Player Matchup

Neith
Neith
BigSosaGoCrXzy-_
Neith
Level 18
God Stats
63W - 59L
1,459 SR
Queue Stats
63W - 59L
1,410 Elo+
Solo
Ymir
Ymir
KnownVoid
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,342 Elo+
Solo
Cthulhu
Cthulhu
TurtlepapaDLM
Cthulhu
Level 16
God Stats
102W - 135L
1,370 SR
Queue Stats
225W - 279L
1,306 Elo+
Solo
Tsukuyomi
Tsukuyomi
michaeltrace317
Tsukuyomi
Level 29
God Stats
3W - 8L
1,418 SR
Queue Stats
45W - 48L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
riddlebox420561
Gilgamesh
Level 16
God Stats
1W - 1L
1,694 SR
Queue Stats
25W - 22L
1,515 Elo+
Solo
Team Averages
Level 19
1,488 SR
1,399 Elo+

VS

Team Averages
Level 23
1,654 SR
1,427 Elo+
Bellona
Bellona
SexyLordFarquad
Bellona
Level 28
God Stats
16W - 16L
1,838 SR
Queue Stats
217W - 173L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
Tyllumas
Gilgamesh
Level 21
God Stats
21W - 13L
1,518 SR
Queue Stats
115W - 137L
1,381 Elo+
Solo
Skadi
Skadi
bellajoyce_
Skadi
Level 23
God Stats
19W - 24L
1,771 SR
Queue Stats
117W - 111L
1,474 Elo+
Party 1
Ganesha
Ganesha
rebalfamily
Ganesha
Level 28
God Stats
9W - 6L
1,771 SR
Queue Stats
82W - 84L
1,496 Elo+
Party 1
Scylla
Scylla
tunderbreiker
Scylla
Level 16
God Stats
5W - 6L
1,370 SR
Queue Stats
39W - 53L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 4
13,496
482
9,847
14,574
6,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
16
2 / 6 / 5
10,799
386
14,405
26,723
16,214
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
19
2 / 3 / 8
12,770
456
9,034
20,293
13,668
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
michaeltrace317
Tsukuyomi
20
9 / 6 / 2
14,765
527
18,781
24,240
9,980
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
riddlebox420561
Gilgamesh
16
2 / 15 / 5
10,680
381
11,346
27,177
11,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 6
16,397
586
18,217
24,957
30,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
Tyllumas
Gilgamesh
20
13 / 3 / 5
16,485
589
17,541
21,538
14,862
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
14 / 4 / 9
14,865
531
27,597
18,695
10,333
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
rebalfamily
Ganesha
19
1 / 3 / 23
14,034
501
9,992
26,722
38,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 9 / 7
12,865
459
11,179
15,176
5,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
85
21
Kills
35
35
Deaths
22
24
Assists
50
Player
Kills
Deaths
Assists
KDA
L
6
5
4
1.6
L
Ymir
2
6
5
0.75
W
6
3
6
3
L
Cthulhu
2
3
8
2
W
Gilgamesh
Tyllumas
Gilgamesh
13
3
5
5.17
W
14
4
9
4.63
L
Tsukuyomi
michaeltrace317
Tsukuyomi
9
6
2
1.67
W
Ganesha
rebalfamily
Ganesha
1
3
23
4.17
L
Gilgamesh
riddlebox420561
Gilgamesh
2
15
5
0.3
W
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,413
Damage
84,526
113,007
Taken
107,088
57,267
Mitigated
99,818
23,541
Healing
34,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,847
5,898
0
4,876
14,574
6,211
1,685
1,607
12,967
0
73,163
L
Ymir
14,405
1,730
485
4,501
26,723
16,214
163
8,439
18,118
58,787
0
W
18,217
3,431
247
7,156
24,957
30,532
2,722
4,138
20,659
15,394
87,350
L
Cthulhu
9,034
984
0
6,339
20,293
13,668
0
2,526
17,531
65,841
0
W
Gilgamesh
Tyllumas
Gilgamesh
17,541
4,370
0
12,915
21,538
14,862
3,132
2,397
19,141
0
136,281
W
27,597
16,794
0
5,030
18,695
10,333
3,275
5,757
12,938
0
95,651
L
Tsukuyomi
michaeltrace317
Tsukuyomi
18,781
5,602
0
6,943
24,240
9,980
0
5,061
18,943
11
129,322
W
Ganesha
rebalfamily
Ganesha
9,992
1,258
1,710
6,566
26,722
38,288
130
8,702
18,020
26,570
0
L
Gilgamesh
riddlebox420561
Gilgamesh
11,346
3,084
0
397
27,177
11,194
454
6,015
20,982
0
53,032
W
11,179
1,139
0
1,085
15,176
5,803
3,430
6,971
8,205
57,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,510
Gold Earned
74,646
599
Minions Killed
585
0
Camps Cleared
0
2,258,005
Distance Traveled
2,478,833
0
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,496
482
153
5
0
400,037
0
L
Ymir
10,799
386
78
3
0
418,875
0
W
Bellona
16,397
586
191
7
0
560,408
6
L
Cthulhu
12,770
456
112
4
0
485,865
0
W
Gilgamesh
16,485
589
160
6
0
579,628
8
W
Skadi
14,865
531
124
4
0
440,905
4
L
Tsukuyomi
14,765
527
184
7
0
510,239
0
W
Ganesha
14,034
501
16
1
0
485,433
4
L
Gilgamesh
10,680
381
72
3
0
442,989
0
W
Scylla
12,865
459
94
3
0
412,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role