Player Matchup

Neith
Neith
Ananasana
Neith
Level 13
God Stats
56W - 33L
1,681 SR
Queue Stats
69W - 56L
1,502 Elo+
Solo
Mercury
Mercury
AtoZ1to9
Mercury
Level 23
God Stats
10W - 8L
1,636 SR
Queue Stats
122W - 138L
1,429 Elo+
Solo
Skadi
Skadi
Badaboom5
Skadi
Level 29
God Stats
12W - 9L
1,824 SR
Queue Stats
131W - 128L
1,521 Elo+
Solo
Ymir
Ymir
GauteSebakk
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,775 Elo+
Party 2
Izanami
Izanami
Suavis1
Izanami
Level 77
God Stats
5W - 1L
1,500 SR
Queue Stats
77W - 77L
1,530 Elo+
Party 2
Team Averages
Level 30
1,628 SR
1,551 Elo+

VS

Team Averages
Level 29
1,503 SR
1,524 Elo+
Neith
Neith
Biolein
Neith
Level 34
God Stats
17W - 21L
1,687 SR
Queue Stats
36W - 48L
1,485 Elo+
Party 1
King Arthur
King Arthur
Ephomm
King Arthur
Level 29
God Stats
1W - 2L
1,329 SR
Queue Stats
120W - 68L
1,637 Elo+
Solo
Thor
Thor
Keksbrecher
Thor
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,492 Elo+
Party 1
Hel
Hel
Ryukusoru
Hel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 39L
1,479 Elo+
Party 1
Ah Puch
Ah Puch
Sorvina
Ah Puch
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ananasana
Neith
20
5 / 3 / 7
14,102
613
24,132
21,457
8,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
AtoZ1to9
Mercury
20
7 / 4 / 8
14,891
647
17,069
17,915
9,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Skadi
Badaboom5
Skadi
19
4 / 4 / 8
12,878
560
10,119
17,806
6,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 6 / 20
11,862
516
3,295
19,066
19,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Suavis1
Izanami
20
26 / 5 / 4
16,691
726
33,950
18,613
8,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Biolein
Neith
15
4 / 9 / 6
9,804
426
7,630
17,948
5,754
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Ephomm
King Arthur
18
2 / 5 / 3
11,507
500
14,830
35,877
26,761
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 10 / 4
11,390
495
9,402
18,950
7,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 9 / 7
9,998
435
13,294
20,248
6,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
Sorvina
Ah Puch
17
4 / 9 / 4
11,200
487
11,585
16,359
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
46
42
Kills
22
22
Deaths
42
47
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
Ananasana
Neith
5
3
7
2.83
W
Mercury
AtoZ1to9
Mercury
7
4
8
2.75
W
Skadi
Badaboom5
Skadi
4
4
8
2
L
Neith
Biolein
Neith
4
9
6
0.78
L
King Arthur
Ephomm
King Arthur
2
5
3
0.7
W
0
6
20
1.67
L
9
10
4
1.1
L
3
9
7
0.72
L
Ah Puch
Sorvina
Ah Puch
4
9
4
0.67
W
Izanami
Suavis1
Izanami
26
5
4
5.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,565
Damage
56,741
94,857
Taken
109,382
51,572
Mitigated
52,465
34,170
Healing
34,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ananasana
Neith
24,132
12,645
0
12,802
21,457
8,553
3,295
2,609
18,848
0
97,688
W
Mercury
AtoZ1to9
Mercury
17,069
8,706
0
4,996
17,915
9,160
1,439
3,123
14,792
0
130,174
W
Skadi
Badaboom5
Skadi
10,119
4,901
0
4,492
17,806
6,203
1,250
5,855
11,951
0
77,880
L
Neith
Biolein
Neith
7,630
3,528
799
4,058
17,948
5,754
1,701
301
17,647
0
48,679
L
King Arthur
Ephomm
King Arthur
14,830
1,024
0
12,443
35,877
26,761
56
1,323
34,554
0
77,253
W
3,295
665
0
5,466
19,066
19,089
345
8,045
11,021
11,461
0
L
9,402
2,250
743
2,686
18,950
7,818
361
686
18,264
0
48,178
L
13,294
1,362
5,126
7,652
20,248
6,722
1,023
629
19,619
43,961
0
L
Ah Puch
Sorvina
Ah Puch
11,585
827
0
1,174
16,359
5,410
0
356
16,003
50,057
0
W
Izanami
Suavis1
Izanami
33,950
22,911
0
6,414
18,613
8,567
9,707
6,009
12,604
0
150,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,424
Gold Earned
53,899
691
Minions Killed
432
0
Camps Cleared
0
2,101,912
Distance Traveled
1,795,450
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,102
613
152
7
0
414,799
0
W
Mercury
14,891
647
179
8
0
435,875
3
W
Skadi
12,878
560
100
4
0
398,206
3
L
Neith
9,804
426
68
3
0
271,130
4
L
King Arthur
11,507
500
118
5
0
427,201
0
W
Ymir
11,862
516
7
0
0
439,781
3
L
Thor
11,390
495
83
4
0
335,157
0
L
Hel
9,998
435
82
4
0
364,550
1
L
Ah Puch
11,200
487
81
4
0
397,412
0
W
Izanami
16,691
726
253
11
0
413,251
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role