Player Matchup

Da Ji
Da Ji
CHROMATICART
Da Ji
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 197L
1,472 Elo+
Solo
Kukulkan
Kukulkan
Pulazhi
Kukulkan
Level 106
God Stats
5W - 2L
1,603 SR
Queue Stats
403W - 387L
1,523 Elo+
Party 1
Mulan
Mulan
RumpassBunz
Mulan
Level 158
God Stats
7W - 5L
1,583 SR
Queue Stats
366W - 362L
1,485 Elo+
Solo
Susano
Susano
Saniitea
Susano
Level 129
God Stats
4W - 3L
1,352 SR
Queue Stats
100W - 104L
1,557 Elo+
Solo
Bastet
Bastet
Sebalaja
Bastet
Level 106
God Stats
5W - 3L
1,643 SR
Queue Stats
405W - 387L
1,518 Elo+
Party 1
Team Averages
Level 114
1,536 SR
1,511 Elo+

VS

Team Averages
Level 126
1,507 SR
1,539 Elo+
Xbalanque
Xbalanque
Cdude1113
Xbalanque
Level 69
God Stats
0W - 2L
1,239 SR
Queue Stats
58W - 56L
1,558 Elo+
Solo
Merlin
Merlin
Gzus Full PR
Merlin
Level 146
God Stats
11W - 10L
1,547 SR
Queue Stats
412W - 406L
1,465 Elo+
Solo
Sol
Sol
Izzy985
Sol
Level 117
God Stats
8W - 3L
1,782 SR
Queue Stats
136W - 131L
1,567 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LeRiverDoge
Ah Muzen Cab
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 161L
1,544 Elo+
Solo
Awilix
Awilix
xUn1cOrNpOwErx
Awilix
Level 155
God Stats
16W - 11L
1,470 SR
Queue Stats
1,003W - 999L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 7
11,834
789
8,529
12,890
9,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Pulazhi
Kukulkan
20
7 / 5 / 11
11,746
783
14,331
11,866
5,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 2 / 16
11,784
786
13,810
28,587
25,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
Saniitea
Susano
18
5 / 4 / 10
10,850
723
14,123
16,482
7,608
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Sebalaja
Bastet
18
3 / 5 / 12
11,060
737
20,442
13,776
5,938
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cdude1113
Xbalanque
16
3 / 7 / 11
9,909
661
11,544
17,048
10,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
20
6 / 4 / 8
12,288
819
14,903
10,634
4,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sol
18
3 / 3 / 9
10,385
692
15,435
15,384
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
LeRiverDoge
Ah Muzen Cab
17
3 / 4 / 9
10,188
679
12,738
15,256
6,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
5 / 8 / 8
10,492
699
10,897
18,525
15,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
65
26
Kills
20
20
Deaths
26
56
Assists
45
Player
Kills
Deaths
Assists
KDA
W
8
4
7
2.88
L
Xbalanque
Cdude1113
Xbalanque
3
7
11
1.21
L
Merlin
6
4
8
2.5
L
Sol
3
3
9
2.5
L
Ah Muzen Cab
LeRiverDoge
Ah Muzen Cab
3
4
9
1.88
W
Kukulkan
Pulazhi
Kukulkan
7
5
11
2.5
W
3
2
16
5.5
W
Susano
Saniitea
Susano
5
4
10
2.5
W
Bastet
Sebalaja
Bastet
3
5
12
1.8
L
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,235
Damage
65,517
83,601
Taken
76,847
53,733
Mitigated
42,969
36,813
Healing
30,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,529
1,572
2,320
2,993
12,890
9,677
1,104
4,894
7,996
0
16,822
L
Xbalanque
Cdude1113
Xbalanque
11,544
4,874
2,343
4,411
17,048
10,753
0
4,825
12,223
0
13,903
L
Merlin
14,903
209
1,606
2,493
10,634
4,703
91
568
10,066
52,326
0
L
Sol
15,435
2,746
2,460
7,274
15,384
5,289
668
3,001
12,383
26,112
0
L
Ah Muzen Cab
LeRiverDoge
Ah Muzen Cab
12,738
3,127
536
5,654
15,256
6,300
1,221
2,706
12,550
0
21,987
W
Kukulkan
Pulazhi
Kukulkan
14,331
995
1,713
1,444
11,866
5,419
849
5,016
6,850
34,982
0
W
13,810
897
1,189
14,830
28,587
25,091
935
9,312
19,275
0
38,852
W
Susano
Saniitea
Susano
14,123
2,367
4,673
3,824
16,482
7,608
1,262
6,874
9,608
0
22,603
W
Bastet
Sebalaja
Bastet
20,442
2,921
2,458
1,369
13,776
5,938
1,386
4,242
9,534
0
24,207
L
10,897
5,744
1,333
1,907
18,525
15,924
0
3,231
15,294
0
15,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,274
Gold Earned
53,262
187
Minions Killed
171
0
Camps Cleared
0
1,318,882
Distance Traveled
1,245,754
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,834
789
26
2
0
248,423
0
L
Xbalanque
9,909
661
12
1
0
239,543
1
L
Merlin
12,288
819
82
5
0
247,680
0
L
Sol
10,385
692
44
3
0
271,737
4
L
Ah Muzen Cab
10,188
679
28
2
0
242,840
1
W
Kukulkan
11,746
783
55
4
0
264,485
0
W
Mulan
11,784
786
69
5
0
277,278
2
W
Susano
10,850
723
19
1
0
258,079
0
W
Bastet
11,060
737
18
1
0
270,617
0
L
Awilix
10,492
699
5
0
0
243,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role