
Party 1
Merlin
Merlin
Gold IV
Metalslug1221
Merlin
Gold IV
Level 120
God Stats
2W - 6L
1,472 SR
Queue Stats
348W - 343L
1,453 MMR
Solo
Nemesis
Nemesis
Bronze III
NiR02B
Nemesis
Bronze III
Level 155
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 2L
1,459 MMR
Party 3
Medusa
Medusa
Gold III
Nïghtmarez
Medusa
Gold III
Level 160
God Stats
28W - 21L
1,682 SR
Queue Stats
607W - 606L
1,577 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 130
1,538 SR
1,450 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,648 SR
1,449 MMR
Chang'e
Chang'e
Bronze III
Dalomed
Chang'e
Bronze III
Level 45
God Stats
2W - 2L
1,657 SR
Queue Stats
2W - 2L
1,442 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
DerotYT
Sun Wukong
Gold IV
Level 149
God Stats
5W - 3L
1,672 SR
Queue Stats
19W - 15L
1,678 MMR
Party 2
Poseidon
Poseidon
Silver II
Heggsy
Poseidon
Silver II
Level 102
God Stats
4W - 4L
1,598 SR
Queue Stats
76W - 82L
1,192 MMR
Party 2
Cupid
Cupid
Gold II
VictorFernando
Cupid
Gold II
Level 115
God Stats
22W - 18L
1,614 SR
Queue Stats
176W - 168L
1,447 MMR
Solo
Thor
Thor
Gold II
theeSidekick
Thor
Gold II
Level 101
God Stats
16W - 14L
1,699 SR
Queue Stats
352W - 352L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Arryah
Bellona
14
1 / 5 / 1
8,458
445
4,317
13,823
11,211
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 5 / 6
7,867
414
6,376
11,439
9,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 4 / 2
8,845
466
7,442
9,489
3,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
NiR02B
Nemesis
15
4 / 5 / 1
9,255
487
9,803
18,184
9,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
14
3 / 6 / 4
8,812
464
14,855
16,062
6,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AthenaApolloSetScyllaGilgamesh

VS

Bans
DanzaburouKhepriSobekKumbhakarnaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dalomed
Chang'e
17
9 / 2 / 9
11,328
596
9,040
14,887
4,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DerotYT
Sun Wukong
19
3 / 1 / 8
12,526
659
10,905
16,496
13,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Heggsy
Poseidon
17
3 / 2 / 12
11,898
626
11,516
12,351
4,657
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 3 / 13
10,831
570
5,732
16,427
5,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 2 / 7
12,141
639
12,299
17,013
6,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
10
Kills
25
25
Deaths
10
14
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Bellona
Arryah
Bellona
1
5
1
0.3
L
1
5
6
0.8
W
Chang'e
Dalomed
Chang'e
9
2
9
6.75
W
Sun Wukong
DerotYT
Sun Wukong
3
1
8
7
W
Poseidon
Heggsy
Poseidon
3
2
12
4.5
L
1
4
2
0.5
L
Nemesis
NiR02B
Nemesis
4
5
1
0.9
L
Medusa
3
6
4
0.83
W
2
3
13
2.83
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,793
Damage
49,492
68,997
Taken
77,174
40,101
Mitigated
34,789
13,318
Healing
39,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Arryah
Bellona
4,317
758
0
1,408
13,823
11,211
0
4,912
8,911
0
41,051
L
6,376
868
2,024
2,362
11,439
9,810
39
4,526
6,913
16,683
2,780
W
Chang'e
Dalomed
Chang'e
9,040
823
8,846
8,820
14,887
4,293
1,134
4,216
10,519
49,118
0
W
Sun Wukong
DerotYT
Sun Wukong
10,905
2,838
0
7,748
16,496
13,567
472
1,277
14,957
304
95,368
W
Poseidon
Heggsy
Poseidon
11,516
1,594
0
6,182
12,351
4,657
1,116
3,375
8,720
86,569
0
L
7,442
612
0
1,468
9,489
3,538
0
3,657
5,832
58,402
0
L
Nemesis
NiR02B
Nemesis
9,803
4,314
0
5,044
18,184
9,435
0
4,438
13,746
0
56,296
L
Medusa
14,855
6,299
0
1,012
16,062
6,107
617
3,327
12,735
0
74,738
W
5,732
3,077
212
6,161
16,427
5,656
3,578
2,750
13,649
0
62,970
W
12,299
2,185
0
1,898
17,013
6,616
663
4,581
12,203
0
98,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,237
Gold Earned
58,724
449
Minions Killed
654
0
Camps Cleared
0
1,707,491
Distance Traveled
1,871,770
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,458
445
88
5
0
285,009
0
L
Sylvanus
7,867
414
47
2
0
328,479
6
W
Chang'e
11,328
596
82
4
0
370,815
4
W
Sun Wukong
12,526
659
190
10
0
395,879
4
W
Poseidon
11,898
626
157
8
0
387,102
6
L
Merlin
8,845
466
126
7
0
347,433
7
L
Nemesis
9,255
487
100
5
0
408,830
5
L
Medusa
8,812
464
88
5
0
337,740
7
W
Cupid
10,831
570
84
4
0
335,562
1
W
Thor
12,141
639
141
7
0
382,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role