Player Matchup

Achilles
Achilles
BanditX17
Achilles
Level 29
God Stats
11W - 9L
1,661 SR
Queue Stats
203W - 188L
1,634 Elo+
Solo
Anubis
Anubis
BuyAMCstock
Anubis
Level 7
God Stats
5W - 0L
1,690 SR
Queue Stats
5W - 1L
1,807 Elo+
Solo
Ymir
Ymir
ELoy1994
Ymir
Level 7
God Stats
28W - 36L
1,165 SR
Queue Stats
177W - 209L
1,488 Elo+
Party 2
Rama
Rama
Psycreed
Rama
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 10L
1,969 Elo+
Party 2
Ao Kuang
Ao Kuang
aSmurfHunter
Ao Kuang
Level 15
God Stats
5W - 1L
1,954 SR
Queue Stats
15W - 7L
1,704 Elo+
Solo
Team Averages
Level 17
1,594 SR
1,721 Elo+

VS

Team Averages
Level 19
1,504 SR
1,587 Elo+
Ra
Ra
Burnttoasted
Ra
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 27L
1,680 Elo+
Solo
Anhur
Anhur
Dark-Alex50
Anhur
Level 17
God Stats
0W - 2L
1,531 SR
Queue Stats
23W - 23L
1,546 Elo+
Party 1
King Arthur
King Arthur
DarthMaulio
King Arthur
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 43L
1,633 Elo+
Solo
Mercury
Mercury
HattyBoii
Mercury
Level 29
God Stats
9W - 11L
1,491 SR
Queue Stats
119W - 113L
1,542 Elo+
Solo
Athena
Athena
LeoBigManTingz04
Athena
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 47L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BanditX17
Achilles
19
3 / 3 / 8
12,303
615
10,983
16,637
16,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
16
4 / 7 / 5
11,076
554
10,630
10,803
5,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
15
3 / 9 / 14
10,722
536
6,646
16,656
12,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
19
7 / 2 / 10
13,410
671
17,412
16,283
5,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
aSmurfHunter
Ao Kuang
20
19 / 2 / 2
14,964
748
22,102
19,191
9,517
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 6
11,459
573
11,393
12,100
6,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 8 / 3
9,166
458
4,955
15,752
4,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
DarthMaulio
King Arthur
15
2 / 8 / 2
9,325
466
11,785
22,321
18,072
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
HattyBoii
Mercury
15
5 / 8 / 5
9,549
477
6,110
16,047
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
7 / 8 / 5
10,251
513
11,253
21,740
14,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
44
36
Kills
23
23
Deaths
36
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Achilles
BanditX17
Achilles
3
3
8
2.33
L
7
4
6
2.5
W
Anubis
4
7
5
0.93
L
2
8
3
0.44
L
King Arthur
DarthMaulio
King Arthur
2
8
2
0.38
W
Ymir
3
9
14
1.11
L
Mercury
HattyBoii
Mercury
5
8
5
0.94
L
7
8
5
1.19
W
Rama
7
2
10
6
W
Ao Kuang
aSmurfHunter
Ao Kuang
19
2
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,773
Damage
45,496
79,570
Taken
87,960
49,969
Mitigated
49,529
28,984
Healing
13,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BanditX17
Achilles
10,983
3,834
0
5,676
16,637
16,487
1,515
2,377
14,190
0
69,709
L
11,393
1,283
1,142
3,571
12,100
6,313
64
8,328
3,772
79,772
0
W
Anubis
10,630
254
183
2,815
10,803
5,305
1,657
6,039
4,516
54,613
0
L
4,955
2,661
0
2,356
15,752
4,939
0
4,206
11,546
0
47,436
L
King Arthur
DarthMaulio
King Arthur
11,785
1,916
0
3,624
22,321
18,072
0
4,415
17,906
507
58,826
W
Ymir
6,646
1,164
0
560
16,656
12,725
845
8,419
8,099
25,478
0
L
Mercury
HattyBoii
Mercury
6,110
2,699
0
574
16,047
5,935
0
8,699
7,348
0
59,939
L
11,253
2,841
0
2,672
21,740
14,270
0
14,089
7,651
31,936
0
W
Rama
17,412
14,960
0
9,040
16,283
5,935
5,355
4,302
11,951
0
95,809
W
Ao Kuang
aSmurfHunter
Ao Kuang
22,102
5,731
0
10,710
19,191
9,517
2,875
3,169
15,928
146,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,475
Gold Earned
49,750
572
Minions Killed
515
0
Camps Cleared
0
1,873,476
Distance Traveled
1,804,439
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,303
615
131
7
0
377,278
1
L
Ra
11,459
573
176
9
0
390,097
4
W
Anubis
11,076
554
73
4
0
319,699
2
L
Anhur
9,166
458
87
4
0
344,616
2
L
King Arthur
9,325
466
116
6
0
297,665
6
W
Ymir
10,722
536
42
2
0
389,453
2
L
Mercury
9,549
477
88
4
0
405,356
6
L
Athena
10,251
513
48
2
0
366,705
5
W
Rama
13,410
671
153
8
0
366,851
2
W
Ao Kuang
14,964
748
173
9
0
420,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role