Player Matchup

Medusa
Medusa
Frostydander24
Medusa
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
IlyaVzhuh
Nemesis
Level 26
God Stats
2W - 1L
1,521 SR
Queue Stats
52W - 61L
1,355 Elo+
Party 3
Hades
Hades
ShadyNK
Hades
Level 13
God Stats
21W - 10L
1,530 SR
Queue Stats
108W - 87L
1,322 Elo+
Party 1
Hercules
Hercules
Toptun
Hercules
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 128L
1,353 Elo+
Party 1
Cerberus
Cerberus
Wendigo090
Cerberus
Level 25
God Stats
4W - 3L
1,460 SR
Queue Stats
57W - 66L
1,342 Elo+
Party 3
Team Averages
Level 17
1,502 SR
1,374 Elo+

VS

Team Averages
Level 29
1,580 SR
1,356 Elo+
Mercury
Mercury
Borderline18
Mercury
Level 17
God Stats
27W - 20L
1,500 SR
Queue Stats
39W - 47L
1,302 Elo+
Party 2
Ymir
Ymir
Cesarsain
Ymir
Level 16
God Stats
28W - 46L
1,377 SR
Queue Stats
40W - 57L
1,306 Elo+
Party 2
Anhur
Anhur
D1NGOne
Anhur
Level 15
God Stats
14W - 33L
1,713 SR
Queue Stats
185W - 252L
1,311 Elo+
Solo
Hel
Hel
Esparpaco7
Hel
Level 66
God Stats
1W - 1L
1,715 SR
Queue Stats
151W - 170L
1,392 Elo+
Party 2
Apollo
Apollo
SpartanCalan
Apollo
Level 29
God Stats
34W - 31L
1,595 SR
Queue Stats
148W - 161L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 7 / 6
11,329
566
12,921
12,609
4,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
IlyaVzhuh
Nemesis
14
1 / 4 / 7
9,163
458
4,697
14,578
5,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hades
ShadyNK
Hades
17
8 / 3 / 7
10,853
543
15,435
14,625
8,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Toptun
Hercules
15
3 / 2 / 11
9,509
475
12,301
15,369
15,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Wendigo090
Cerberus
16
9 / 1 / 13
11,715
586
11,659
15,469
11,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Borderline18
Mercury
15
5 / 3 / 5
9,794
490
8,029
15,416
5,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
14
3 / 11 / 6
9,651
483
5,475
22,571
13,701
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anhur
D1NGOne
Anhur
13
3 / 5 / 4
8,558
428
10,337
10,647
2,947
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 7 / 4
9,060
453
8,827
13,527
5,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
15
5 / 6 / 4
9,856
493
11,739
13,514
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
40
32
Kills
17
17
Deaths
32
44
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
Borderline18
Mercury
5
3
5
2.5
L
Ymir
3
11
6
0.55
L
Anhur
D1NGOne
Anhur
3
5
4
1
L
1
7
4
0.43
W
11
7
6
2
W
Nemesis
IlyaVzhuh
Nemesis
1
4
7
1.13
W
Hades
ShadyNK
Hades
8
3
7
3.83
L
Apollo
5
6
4
1.17
W
Hercules
Toptun
Hercules
3
2
11
4.25
W
Cerberus
Wendigo090
Cerberus
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,013
Damage
44,407
72,650
Taken
75,675
45,232
Mitigated
33,129
21,250
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Borderline18
Mercury
8,029
2,732
0
3,965
15,416
5,474
0
5,069
10,222
0
54,481
L
Ymir
5,475
527
0
752
22,571
13,701
366
8,380
14,091
36,080
0
L
Anhur
D1NGOne
Anhur
10,337
6,469
0
2,076
10,647
2,947
448
2,945
7,652
0
41,249
L
8,827
463
1,466
4,040
13,527
5,622
265
7,735
5,767
53,380
0
W
12,921
7,375
0
0
12,609
4,920
4,462
2,363
10,236
0
58,590
W
Nemesis
IlyaVzhuh
Nemesis
4,697
1,232
0
2,758
14,578
5,057
0
1,479
13,049
0
54,081
W
Hades
ShadyNK
Hades
15,435
1,428
139
5,769
14,625
8,122
579
4,776
9,465
58,544
0
L
Apollo
11,739
7,632
0
2,570
13,514
5,385
644
2,965
10,308
0
48,471
W
Hercules
Toptun
Hercules
12,301
3,673
0
4,717
15,369
15,692
317
1,808
13,437
0
36,338
W
Cerberus
Wendigo090
Cerberus
11,659
802
1,327
6,540
15,469
11,441
940
3,232
12,161
26,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,569
Gold Earned
46,919
367
Minions Killed
415
0
Camps Cleared
0
1,744,592
Distance Traveled
1,742,289
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,794
490
109
5
0
427,290
2
L
Ymir
9,651
483
68
3
0
327,682
0
L
Anhur
8,558
428
47
2
0
321,848
0
L
Hel
9,060
453
98
5
0
334,273
2
W
Medusa
11,329
566
96
5
0
280,021
1
W
Nemesis
9,163
458
70
4
0
377,672
1
W
Hades
10,853
543
101
5
0
343,946
3
L
Apollo
9,856
493
93
5
0
331,196
7
W
Hercules
9,509
475
63
3
0
368,936
2
W
Cerberus
11,715
586
37
2
0
374,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role