Player Matchup

Ares
Ares
AwashPrince
Ares
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
84W - 91L
1,302 Elo+
Solo
Hades
Hades
Demelo2001
Hades
Level 29
God Stats
29W - 12L
1,500 SR
Queue Stats
120W - 125L
1,328 Elo+
Solo
Ymir
Ymir
Realmanwitheart
Ymir
Level 11
God Stats
11W - 7L
1,260 SR
Queue Stats
16W - 17L
1,302 Elo+
Solo
Artemis
Artemis
ShadowDMG6969
Artemis
Level 26
God Stats
2W - 2L
1,532 SR
Queue Stats
28W - 36L
1,268 Elo+
Solo
Hel
Hel
imporfecter_asai
Hel
Level 22
God Stats
11W - 7L
1,486 SR
Queue Stats
52W - 49L
1,387 Elo+
Solo
Team Averages
Level 23
1,456 SR
1,317 Elo+

VS

Team Averages
Level 10
1,500 SR
1,341 Elo+
Fafnir
Fafnir
JoshkoBrodda
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,177 Elo+
Solo
Olorun
Olorun
LuckinhasNEGO
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,701 Elo+
Solo
Poseidon
Poseidon
Rage entity4081
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,154 Elo+
Party 1
Hades
Hades
Yeet master1757
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Party 1
Merlin
Merlin
drazuro
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 55L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 36
10,563
1,320
11,651
9,525
9,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hades
16
11 / 0 / 25
10,069
1,259
10,503
5,452
3,358
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
16 / 0 / 23
10,706
1,338
10,217
8,266
4,744
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
16
9 / 0 / 28
9,159
1,145
15,491
6,945
3,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
7 / 0 / 31
10,147
1,268
11,713
5,898
3,748
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

372

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 7 / 0
7,314
914
2,170
14,971
18,436
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 7 / 0
7,157
895
2,057
9,667
5,813
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
12
0 / 12 / 0
6,953
869
6,463
10,912
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 15 / 0
7,289
911
11,050
19,903
8,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
drazuro
Merlin
13
0 / 9 / 0
7,235
904
8,926
12,559
4,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
0
50
Kills
0
0
Deaths
50
143
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
36
25
W
Hades
11
0
25
23.5
L
Fafnir
0
7
0
0
L
0
7
0
0
L
Poseidon
0
12
0
0
W
16
0
23
27.5
W
Artemis
9
0
28
23
L
0
15
0
0
L
Merlin
drazuro
Merlin
0
9
0
0
W
7
0
31
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,575
Damage
30,666
36,086
Taken
68,012
24,569
Mitigated
40,478
13,546
Healing
4,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,651
2,646
0
0
9,525
9,173
0
8,191
955
17,437
0
W
Hades
10,503
3,257
913
2,267
5,452
3,358
0
4,114
1,042
23,965
0
L
Fafnir
2,170
1,168
0
206
14,971
18,436
0
10,350
4,621
6,684
0
L
2,057
1,622
103
721
9,667
5,813
0
5,526
4,141
11,493
0
L
Poseidon
6,463
1,482
0
323
10,912
3,556
0
7,722
3,190
15,224
0
W
10,217
3,481
0
0
8,266
4,744
0
6,370
1,548
24,362
0
W
Artemis
15,491
10,718
0
3,316
6,945
3,546
0
5,531
1,053
0
27,058
L
11,050
1,682
880
2,195
19,903
8,464
0
12,709
7,043
27,637
0
L
Merlin
drazuro
Merlin
8,926
329
0
0
12,559
4,209
0
7,626
4,933
25,559
0
W
11,713
3,102
4,090
2,960
5,898
3,748
0
4,771
822
25,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,644
Gold Earned
35,948
137
Minions Killed
120
5
Camps Cleared
5
751,675
Distance Traveled
515,221
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,563
1,320
9
1
1
162,588
0
W
Hades
10,069
1,259
33
4
2
143,892
1
L
Fafnir
7,314
914
7
1
0
79,860
0
L
Olorun
7,157
895
16
2
3
59,997
0
L
Poseidon
6,953
869
18
2
2
138,380
0
W
Ymir
10,706
1,338
36
5
1
157,467
0
W
Artemis
9,159
1,145
22
3
0
133,679
0
L
Hades
7,289
911
50
6
0
120,550
2
L
Merlin
7,235
904
29
4
0
116,434
0
W
Hel
10,147
1,268
37
5
1
154,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role