Player Matchup

Cthulhu
Cthulhu
CrispyPirat
Cthulhu
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
Dakariah
Scylla
Level 125
God Stats
3W - 5L
1,599 SR
Queue Stats
114W - 125L
1,530 Elo+
Party 2
Hercules
Hercules
SmitePlebs95
Hercules
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Team Averages
Level 44
1,533 SR
1,510 Elo+

VS

Team Averages
Level 22
1,482 SR
1,384 Elo+
Thanatos
Thanatos
Hyperninja96ED
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,451 Elo+
Solo
Nemesis
Nemesis
Lagohz
Nemesis
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 69L
1,492 Elo+
Party 1
Horus
Horus
Thix
Horus
Level 23
God Stats
1W - 5L
1,445 SR
Queue Stats
13W - 24L
1,208 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrispyPirat
Cthulhu
12
4 / 3 / 12
9,877
760
6,002
6,492
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Dakariah
Scylla
12
5 / 3 / 10
9,541
734
7,295
6,898
2,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
SmitePlebs95
Hercules
14
9 / 1 / 7
10,197
784
9,038
11,988
12,931
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 10 / 3
8,508
654
6,062
12,957
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Lagohz
Nemesis
11
3 / 7 / 3
8,416
647
6,619
12,324
5,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Thix
Horus
11
1 / 1 / 2
7,371
567
3,023
9,743
5,956
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
18
Kills
7
7
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CrispyPirat
Cthulhu
4
3
12
3.33
W
Scylla
Dakariah
Scylla
5
3
10
3.33
L
Thanatos
3
10
3
0.45
L
Nemesis
Lagohz
Nemesis
3
7
3
0.64
W
Hercules
SmitePlebs95
Hercules
9
1
7
12.5
L
Horus
Thix
Horus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,335
Damage
15,704
25,378
Taken
35,024
20,223
Mitigated
16,322
6,338
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CrispyPirat
Cthulhu
6,002
884
107
806
6,492
4,524
0
0
6,492
20,279
0
W
Scylla
Dakariah
Scylla
7,295
560
0
396
6,898
2,768
586
8
6,890
30,321
0
L
Thanatos
6,062
1,228
0
4,303
12,957
4,607
0
4,817
8,140
0
23,410
L
Nemesis
Lagohz
Nemesis
6,619
2,433
0
1,487
12,324
5,759
43
4,770
7,554
0
21,364
W
Hercules
SmitePlebs95
Hercules
9,038
5,009
0
5,029
11,988
12,931
490
0
11,988
0
21,510
L
Horus
Thix
Horus
3,023
1,345
1,196
2,663
9,743
5,956
154
3,786
5,957
0
10,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,615
Gold Earned
24,295
98
Minions Killed
68
0
Camps Cleared
0
606,585
Distance Traveled
629,061
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,877
760
37
3
0
237,539
0
W
Scylla
9,541
734
38
3
0
193,138
2
L
Thanatos
8,508
654
28
2
0
213,403
1
L
Nemesis
8,416
647
29
2
0
198,355
0
W
Hercules
10,197
784
23
2
0
175,908
0
L
Horus
7,371
567
11
1
0
217,303
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role