Player Matchup

Chaac
Chaac
FastestCakez
Chaac
Level 144
God Stats
11W - 4L
1,643 SR
Queue Stats
166W - 150L
1,543 Elo+
Party 1
Yemoja
Yemoja
Mission001
Yemoja
Level 28
God Stats
1W - 2L
1,430 SR
Queue Stats
1W - 2L
1,265 Elo+
Party 1
Poseidon
Poseidon
TigerTom90
Poseidon
Level 158
God Stats
40W - 35L
1,620 SR
Queue Stats
265W - 252L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
srddmilo08
Danzaburou
Level 33
God Stats
10W - 14L
1,709 SR
Queue Stats
71W - 66L
1,527 Elo+
Solo
Hun Batz
Hun Batz
wricksy
Hun Batz
Level 116
God Stats
4W - 2L
1,550 SR
Queue Stats
65W - 75L
1,434 Elo+
Party 1
Team Averages
Level 96
1,590 SR
1,457 Elo+

VS

Team Averages
Level 38
1,622 SR
1,492 Elo+
Gilgamesh
Gilgamesh
Big Slushii
Gilgamesh
Level 14
God Stats
2W - 2L
1,891 SR
Queue Stats
7W - 16L
1,436 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MoodyBlues3969
Tsukuyomi
Level 69
God Stats
1W - 5L
1,368 SR
Queue Stats
8W - 16L
1,413 Elo+
Party 2
Nu Wa
Nu Wa
Rsole8176
Nu Wa
Level 34
God Stats
87W - 67L
1,627 SR
Queue Stats
127W - 141L
1,509 Elo+
Solo
Cthulhu
Cthulhu
SucculentSin
Cthulhu
Level 29
God Stats
0W - 6L
1,640 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Hachiman
Hachiman
WillOaktree
Hachiman
Level 46
God Stats
13W - 6L
1,585 SR
Queue Stats
207W - 136L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 0
8,027
669
4,519
9,260
5,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
Mission001
Yemoja
11
1 / 0 / 4
6,564
547
3,152
3,764
1,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
TigerTom90
Poseidon
12
2 / 1 / 2
7,248
604
6,206
4,610
1,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
srddmilo08
Danzaburou
11
3 / 0 / 2
6,623
552
3,516
5,463
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
wricksy
Hun Batz
13
3 / 0 / 2
7,222
602
4,439
8,097
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Big Slushii
Gilgamesh
9
0 / 4 / 0
5,020
418
1,972
7,247
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
MoodyBlues3969
Tsukuyomi
10
1 / 3 / 0
5,821
485
4,810
7,421
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Rsole8176
Nu Wa
10
0 / 2 / 1
5,445
454
4,360
5,193
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
SucculentSin
Cthulhu
9
0 / 4 / 0
4,902
409
2,367
6,807
3,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
WillOaktree
Hachiman
9
0 / 1 / 0
5,419
452
2,014
6,030
1,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
14
Kills
1
1
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Big Slushii
Gilgamesh
0
4
0
0
W
5
0
0
5
W
Yemoja
Mission001
Yemoja
1
0
4
3
L
Tsukuyomi
MoodyBlues3969
Tsukuyomi
1
3
0
0.33
L
Nu Wa
Rsole8176
Nu Wa
0
2
1
0.25
L
Cthulhu
SucculentSin
Cthulhu
0
4
0
0
W
Poseidon
TigerTom90
Poseidon
2
1
2
3
L
Hachiman
WillOaktree
Hachiman
0
1
0
0
W
Danzaburou
srddmilo08
Danzaburou
3
0
2
4
W
Hun Batz
wricksy
Hun Batz
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,832
Damage
15,523
31,194
Taken
32,698
12,509
Mitigated
12,453
14,996
Healing
5,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Big Slushii
Gilgamesh
1,972
467
0
120
7,247
3,611
119
618
6,595
0
15,322
W
4,519
239
0
5,115
9,260
5,253
420
559
8,615
0
48,910
W
Yemoja
Mission001
Yemoja
3,152
168
1,202
304
3,764
1,593
397
1,384
2,314
13,178
0
L
Tsukuyomi
MoodyBlues3969
Tsukuyomi
4,810
1,693
0
1,917
7,421
2,424
0
2,314
4,989
0
28,155
L
Nu Wa
Rsole8176
Nu Wa
4,360
366
0
1,000
5,193
1,631
0
2,903
2,042
29,921
0
L
Cthulhu
SucculentSin
Cthulhu
2,367
0
0
1,320
6,807
3,209
124
1,729
5,078
17,981
0
W
Poseidon
TigerTom90
Poseidon
6,206
135
0
1,625
4,610
1,318
240
1,546
2,912
50,422
0
L
Hachiman
WillOaktree
Hachiman
2,014
719
0
1,257
6,030
1,578
0
1,394
4,636
0
27,088
W
Danzaburou
srddmilo08
Danzaburou
3,516
810
0
2,075
5,463
1,677
881
1,875
3,522
0
30,417
W
Hun Batz
wricksy
Hun Batz
4,439
1,271
0
4,675
8,097
2,668
0
839
7,104
0
44,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,684
Gold Earned
26,607
381
Minions Killed
231
0
Camps Cleared
0
1,189,297
Distance Traveled
1,150,519
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,020
418
30
3
0
240,397
2
W
Chaac
8,027
669
93
8
0
227,554
1
W
Yemoja
6,564
547
26
2
0
252,170
4
L
Tsukuyomi
5,821
485
54
5
0
262,302
1
L
Nu Wa
5,445
454
57
5
0
202,423
5
L
Cthulhu
4,902
409
27
2
0
238,577
0
W
Poseidon
7,248
604
108
9
0
233,490
4
L
Hachiman
5,419
452
63
5
0
206,820
1
W
Danzaburou
6,623
552
58
5
0
216,754
4
W
Hun Batz
7,222
602
96
8
0
259,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role