Player Matchup

Bellona
Bellona
Deathaspire
Bellona
Level 29
God Stats
13W - 14L
1,676 SR
Queue Stats
295W - 319L
1,615 Elo+
Party 2
Cernunnos
Cernunnos
HoodyCore
Cernunnos
Level 18
God Stats
60W - 41L
1,559 SR
Queue Stats
190W - 178L
1,622 Elo+
Party 2
Merlin
Merlin
OscarLE57
Merlin
Level 25
God Stats
13W - 5L
1,848 SR
Queue Stats
83W - 38L
1,698 Elo+
Solo
Chaac
Chaac
WTCwerner
Chaac
Level 99
God Stats
63W - 61L
1,577 SR
Queue Stats
222W - 249L
1,522 Elo+
Party 2
Ah Puch
Ah Puch
fourtyfalk
Ah Puch
Level 9
God Stats
32W - 43L
1,449 SR
Queue Stats
55W - 76L
1,419 Elo+
Party 2
Team Averages
Level 36
1,622 SR
1,575 Elo+

VS

Team Averages
Level 30
1,582 SR
1,506 Elo+
Raijin
Raijin
DiVińE
Raijin
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 23L
1,479 Elo+
Party 3
Hera
Hera
JaffaMcWaffleson
Hera
Level 30
God Stats
3W - 3L
1,539 SR
Queue Stats
59W - 50L
1,561 Elo+
Solo
Hachiman
Hachiman
alex15195
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,483 Elo+
Party 3
Guan Yu
Guan Yu
gridlockismlf
Guan Yu
Level 23
God Stats
2W - 2L
1,518 SR
Queue Stats
62W - 48L
1,504 Elo+
Party 1
Ymir
Ymir
treefityz
Ymir
Level 4
God Stats
3W - 2L
1,855 SR
Queue Stats
55W - 59L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Deathaspire
Bellona
17
6 / 3 / 19
11,346
1,031
12,228
17,941
13,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
HoodyCore
Cernunnos
20
12 / 3 / 23
13,397
1,218
26,949
15,586
5,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
OscarLE57
Merlin
19
16 / 3 / 13
13,565
1,233
33,359
9,769
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
WTCwerner
Chaac
19
3 / 2 / 28
12,003
1,091
13,205
17,057
14,974
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
fourtyfalk
Ah Puch
18
1 / 2 / 21
10,591
963
4,755
4,950
1,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

187

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
DiVińE
Raijin
16
2 / 9 / 7
10,368
943
11,379
16,317
5,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 8
12,200
1,109
20,993
11,648
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
alex15195
Hachiman
15
0 / 10 / 4
9,281
844
7,187
20,885
8,576
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Guan Yu
18
6 / 8 / 7
12,683
1,153
13,797
23,472
15,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ymir
17
0 / 8 / 10
10,135
921
8,281
23,192
23,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
49
38
Kills
13
13
Deaths
38
104
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bellona
Deathaspire
Bellona
6
3
19
5.17
L
Raijin
DiVińE
Raijin
2
9
7
0.61
W
Cernunnos
HoodyCore
Cernunnos
12
3
23
7.83
L
5
3
8
3
W
Merlin
OscarLE57
Merlin
16
3
13
7.5
W
Chaac
WTCwerner
Chaac
3
2
28
8.5
L
Hachiman
alex15195
Hachiman
0
10
4
0.2
W
Ah Puch
fourtyfalk
Ah Puch
1
2
21
5.75
L
Guan Yu
6
8
7
1.19
L
Ymir
0
8
10
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,496
Damage
61,637
65,303
Taken
95,514
38,832
Mitigated
57,061
13,853
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Deathaspire
Bellona
12,228
3,991
0
340
17,941
13,220
0
11,213
6,196
863
24,020
L
Raijin
DiVińE
Raijin
11,379
1,422
50
502
16,317
5,377
0
8,363
7,954
27,792
0
W
Cernunnos
HoodyCore
Cernunnos
26,949
13,016
0
3,790
15,586
5,694
0
8,894
6,468
0
48,967
L
20,993
5,018
0
1,135
11,648
3,832
0
4,738
6,910
52,483
0
W
Merlin
OscarLE57
Merlin
33,359
2,179
0
446
9,769
3,085
0
5,320
4,283
56,066
0
W
Chaac
WTCwerner
Chaac
13,205
1,264
540
8,315
17,057
14,974
0
11,320
5,164
0
29,327
L
Hachiman
alex15195
Hachiman
7,187
5,839
0
679
20,885
8,576
0
7,518
13,367
0
22,463
W
Ah Puch
fourtyfalk
Ah Puch
4,755
341
0
422
4,950
1,859
0
2,647
2,243
24,543
0
L
Guan Yu
13,797
3,369
1,829
2,164
23,472
15,866
0
9,547
13,925
306
37,210
L
Ymir
8,281
1,948
0
830
23,192
23,410
0
8,682
14,510
15,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,902
Gold Earned
54,667
210
Minions Killed
243
8
Camps Cleared
5
1,026,684
Distance Traveled
988,184
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,346
1,031
26
2
3
198,876
0
L
Raijin
10,368
943
38
3
1
150,500
1
W
Cernunnos
13,397
1,218
62
6
2
203,255
0
L
Hera
12,200
1,109
91
8
2
212,066
1
W
Merlin
13,565
1,233
48
4
1
206,303
2
W
Chaac
12,003
1,091
37
3
2
220,177
0
L
Hachiman
9,281
844
28
3
1
178,625
0
W
Ah Puch
10,591
963
37
3
0
198,073
0
L
Guan Yu
12,683
1,153
64
6
1
233,338
1
L
Ymir
10,135
921
22
2
0
213,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role