Player Matchup

Ratatoskr
Ratatoskr
BinaryBoi
Ratatoskr
Level 18
God Stats
3W - 4L
1,539 SR
Queue Stats
4W - 6L
1,368 Elo+
Party 3
Thanatos
Thanatos
Dorème
Thanatos
Level 28
God Stats
16W - 29L
1,294 SR
Queue Stats
114W - 161L
1,328 Elo+
Party 2
Medusa
Medusa
Schlagvuky
Medusa
Level 26
God Stats
36W - 58L
1,393 SR
Queue Stats
106W - 166L
1,324 Elo+
Party 2
Jormungandr
Jormungandr
Stace Boy
Jormungandr
Level 26
God Stats
1W - 2L
1,491 SR
Queue Stats
5W - 8L
1,368 Elo+
Party 3
Baron Samedi
Baron Samedi
fiftybest
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 69L
1,375 Elo+
Solo
Team Averages
Level 23
1,443 SR
1,353 Elo+

VS

Team Averages
Level 24
1,380 SR
1,315 Elo+
Thoth
Thoth
Akyo0
Thoth
Level 8
God Stats
12W - 9L
1,246 SR
Queue Stats
43W - 59L
1,224 Elo+
Party 1
Scylla
Scylla
Beshiah
Scylla
Level 17
God Stats
16W - 21L
1,458 SR
Queue Stats
28W - 33L
1,418 Elo+
Solo
Fenrir
Fenrir
II-Koowaa-II
Fenrir
Level 10
God Stats
13W - 13L
1,269 SR
Queue Stats
17W - 28L
1,185 Elo+
Party 1
Anubis
Anubis
julebasque
Anubis
Level 79
God Stats
18W - 26L
1,426 SR
Queue Stats
82W - 106L
1,250 Elo+
Party 1
Artemis
Artemis
ldkyoyo
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BinaryBoi
Ratatoskr
20
5 / 9 / 11
13,650
975
13,905
31,226
22,363
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Dorème
Thanatos
20
13 / 15 / 10
16,797
1,200
35,195
32,559
8,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Schlagvuky
Medusa
20
5 / 5 / 9
14,432
1,031
28,215
24,958
6,440
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Stace Boy
Jormungandr
20
0 / 9 / 17
13,898
993
10,213
27,813
29,540
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
fiftybest
Baron Samedi
20
4 / 8 / 8
13,389
956
13,109
26,304
8,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Akyo0
Thoth
20
10 / 7 / 22
15,138
1,081
27,701
17,301
6,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Scylla
Beshiah
Scylla
20
6 / 7 / 24
14,717
1,051
22,567
19,422
5,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
20
4 / 6 / 18
13,197
943
11,711
25,919
13,648
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
julebasque
Anubis
20
20 / 2 / 19
19,053
1,361
37,587
19,758
9,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
ldkyoyo
Artemis
20
6 / 5 / 29
14,882
1,063
32,656
21,723
8,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
158
27
Kills
46
46
Deaths
27
55
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Thoth
Akyo0
Thoth
10
7
22
3
W
Scylla
Beshiah
Scylla
6
7
24
2.57
L
Ratatoskr
BinaryBoi
Ratatoskr
5
9
11
1.17
L
Thanatos
Dorème
Thanatos
13
15
10
1.2
W
Fenrir
4
6
18
2.17
L
Medusa
Schlagvuky
Medusa
5
5
9
1.9
L
Jormungandr
Stace Boy
Jormungandr
0
9
17
0.94
L
Baron Samedi
fiftybest
Baron Samedi
4
8
8
1
W
Anubis
julebasque
Anubis
20
2
19
14.75
W
Artemis
ldkyoyo
Artemis
6
5
29
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,637
Damage
132,222
142,860
Taken
104,123
74,942
Mitigated
43,859
18,782
Healing
22,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Akyo0
Thoth
27,701
1,716
0
2,646
17,301
6,464
0
4,824
12,477
41,351
0
W
Scylla
Beshiah
Scylla
22,567
2,416
165
1,504
19,422
5,766
0
2,818
16,604
45,608
0
L
Ratatoskr
BinaryBoi
Ratatoskr
13,905
3,457
0
178
31,226
22,363
0
14,477
16,749
0
25,718
L
Thanatos
Dorème
Thanatos
35,195
13,016
672
11,055
32,559
8,592
0
23,433
9,126
0
57,653
W
Fenrir
11,711
5,144
0
845
25,919
13,648
0
5,019
20,900
0
19,606
L
Medusa
Schlagvuky
Medusa
28,215
9,186
1,086
2,230
24,958
6,440
0
16,651
8,307
0
78,826
L
Jormungandr
Stace Boy
Jormungandr
10,213
2,047
0
160
27,813
29,540
0
15,115
12,698
35,145
0
L
Baron Samedi
fiftybest
Baron Samedi
13,109
833
1,080
2,321
26,304
8,007
0
18,179
8,125
25,814
0
W
Anubis
julebasque
Anubis
37,587
1,018
4,048
9,845
19,758
9,476
0
5,476
14,282
83,980
0
W
Artemis
ldkyoyo
Artemis
32,656
19,140
0
3,611
21,723
8,505
0
5,185
16,538
0
50,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,166
Gold Earned
76,987
251
Minions Killed
248
5
Camps Cleared
8
1,335,773
Distance Traveled
1,243,793
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,138
1,081
38
3
1
208,372
1
W
Scylla
14,717
1,051
58
4
0
254,960
0
L
Ratatoskr
13,650
975
18
1
2
288,008
2
L
Thanatos
16,797
1,200
54
4
0
245,689
1
W
Fenrir
13,197
943
9
1
3
296,475
2
L
Medusa
14,432
1,031
104
7
0
278,114
0
L
Jormungandr
13,898
993
53
4
2
242,231
0
L
Baron Samedi
13,389
956
22
2
1
281,731
0
W
Anubis
19,053
1,361
100
7
2
242,707
2
W
Artemis
14,882
1,063
43
3
2
241,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role