Player Matchup

Ra
Ra
KuzenBOTlecul
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,777 Elo+
Party 3
Jing Wei
Jing Wei
RainbowToyz
Jing Wei
Level 49
God Stats
4W - 3L
1,198 SR
Queue Stats
36W - 39L
1,372 Elo+
Party 3
Fafnir
Fafnir
SadnessIrish
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,370 Elo+
Party 3
Anubis
Anubis
Silas2876
Anubis
Level 27
God Stats
12W - 7L
1,630 SR
Queue Stats
66W - 69L
1,421 Elo+
Party 1
Chaac
Chaac
tomzockt181
Chaac
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 24
1,466 SR
1,488 Elo+

VS

Team Averages
Level 27
1,545 SR
1,459 Elo+
Amaterasu
Amaterasu
EmThePiggles210
Amaterasu
Level 26
God Stats
1W - 3L
1,285 SR
Queue Stats
45W - 80L
1,331 Elo+
Party 4
Hera
Hera
Filaaa
Hera
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,524 Elo+
Party 2
Pele
Pele
MiKoOnFire
Pele
Level 29
God Stats
9W - 9L
1,808 SR
Queue Stats
79W - 72L
1,508 Elo+
Party 2
Izanami
Izanami
Neimec
Izanami
Level 28
God Stats
26W - 23L
1,629 SR
Queue Stats
90W - 76L
1,517 Elo+
Party 2
Ares
Ares
deathlyspores
Ares
Level 28
God Stats
4W - 7L
1,502 SR
Queue Stats
94W - 127L
1,416 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 7
10,454
550
13,172
9,670
4,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
RainbowToyz
Jing Wei
15
3 / 6 / 2
9,373
493
5,222
11,135
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fafnir
14
3 / 6 / 4
9,792
515
3,039
12,125
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Silas2876
Anubis
18
15 / 1 / 5
11,300
595
17,839
10,219
5,544
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 7
10,052
529
16,940
15,966
16,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EmThePiggles210
Amaterasu
12
0 / 7 / 1
6,952
366
2,449
12,881
7,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
Filaaa
Hera
12
0 / 12 / 1
7,228
380
5,542
13,191
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 7 / 1
7,685
404
7,967
17,490
5,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Neimec
Izanami
15
11 / 4 / 2
10,444
550
16,168
16,530
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
4 / 4 / 9
9,753
513
7,405
16,703
14,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
29
34
Kills
15
16
Deaths
34
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
EmThePiggles210
Amaterasu
0
7
1
0.07
L
Hera
Filaaa
Hera
0
12
1
0.04
W
6
1
7
9.5
L
0
7
1
0.07
L
Izanami
Neimec
Izanami
11
4
2
3
W
Jing Wei
RainbowToyz
Jing Wei
3
6
2
0.67
W
Fafnir
3
6
4
0.83
W
Anubis
Silas2876
Anubis
15
1
5
17.5
L
4
4
9
2.13
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,212
Damage
39,531
59,115
Taken
76,795
41,410
Mitigated
37,735
20,228
Healing
16,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
EmThePiggles210
Amaterasu
2,449
1,374
0
1,170
12,881
7,493
0
2,245
10,162
0
18,146
L
Hera
Filaaa
Hera
5,542
1,016
0
1,094
13,191
3,487
301
9,775
3,407
37,419
0
W
13,172
1,446
736
3,263
9,670
4,253
375
1,037
8,633
88,012
0
L
7,967
1,957
0
4,631
17,490
5,725
0
7,086
10,154
0
50,292
L
Izanami
Neimec
Izanami
16,168
10,639
0
5,893
16,530
6,257
1,453
8,077
8,428
0
60,934
W
Jing Wei
RainbowToyz
Jing Wei
5,222
4,064
0
1,326
11,135
3,625
2,056
2,990
8,095
0
54,345
W
Fafnir
3,039
813
0
2,665
12,125
11,238
615
2,899
9,180
10,139
0
W
Anubis
Silas2876
Anubis
17,839
133
0
5,388
10,219
5,544
1,114
2,332
7,631
60,359
0
L
7,405
684
0
3,500
16,703
14,773
106
6,970
9,633
20,132
0
W
16,940
2,169
0
6,850
15,966
16,750
412
3,295
12,629
103
59,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,971
Gold Earned
42,062
470
Minions Killed
338
0
Camps Cleared
0
1,717,073
Distance Traveled
1,639,577
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,952
366
41
2
0
325,568
1
L
Hera
7,228
380
66
3
0
260,810
1
W
Ra
10,454
550
157
8
0
366,008
2
L
Pele
7,685
404
91
5
0
373,587
1
L
Izanami
10,444
550
117
6
0
316,252
5
W
Jing Wei
9,373
493
103
5
0
332,897
5
W
Fafnir
9,792
515
10
1
0
350,549
2
W
Anubis
11,300
595
94
5
0
324,817
3
L
Ares
9,753
513
23
1
0
363,360
4
W
Chaac
10,052
529
106
6
0
342,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role