Player Matchup

Tsukuyomi
Tsukuyomi
DiamondPaladin17
Tsukuyomi
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
DrowzyDrone
Amaterasu
Level 26
God Stats
12W - 15L
1,448 SR
Queue Stats
24W - 30L
1,393 Elo+
Party 1
Neith
Neith
IceKnight645
Neith
Level 13
God Stats
2W - 1L
1,200 SR
Queue Stats
11W - 12L
1,506 Elo+
Party 1
Ganesha
Ganesha
Kingofheadshot
Ganesha
Level 64
God Stats
4W - 5L
1,381 SR
Queue Stats
102W - 133L
1,384 Elo+
Party 1
Kukulkan
Kukulkan
The_Real_Juan101
Kukulkan
Level 35
God Stats
7W - 7L
1,523 SR
Queue Stats
23W - 38L
1,327 Elo+
Party 1
Team Averages
Level 31
1,410 SR
1,422 Elo+

VS

Team Averages
Level 18
1,504 SR
1,303 Elo+
Hun Batz
Hun Batz
NumericFrog8585
Hun Batz
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 67L
1,372 Elo+
Solo
Xing Tian
Xing Tian
Quikpuff
Xing Tian
Level 28
God Stats
62W - 46L
1,593 SR
Queue Stats
432W - 490L
1,371 Elo+
Solo
Kukulkan
Kukulkan
XI-cotal
Kukulkan
Level 6
God Stats
2W - 2L
1,477 SR
Queue Stats
6W - 9L
1,264 Elo+
Solo
Merlin
Merlin
daddydee2283
Merlin
Level 29
God Stats
53W - 71L
1,449 SR
Queue Stats
63W - 80L
1,339 Elo+
Solo
Hercules
Hercules
prestonram
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,171 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
5
2 / 1 / 2
3,750
625
660
2,725
641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Amaterasu
DrowzyDrone
Amaterasu
7
0 / 0 / 0
3,998
666
2,055
4,529
1,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
3 / 0 / 0
4,099
683
907
1,347
269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 4
4,051
675
1,607
2,408
862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

6
2 / 1 / 2
4,134
689
3,145
1,785
386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
8
0 / 1 / 1
4,047
675
1,921
3,441
938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Xing Tian
Quikpuff
Xing Tian
5
1 / 1 / 0
3,615
603
1,758
5,244
2,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
XI-cotal
Kukulkan
3
0 / 3 / 0
2,981
497
283
1,627
339
Merlin
5
0 / 0 / 0
3,558
593
195
681
126
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
prestonram
Hercules
2
1 / 2 / 0
3,234
539
982
2,431
1,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
2
2
Deaths
7
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
2
1
2
3
W
Amaterasu
DrowzyDrone
Amaterasu
0
0
0
0
W
3
0
0
3
W
0
0
4
2
L
Hun Batz
0
1
1
0.5
L
Xing Tian
Quikpuff
Xing Tian
1
1
0
1
W
2
1
2
3
L
Kukulkan
XI-cotal
Kukulkan
0
3
0
0
L
Merlin
0
0
0
0
L
Hercules
prestonram
Hercules
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,374
Damage
5,139
12,794
Taken
13,424
3,555
Mitigated
4,820
3,686
Healing
2,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
660
393
0
31
2,725
641
215
620
2,105
0
2,725
W
Amaterasu
DrowzyDrone
Amaterasu
2,055
1,077
0
2,772
4,529
1,397
505
980
3,549
0
11,875
W
907
595
0
157
1,347
269
1,071
175
1,172
0
8,369
W
1,607
391
0
336
2,408
862
0
302
2,031
8,350
0
L
Hun Batz
1,921
181
0
1,486
3,441
938
0
950
2,451
0
16,265
L
Xing Tian
Quikpuff
Xing Tian
1,758
423
0
198
5,244
2,373
0
1,462
3,590
6,527
0
W
3,145
775
0
390
1,785
386
540
159
1,576
13,307
0
L
Kukulkan
XI-cotal
Kukulkan
283
283
0
0
1,627
339
0
547
1,030
1,052
0
L
Merlin
195
33
0
27
681
126
39
158
523
7,924
0
L
Hercules
prestonram
Hercules
982
556
0
915
2,431
1,044
0
1,203
1,078
0
2,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,032
Gold Earned
17,435
91
Minions Killed
77
0
Camps Cleared
0
655,962
Distance Traveled
490,886
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
3,750
625
9
2
0
157,743
0
W
Amaterasu
3,998
666
30
5
0
127,921
5
W
Neith
4,099
683
20
3
0
113,254
0
W
Ganesha
4,051
675
5
1
0
139,089
0
L
Hun Batz
4,047
675
45
8
0
127,557
1
L
Xing Tian
3,615
603
5
1
0
136,994
0
W
Kukulkan
4,134
689
27
5
0
117,955
0
L
Kukulkan
2,981
497
7
1
0
74,232
0
L
Merlin
3,558
593
17
3
0
97,327
0
L
Hercules
3,234
539
3
1
0
54,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role