Player Matchup

Jormungandr
Jormungandr
BastetArt
Jormungandr
Level 67
God Stats
192W - 179L
1,515 SR
Queue Stats
465W - 471L
1,463 Elo+
Party 2
Tiamat
Tiamat
BestSlider
Tiamat
Level 98
God Stats
1W - 1L
1,757 SR
Queue Stats
5W - 4L
1,715 Elo+
Solo
Osiris
Osiris
MatoDerZerstörer
Osiris
Level 82
God Stats
8W - 6L
1,631 SR
Queue Stats
210W - 171L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
RoadhogLover
Ao Kuang
Level 60
God Stats
4W - 5L
1,678 SR
Queue Stats
406W - 407L
1,490 Elo+
Party 2
Izanami
Izanami
Siggelur
Izanami
Level 77
God Stats
11W - 5L
1,550 SR
Queue Stats
205W - 191L
1,505 Elo+
Solo
Team Averages
Level 77
1,626 SR
1,536 Elo+

VS

Team Averages
Level 132
1,480 SR
1,483 Elo+
Da Ji
Da Ji
ImBerTon
Da Ji
Level 128
God Stats
1W - 2L
1,209 SR
Queue Stats
133W - 161L
1,450 Elo+
Party 1
Scylla
Scylla
JBONFILL5
Scylla
Level 118
God Stats
2W - 0L
1,715 SR
Queue Stats
33W - 29L
1,535 Elo+
Solo
Cupid
Cupid
Kvesterok
Cupid
Level 133
God Stats
13W - 18L
1,497 SR
Queue Stats
246W - 267L
1,502 Elo+
Party 1
Hades
Hades
Suarus
Hades
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
WunderwaffIe
Athena
Level 156
God Stats
57W - 49L
1,480 SR
Queue Stats
532W - 623L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BastetArt
Jormungandr
12
0 / 4 / 4
7,392
389
5,825
13,695
5,936
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
BestSlider
Tiamat
15
3 / 5 / 2
9,291
489
7,693
11,079
5,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 2 / 2
8,208
432
1,277
9,483
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
RoadhogLover
Ao Kuang
11
0 / 9 / 3
7,083
373
4,703
18,382
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Siggelur
Izanami
15
3 / 4 / 0
9,635
507
7,219
13,456
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ImBerTon
Da Ji
18
8 / 2 / 7
11,336
597
13,455
12,330
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
JBONFILL5
Scylla
17
5 / 1 / 4
10,893
573
9,587
7,784
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Kvesterok
Cupid
18
10 / 1 / 2
12,200
642
14,059
12,172
5,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hades
Suarus
Hades
14
1 / 1 / 13
9,544
502
8,826
8,759
4,487
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
12
0 / 2 / 12
8,925
470
4,037
13,773
11,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
6
Kills
24
24
Deaths
7
11
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BastetArt
Jormungandr
0
4
4
0.5
L
Tiamat
BestSlider
Tiamat
3
5
2
0.8
W
Da Ji
ImBerTon
Da Ji
8
2
7
5.75
W
Scylla
JBONFILL5
Scylla
5
1
4
7
W
Cupid
Kvesterok
Cupid
10
1
2
11
L
0
2
2
0.5
L
Ao Kuang
RoadhogLover
Ao Kuang
0
9
3
0.17
L
Izanami
Siggelur
Izanami
3
4
0
0.75
W
Hades
Suarus
Hades
1
1
13
7.5
W
Athena
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,717
Damage
49,964
66,095
Taken
54,818
27,952
Mitigated
30,252
17,439
Healing
22,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BastetArt
Jormungandr
5,825
642
1,602
2,287
13,695
5,936
0
5,072
8,559
31,469
0
L
Tiamat
BestSlider
Tiamat
7,693
386
0
2,863
11,079
5,793
0
4,847
6,213
52,344
0
W
Da Ji
ImBerTon
Da Ji
13,455
2,230
0
4,340
12,330
5,197
532
3,418
8,866
0
79,509
W
Scylla
JBONFILL5
Scylla
9,587
1,288
320
2,993
7,784
3,551
1,125
2,367
5,393
82,383
0
W
Cupid
Kvesterok
Cupid
14,059
8,227
203
5,920
12,172
5,314
3,520
3,283
8,761
0
81,410
L
1,277
227
0
3,646
9,483
6,918
0
2,982
6,404
0
37,993
L
Ao Kuang
RoadhogLover
Ao Kuang
4,703
1,051
0
4,402
18,382
5,262
0
5,890
12,341
30,880
0
L
Izanami
Siggelur
Izanami
7,219
4,672
0
2,639
13,456
4,043
206
3,298
10,128
0
60,086
W
Hades
Suarus
Hades
8,826
869
768
4,995
8,759
4,487
610
3,443
5,145
51,801
0
W
Athena
4,037
1,074
0
2,778
13,773
11,703
87
5,197
8,432
17,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,609
Gold Earned
52,898
396
Minions Killed
566
0
Camps Cleared
0
1,629,992
Distance Traveled
1,785,685
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,392
389
36
2
0
362,269
7
L
Tiamat
9,291
489
98
5
0
348,662
2
W
Da Ji
11,336
597
121
6
0
429,532
6
W
Scylla
10,893
573
159
8
0
304,187
4
W
Cupid
12,200
642
149
8
0
347,013
2
L
Osiris
8,208
432
83
4
0
226,634
2
L
Ao Kuang
7,083
373
49
3
0
359,210
9
L
Izanami
9,635
507
130
7
0
333,217
5
W
Hades
9,544
502
116
6
0
365,527
3
W
Athena
8,925
470
21
1
0
339,426
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role