Player Matchup

Ra
Ra
Azekz57
Ra
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,255 Elo+
Party 3
Nike
Nike
Darzo
Nike
Level 36
God Stats
0W - 5L
1,348 SR
Queue Stats
197W - 205L
1,388 Elo+
Party 1
Ullr
Ullr
SirKnowsTheWay
Ullr
Level 23
God Stats
2W - 8L
1,523 SR
Queue Stats
253W - 231L
1,365 Elo+
Party 1
Nemesis
Nemesis
Technomunk
Nemesis
Level 12
God Stats
30W - 19L
1,785 SR
Queue Stats
310W - 283L
1,432 Elo+
Party 1
Tiamat
Tiamat
cosettelacagette
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,255 Elo+
Party 3
Team Averages
Level 23
1,531 SR
1,339 Elo+

VS

Team Averages
Level 29
1,655 SR
1,486 Elo+
Neith
Neith
Biolein
Neith
Level 34
God Stats
17W - 21L
1,658 SR
Queue Stats
36W - 48L
1,473 Elo+
Party 2
Hercules
Hercules
Keksbrecher
Hercules
Level 24
God Stats
6W - 1L
1,905 SR
Queue Stats
41W - 42L
1,478 Elo+
Party 2
Sun Wukong
Sun Wukong
RajaKertai
Sun Wukong
Level 28
God Stats
16W - 6L
1,712 SR
Queue Stats
84W - 69L
1,519 Elo+
Solo
Arachne
Arachne
Ryukusoru
Arachne
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 39L
1,465 Elo+
Party 2
Loki
Loki
Sorvina
Loki
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 28L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 9 / 3
6,414
401
4,417
8,836
2,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
Darzo
Nike
12
0 / 3 / 1
7,071
442
3,991
12,508
5,239
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 4 / 0
7,770
486
5,809
10,115
4,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Technomunk
Nemesis
11
1 / 3 / 1
7,024
439
6,195
11,047
4,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 9 / 3
5,495
343
7,136
8,722
2,946
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Biolein
Neith
12
4 / 0 / 10
7,966
498
5,461
5,351
1,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Keksbrecher
Hercules
13
8 / 1 / 11
9,301
581
9,459
11,461
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sun Wukong
RajaKertai
Sun Wukong
17
3 / 0 / 3
9,723
608
6,871
8,455
3,895
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Ryukusoru
Arachne
13
8 / 1 / 7
8,847
553
11,659
12,782
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Sorvina
Loki
12
5 / 4 / 13
8,325
520
5,870
7,834
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
6
Kills
28
28
Deaths
6
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
W
Neith
Biolein
Neith
4
0
10
9
L
Nike
Darzo
Nike
0
3
1
0.17
W
Hercules
Keksbrecher
Hercules
8
1
11
13.5
W
Sun Wukong
RajaKertai
Sun Wukong
3
0
3
4.5
W
Arachne
Ryukusoru
Arachne
8
1
7
11.5
L
4
4
0
1
W
Loki
Sorvina
Loki
5
4
13
2.88
L
Nemesis
Technomunk
Nemesis
1
3
1
0.5
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,548
Damage
39,320
51,228
Taken
45,883
19,112
Mitigated
21,110
11,946
Healing
15,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,417
838
435
741
8,836
2,265
111
58
8,778
23,240
0
W
Neith
Biolein
Neith
5,461
2,263
930
2,866
5,351
1,561
974
1,749
3,477
0
34,924
L
Nike
Darzo
Nike
3,991
425
0
3,390
12,508
5,239
692
306
12,202
0
34,331
W
Hercules
Keksbrecher
Hercules
9,459
2,650
665
2,891
11,461
7,069
431
3,707
7,416
4,377
29,388
W
Sun Wukong
RajaKertai
Sun Wukong
6,871
1,567
0
2,962
8,455
3,895
2,072
100
8,305
0
74,876
W
Arachne
Ryukusoru
Arachne
11,659
8,623
0
4,542
12,782
6,020
0
2,152
10,555
0
55,053
L
5,809
1,927
614
2,091
10,115
4,365
0
108
10,007
0
29,931
W
Loki
Sorvina
Loki
5,870
1,125
0
711
7,834
2,565
0
3,845
3,914
0
24,154
L
Nemesis
Technomunk
Nemesis
6,195
1,951
0
3,426
11,047
4,297
0
232
10,815
0
33,981
L
7,136
1,235
99
1,150
8,722
2,946
0
73
8,649
20,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,774
Gold Earned
44,162
276
Minions Killed
374
0
Camps Cleared
0
1,433,352
Distance Traveled
1,595,836
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,414
401
46
3
0
230,217
0
W
Neith
7,966
498
68
4
0
273,059
5
L
Nike
7,071
442
72
5
0
270,878
0
W
Hercules
9,301
581
40
3
0
344,034
2
W
Sun Wukong
9,723
608
141
9
0
321,275
4
W
Arachne
8,847
553
82
5
0
338,280
0
L
Ullr
7,770
486
59
4
0
317,461
1
W
Loki
8,325
520
43
3
0
319,188
1
L
Nemesis
7,024
439
74
5
0
313,135
5
L
Tiamat
5,495
343
25
2
0
301,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role