Player Matchup

Arachne
Arachne
Absolut__CapTain
Arachne
Level 29
God Stats
18W - 18L
1,296 SR
Queue Stats
236W - 317L
1,320 Elo+
Party 1
Scylla
Scylla
Absolut__NeSti
Scylla
Level 27
God Stats
5W - 4L
1,394 SR
Queue Stats
288W - 424L
1,289 Elo+
Party 1
Apollo
Apollo
AwesomeFeline
Apollo
Level 29
God Stats
14W - 7L
1,794 SR
Queue Stats
161W - 191L
1,382 Elo+
Solo
Ymir
Ymir
Ravenn0909
Ymir
Level 24
God Stats
11W - 6L
1,827 SR
Queue Stats
55W - 36L
1,575 Elo+
Solo
Nu Wa
Nu Wa
stream_snipre
Nu Wa
Level 17
God Stats
5W - 5L
1,434 SR
Queue Stats
25W - 35L
1,341 Elo+
Solo
Team Averages
Level 25
1,549 SR
1,382 Elo+

VS

Team Averages
Level 25
1,480 SR
1,427 Elo+
Skadi
Skadi
KickMyAzzz
Skadi
Level 14
God Stats
11W - 10L
1,287 SR
Queue Stats
17W - 16L
1,641 Elo+
Solo
Tyr
Tyr
Petto98
Tyr
Level 26
God Stats
1W - 5L
1,146 SR
Queue Stats
703W - 786L
1,343 Elo+
Solo
Amaterasu
Amaterasu
RockMacaroon68
Amaterasu
Level 27
God Stats
8W - 4L
1,500 SR
Queue Stats
653W - 729L
1,416 Elo+
Solo
Chang'e
Chang'e
Soup7693
Chang'e
Level 27
God Stats
9W - 5L
1,887 SR
Queue Stats
212W - 191L
1,400 Elo+
Solo
Ymir
Ymir
david_1965245
Ymir
Level 30
God Stats
8W - 16L
1,578 SR
Queue Stats
241W - 326L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
7,883
493
9,257
10,608
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
4 / 5 / 1
7,347
459
10,695
8,265
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

13
6 / 4 / 6
7,981
499
10,423
11,934
4,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 2 / 11
8,381
524
11,271
12,854
10,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 5
8,104
507
7,956
6,915
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
12
4 / 4 / 3
7,516
470
10,528
10,578
3,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
11
0 / 5 / 0
6,666
417
3,113
10,817
4,957
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
RockMacaroon68
Amaterasu
13
4 / 3 / 2
8,116
507
7,445
13,259
5,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Soup7693
Chang'e
14
1 / 2 / 4
7,796
487
7,171
13,318
4,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 8 / 3
7,772
486
7,145
19,438
14,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
22
Kills
13
13
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
4
5
1
0.9
W
6
4
6
2.25
L
Skadi
4
4
3
1.38
L
Tyr
0
5
0
0
W
4
2
11
4.75
L
Amaterasu
RockMacaroon68
Amaterasu
4
3
2
1.67
L
Chang'e
Soup7693
Chang'e
1
2
4
1.5
L
4
8
3
0.69
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,602
Damage
35,402
50,576
Taken
67,410
24,543
Mitigated
32,689
16,573
Healing
20,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,257
5,809
0
4,982
10,608
4,940
0
2,086
8,504
0
41,990
W
10,695
1,060
0
834
8,265
2,790
536
3,848
4,259
30,819
0
W
10,423
6,860
0
4,584
11,934
4,493
868
1,801
10,133
0
45,213
L
Skadi
10,528
4,563
769
2,575
10,578
3,282
156
1,639
8,939
0
36,995
L
Tyr
3,113
832
0
3,051
10,817
4,957
135
7,052
3,575
0
31,390
W
11,271
2,831
0
2,139
12,854
10,090
486
5,206
7,543
40,224
0
L
Amaterasu
RockMacaroon68
Amaterasu
7,445
3,887
0
2,604
13,259
5,996
0
4,620
8,452
0
59,693
L
Chang'e
Soup7693
Chang'e
7,171
1,500
715
6,631
13,318
4,410
1,054
8,527
4,286
55,020
0
L
7,145
1,267
342
3,514
19,438
14,044
0
7,168
12,236
23,802
0
W
7,956
2,172
414
3,620
6,915
2,230
338
1,044
5,821
52,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,696
Gold Earned
37,866
309
Minions Killed
373
0
Camps Cleared
0
1,379,050
Distance Traveled
1,378,354
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,883
493
65
4
0
308,725
0
W
Scylla
7,347
459
44
3
0
241,570
2
W
Apollo
7,981
499
64
4
0
271,086
0
L
Skadi
7,516
470
63
4
0
247,815
0
L
Tyr
6,666
417
59
4
0
267,368
0
W
Ymir
8,381
524
58
4
0
292,961
6
L
Amaterasu
8,116
507
117
7
0
341,304
2
L
Chang'e
7,796
487
106
7
0
251,403
3
L
Ymir
7,772
486
28
2
0
270,464
2
W
Nu Wa
8,104
507
78
5
0
264,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role