Player Matchup

Cerberus
Cerberus
Chieftainofeyes
Cerberus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,500 Elo+
Solo
Nox
Nox
FoxDemon133
Nox
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,172 Elo+
Solo
Persephone
Persephone
Fussy224
Persephone
Level 22
God Stats
8W - 3L
1,753 SR
Queue Stats
76W - 74L
1,355 Elo+
Solo
Bakasura
Bakasura
Skeeve115
Bakasura
Level 28
God Stats
8W - 15L
1,387 SR
Queue Stats
50W - 78L
1,226 Elo+
Solo
Chronos
Chronos
lucawX
Chronos
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,384 Elo+
Solo
Team Averages
Level 22
1,528 SR
1,327 Elo+

VS

Team Averages
Level 18
1,534 SR
1,421 Elo+
Amaterasu
Amaterasu
HazyGorgon70
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
HecticLeader28
Vulcan
Level 26
God Stats
36W - 37L
1,454 SR
Queue Stats
36W - 37L
1,302 Elo+
Solo
Hel
Hel
Mordred-23
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ullr
Ullr
WildGhoull
Ullr
Level 28
God Stats
2W - 2L
1,527 SR
Queue Stats
186W - 191L
1,444 Elo+
Solo
Hercules
Hercules
ghoouull2001
Hercules
Level 29
God Stats
2W - 4L
1,689 SR
Queue Stats
245W - 271L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
11
1 / 7 / 8
7,864
524
3,591
10,355
5,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 7 / 2
7,582
505
2,572
9,184
3,716
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
Fussy224
Persephone
13
7 / 5 / 1
8,609
574
9,476
6,809
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Skeeve115
Bakasura
15
4 / 2 / 0
9,270
618
3,831
9,095
3,036
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
lucawX
Chronos
8
0 / 9 / 2
5,772
385
1,406
10,372
2,658

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HazyGorgon70
Amaterasu
3
1 / 2 / 1
4,840
323
333
1,503
400
9
3 / 1 / 2
6,738
449
3,166
3,844
1,218
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 7 / 3
6,574
438
5,864
7,739
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
9 / 4 / 3
8,307
554
7,980
9,422
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
ghoouull2001
Hercules
14
14 / 2 / 1
8,959
597
8,329
11,709
5,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
16
Kills
29
30
Deaths
16
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
7
8
0.71
W
4
7
2
0.71
W
Persephone
Fussy224
Persephone
7
5
1
1.5
L
Amaterasu
HazyGorgon70
Amaterasu
1
2
1
0.75
L
3
1
2
4
L
2
7
3
0.5
W
Bakasura
Skeeve115
Bakasura
4
2
0
2
L
9
4
3
2.63
L
Hercules
ghoouull2001
Hercules
14
2
1
7.25
W
Chronos
lucawX
Chronos
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,876
Damage
25,672
45,815
Taken
34,217
17,244
Mitigated
12,612
5,644
Healing
6,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
3,591
693
0
1,681
10,355
5,859
439
1,157
9,116
22,005
0
W
2,572
1,024
0
1,738
9,184
3,716
455
2,154
6,978
18,098
0
W
Persephone
Fussy224
Persephone
9,476
944
0
1,382
6,809
1,975
1,205
2,072
4,574
35,796
0
L
Amaterasu
HazyGorgon70
Amaterasu
333
16
0
98
1,503
400
0
390
1,103
0
1,158
L
3,166
1,478
47
1,132
3,844
1,218
1,263
1,289
2,431
24,443
0
L
5,864
1,155
0
206
7,739
2,402
0
6,052
1,677
21,098
0
W
Bakasura
Skeeve115
Bakasura
3,831
2,981
0
527
9,095
3,036
2,406
633
8,462
0
48,731
L
7,980
5,277
0
1,583
9,422
3,195
992
5,823
3,599
0
38,626
L
Hercules
ghoouull2001
Hercules
8,329
3,413
0
3,001
11,709
5,397
0
3,491
7,868
0
46,160
W
Chronos
lucawX
Chronos
1,406
838
0
316
10,372
2,658
790
2,495
7,651
11,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,097
Gold Earned
35,418
287
Minions Killed
240
0
Camps Cleared
0
1,278,862
Distance Traveled
975,490
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,864
524
59
4
0
267,313
0
W
Nox
7,582
505
42
3
0
233,092
4
W
Persephone
8,609
574
50
3
0
258,871
1
L
Amaterasu
4,840
323
5
0
0
49,098
1
L
Vulcan
6,738
449
46
3
0
153,854
0
L
Hel
6,574
438
40
3
0
227,877
0
W
Bakasura
9,270
618
111
7
0
275,556
0
L
Ullr
8,307
554
73
5
0
253,493
1
L
Hercules
8,959
597
76
5
0
291,168
0
W
Chronos
5,772
385
25
2
0
244,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role