Player Matchup

Hou Yi
Hou Yi
CwBacon5187
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 82L
1,284 Elo+
Solo
Fenrir
Fenrir
Kublaikan120
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Matque-ARG-
Izanami
Level 29
God Stats
2W - 7L
1,326 SR
Queue Stats
8W - 11L
1,466 Elo+
Solo
Achilles
Achilles
RafaRafaRafa10
Achilles
Level 29
God Stats
11W - 11L
1,500 SR
Queue Stats
129W - 143L
1,415 Elo+
Solo
Tiamat
Tiamat
XTrueBerserkerX
Tiamat
Level 27
God Stats
30W - 20L
1,569 SR
Queue Stats
143W - 109L
1,506 Elo+
Solo
Team Averages
Level 21
1,479 SR
1,434 Elo+

VS

Team Averages
Level 24
1,481 SR
1,507 Elo+
Ares
Ares
Brno0
Ares
Level 22
God Stats
5W - 6L
1,413 SR
Queue Stats
122W - 106L
1,542 Elo+
Party 2
Zeus
Zeus
Daibingu
Zeus
Level 24
God Stats
6W - 2L
1,593 SR
Queue Stats
104W - 91L
1,425 Elo+
Party 1
Rama
Rama
Jessyck
Rama
Level 22
God Stats
24W - 26L
1,537 SR
Queue Stats
67W - 62L
1,556 Elo+
Party 2
Erlang Shen
Erlang Shen
SandSmesh2
Erlang Shen
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 56L
1,563 Elo+
Solo
Awilix
Awilix
SrSuicideGoat
Awilix
Level 25
God Stats
10W - 2L
1,359 SR
Queue Stats
49W - 43L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
0 / 9 / 0
5,389
385
2,410
9,163
2,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
4 / 8 / 1
7,813
558
6,255
13,608
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Matque-ARG-
Izanami
11
0 / 4 / 0
6,633
474
3,884
7,590
2,192
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Achilles
12
3 / 5 / 3
7,413
530
7,285
12,922
7,041
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 2
9,052
647
8,887
7,905
4,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Brno0
Ares
12
2 / 0 / 3
7,762
554
2,393
9,575
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
14
4 / 2 / 1
8,501
607
5,947
8,050
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Jessyck
Rama
13
4 / 1 / 3
8,050
575
6,408
9,549
3,143
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
SandSmesh2
Erlang Shen
16
10 / 4 / 2
9,933
710
14,339
14,212
8,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
9 / 4 / 4
9,071
648
7,962
11,965
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
11
Kills
29
29
Deaths
11
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ares
Brno0
Ares
2
0
3
3.5
L
Hou Yi
0
9
0
0
W
Zeus
4
2
1
2.25
W
Rama
Jessyck
Rama
4
1
3
5.5
L
Fenrir
4
8
1
0.56
L
Izanami
Matque-ARG-
Izanami
0
4
0
0
L
Achilles
3
5
3
0.9
W
Erlang Shen
SandSmesh2
Erlang Shen
10
4
2
2.75
W
9
4
4
2.75
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,721
Damage
37,049
51,188
Taken
53,351
21,146
Mitigated
25,799
11,330
Healing
19,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Brno0
Ares
2,393
812
0
3,243
9,575
6,841
607
515
9,060
24,192
0
L
Hou Yi
2,410
1,371
0
550
9,163
2,538
400
2,165
6,915
0
15,917
W
Zeus
5,947
1,950
0
3,136
8,050
2,631
1,028
4,226
3,824
45,692
0
W
Rama
Jessyck
Rama
6,408
5,589
0
5,874
9,549
3,143
2,327
0
9,549
0
52,848
L
Fenrir
6,255
2,475
0
3,907
13,608
4,416
0
2,289
11,279
0
28,507
L
Izanami
Matque-ARG-
Izanami
3,884
2,186
0
1,395
7,590
2,192
33
562
7,028
0
44,949
L
Achilles
7,285
3,352
0
3,017
12,922
7,041
0
0
12,922
0
29,195
W
Erlang Shen
SandSmesh2
Erlang Shen
14,339
8,320
0
5,830
14,212
8,968
611
1,978
12,234
49
69,476
W
7,962
3,760
0
1,870
11,965
4,216
0
2,168
9,797
0
42,135
L
8,887
1,031
0
2,461
7,905
4,959
16
2,897
4,672
53,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,300
Gold Earned
43,317
325
Minions Killed
448
0
Camps Cleared
0
1,221,486
Distance Traveled
1,293,726
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,762
554
37
3
0
270,881
5
L
Hou Yi
5,389
385
25
2
0
240,430
1
W
Zeus
8,501
607
129
9
0
255,075
3
W
Rama
8,050
575
87
6
0
208,439
5
L
Fenrir
7,813
558
51
4
0
256,826
0
L
Izanami
6,633
474
86
6
0
237,208
2
L
Achilles
7,413
530
53
4
0
227,511
2
W
Erlang Shen
9,933
710
118
8
0
260,760
3
W
Awilix
9,071
648
77
6
0
298,571
3
L
Tiamat
9,052
647
110
8
0
259,511
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role