Player Matchup

Loki
Loki
HashiraYami
Loki
Level 14
God Stats
2W - 0L
1,739 SR
Queue Stats
14W - 15L
1,761 Elo+
Solo
Artemis
Artemis
Holawunder
Artemis
Level 21
God Stats
1W - 0L
1,878 SR
Queue Stats
13W - 5L
1,699 Elo+
Party 1
Baba Yaga
Baba Yaga
Kudzael
Baba Yaga
Level 18
God Stats
3W - 1L
1,628 SR
Queue Stats
112W - 72L
1,682 Elo+
Party 1
Bellona
Bellona
Olakomostas
Bellona
Level 9
God Stats
1W - 1L
1,313 SR
Queue Stats
20W - 13L
1,543 Elo+
Solo
Horus
Horus
xXxSharK
Horus
Level 26
God Stats
16W - 14L
1,564 SR
Queue Stats
101W - 92L
1,649 Elo+
Solo
Team Averages
Level 18
1,625 SR
1,667 Elo+

VS

Team Averages
Level 21
1,703 SR
1,647 Elo+
Neith
Neith
Koolie
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,637 Elo+
Solo
Baron Samedi
Baron Samedi
NOVAM30009821
Baron Samedi
Level 15
God Stats
0W - 1L
1,738 SR
Queue Stats
29W - 30L
1,669 Elo+
Solo
Cerberus
Cerberus
RottingCoffin
Cerberus
Level 28
God Stats
3W - 2L
1,915 SR
Queue Stats
56W - 39L
1,696 Elo+
Solo
Osiris
Osiris
Selphie4LYFE
Osiris
Level 29
God Stats
19W - 15L
1,680 SR
Queue Stats
94W - 82L
1,617 Elo+
Solo
Fenrir
Fenrir
superdohj
Fenrir
Level 28
God Stats
9W - 7L
1,684 SR
Queue Stats
208W - 207L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 7
6,326
633
4,674
6,327
1,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Holawunder
Artemis
11
3 / 0 / 2
6,592
659
5,202
5,069
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baba Yaga
Kudzael
Baba Yaga
11
6 / 0 / 4
6,493
649
6,365
3,767
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
Olakomostas
Bellona
10
6 / 2 / 1
5,974
597
5,544
7,879
5,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
xXxSharK
Horus
9
4 / 4 / 7
6,335
634
3,181
9,354
3,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Koolie
Neith
6
0 / 6 / 0
4,220
422
1,214
5,199
1,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
NOVAM30009821
Baron Samedi
9
1 / 5 / 1
5,301
530
2,674
6,832
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
RottingCoffin
Cerberus
10
2 / 2 / 0
5,957
596
4,486
8,341
3,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
9
0 / 5 / 3
5,184
518
4,136
8,191
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
superdohj
Fenrir
10
6 / 4 / 0
6,038
604
4,896
7,618
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
22
Kills
9
9
Deaths
22
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
W
Artemis
Holawunder
Artemis
3
0
2
4
L
Neith
Koolie
Neith
0
6
0
0
W
Baba Yaga
Kudzael
Baba Yaga
6
0
4
8
L
Baron Samedi
NOVAM30009821
Baron Samedi
1
5
1
0.3
W
Bellona
Olakomostas
Bellona
6
2
1
3.25
L
Cerberus
RottingCoffin
Cerberus
2
2
0
1
L
Osiris
0
5
3
0.3
L
Fenrir
superdohj
Fenrir
6
4
0
1.5
W
Horus
xXxSharK
Horus
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,966
Damage
17,406
32,396
Taken
36,181
12,718
Mitigated
15,676
10,037
Healing
6,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,674
1,528
0
1,266
6,327
1,889
149
0
6,327
0
30,178
W
Artemis
Holawunder
Artemis
5,202
2,574
0
2,337
5,069
1,206
593
1,896
3,173
0
33,393
L
Neith
Koolie
Neith
1,214
704
0
449
5,199
1,217
0
1,049
4,150
0
11,989
W
Baba Yaga
Kudzael
Baba Yaga
6,365
499
0
1,908
3,767
1,228
0
1,401
2,314
30,017
0
L
Baron Samedi
NOVAM30009821
Baron Samedi
2,674
295
162
1,352
6,832
2,764
0
2,256
4,576
25,527
0
W
Bellona
Olakomostas
Bellona
5,544
2,201
0
2,284
7,879
5,391
0
0
7,879
0
22,009
L
Cerberus
RottingCoffin
Cerberus
4,486
76
0
1,685
8,341
3,980
0
2,056
6,285
23,768
0
L
Osiris
4,136
1,556
0
2,803
8,191
5,352
0
0
8,191
0
23,152
L
Fenrir
superdohj
Fenrir
4,896
1,149
0
60
7,618
2,363
0
1,004
6,614
0
26,091
W
Horus
xXxSharK
Horus
3,181
1,561
243
1,999
9,354
3,004
0
3,185
5,543
0
16,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,720
Gold Earned
26,700
251
Minions Killed
244
0
Camps Cleared
0
939,098
Distance Traveled
886,485
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,326
633
68
7
0
228,541
2
W
Artemis
6,592
659
69
7
0
170,273
1
L
Neith
4,220
422
22
2
0
163,362
2
W
Baba Yaga
6,493
649
46
5
0
167,014
3
L
Baron Samedi
5,301
530
63
6
0
151,016
3
W
Bellona
5,974
597
41
4
0
196,193
1
L
Cerberus
5,957
596
59
6
0
192,330
6
L
Osiris
5,184
518
47
5
0
191,644
1
L
Fenrir
6,038
604
53
5
0
188,133
1
W
Horus
6,335
634
27
3
0
177,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role