Player Matchup

Serqet
Serqet
Sai-_EU
Serqet
Level 86
God Stats
3W - 4L
1,348 SR
Queue Stats
120W - 125L
1,452 Elo+
Party 1
Nox
Nox
synsoar
Nox
Level 17
God Stats
8W - 7L
1,432 SR
Queue Stats
92W - 94L
1,386 Elo+
Party 1
Chaac
Chaac
vousa
Chaac
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 75
1,427 SR
1,446 Elo+

VS

Team Averages
Level 19
1,466 SR
1,206 Elo+
Arachne
Arachne
Anthomniscient
Arachne
Level 18
God Stats
10W - 19L
1,443 SR
Queue Stats
37W - 70L
1,168 Elo+
Party 2
Vulcan
Vulcan
G-A-L-A-T-E-E
Vulcan
Level 17
God Stats
5W - 18L
1,570 SR
Queue Stats
14W - 37L
1,266 Elo+
Party 2
Gilgamesh
Gilgamesh
Hisoka-Sensei-
Gilgamesh
Level 21
God Stats
2W - 5L
1,383 SR
Queue Stats
26W - 48L
1,184 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Sai-_EU
Serqet
15
8 / 4 / 15
11,402
814
9,980
11,778
4,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nox
14
4 / 3 / 19
10,819
773
7,084
8,687
3,529
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
vousa
Chaac
16
16 / 3 / 9
12,500
893
18,365
17,627
15,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 7 / 4
11,164
797
8,952
16,061
5,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 11 / 4
9,861
704
14,592
12,956
4,537
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Hisoka-Sensei-
Gilgamesh
13
2 / 10 / 7
10,142
724
4,896
15,086
11,107
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
25
28
Kills
10
10
Deaths
28
43
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
7
4
1
L
3
11
4
0.45
L
Gilgamesh
Hisoka-Sensei-
Gilgamesh
2
10
7
0.55
W
Serqet
Sai-_EU
Serqet
8
4
15
3.88
W
Nox
4
3
19
4.5
W
Chaac
vousa
Chaac
16
3
9
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,429
Damage
28,440
38,092
Taken
44,103
23,197
Mitigated
21,177
10,483
Healing
6,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,952
6,588
390
3,793
16,061
5,533
736
1,671
13,827
0
36,333
L
14,592
4,510
465
1,244
12,956
4,537
0
2,880
9,621
45,169
0
L
Gilgamesh
Hisoka-Sensei-
Gilgamesh
4,896
794
183
578
15,086
11,107
0
2,549
11,756
0
20,596
W
Serqet
Sai-_EU
Serqet
9,980
2,773
0
1,393
11,778
4,525
448
5,707
6,071
0
40,457
W
Nox
7,084
1,080
0
878
8,687
3,529
1,227
3,814
4,873
34,648
0
W
Chaac
vousa
Chaac
18,365
4,949
0
8,212
17,627
15,143
1,297
5,200
12,427
0
46,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,721
Gold Earned
31,167
172
Minions Killed
131
0
Camps Cleared
0
816,036
Distance Traveled
681,489
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,164
797
53
4
0
241,263
2
L
Vulcan
9,861
704
56
4
0
208,050
0
L
Gilgamesh
10,142
724
22
2
0
232,176
0
W
Serqet
11,402
814
48
3
0
301,056
4
W
Nox
10,819
773
78
6
0
251,781
0
W
Chaac
12,500
893
46
3
0
263,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role