Player Matchup

Arachne
Arachne
CLAPSCHEEKS6455
Arachne
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 29L
1,605 Elo+
Solo
Scylla
Scylla
Nitro4205137
Scylla
Level 13
God Stats
3W - 3L
1,429 SR
Queue Stats
45W - 70L
1,431 Elo+
Solo
Chang'e
Chang'e
PRX EL FEO
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,174 Elo+
Solo
Ares
Ares
RTS Ox
Ares
Level 2
God Stats
0W - 2L
1,230 SR
Queue Stats
0W - 2L
1,079 Elo+
Solo
Cerberus
Cerberus
kingpoweraidthe1
Cerberus
Level 6
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 4L
1,263 Elo+
Solo
Team Averages
Level 8
1,389 SR
1,310 Elo+

VS

Team Averages
Level 26
1,586 SR
1,409 Elo+
Amaterasu
Amaterasu
FS BecNua11
Amaterasu
Level 26
God Stats
19W - 14L
1,502 SR
Queue Stats
239W - 307L
1,353 Elo+
Solo
Hun Batz
Hun Batz
L0STB0T
Hun Batz
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
502W - 479L
1,449 Elo+
Solo
Poseidon
Poseidon
TrawAlmighty
Poseidon
Level 28
God Stats
8W - 6L
1,682 SR
Queue Stats
327W - 323L
1,447 Elo+
Solo
Hades
Hades
gilt_holmium0
Hades
Level 28
God Stats
7W - 9L
1,440 SR
Queue Stats
84W - 111L
1,305 Elo+
Solo
Merlin
Merlin
pink-format
Merlin
Level 18
God Stats
8W - 6L
1,804 SR
Queue Stats
39W - 36L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 6 / 3
10,185
566
11,769
21,453
8,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
7
1 / 4 / 3
5,862
326
1,432
4,721
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
PRX EL FEO
Chang'e
10
2 / 8 / 4
7,495
416
2,601
9,370
3,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
RTS Ox
Ares
8
0 / 10 / 4
6,393
355
2,421
10,867
4,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 4 / 2
5,670
315
927
6,646
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FS BecNua11
Amaterasu
12
4 / 2 / 7
8,418
468
5,017
10,268
7,014
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
L0STB0T
Hun Batz
15
8 / 2 / 8
10,708
595
8,203
11,348
4,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
TrawAlmighty
Poseidon
17
10 / 1 / 7
11,183
621
9,588
5,980
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 5 / 8
8,461
470
3,465
11,242
5,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
14
6 / 2 / 10
9,838
547
11,632
5,714
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
70
11
Kills
30
32
Deaths
12
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
8
6
3
1.58
W
Amaterasu
FS BecNua11
Amaterasu
4
2
7
3.75
W
Hun Batz
L0STB0T
Hun Batz
8
2
8
6
L
Scylla
1
4
3
0.63
L
Chang'e
PRX EL FEO
Chang'e
2
8
4
0.5
L
Ares
RTS Ox
Ares
0
10
4
0.2
W
Poseidon
TrawAlmighty
Poseidon
10
1
7
13.5
W
2
5
8
1.2
L
0
4
2
0.25
W
Merlin
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,150
Damage
37,905
53,057
Taken
44,552
20,891
Mitigated
20,970
8,921
Healing
10,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,769
8,080
0
6,675
21,453
8,754
560
10,631
10,510
0
58,092
W
Amaterasu
FS BecNua11
Amaterasu
5,017
3,428
441
2,612
10,268
7,014
876
1,892
7,771
0
24,815
W
Hun Batz
L0STB0T
Hun Batz
8,203
2,373
0
2,924
11,348
4,361
2,183
2,297
8,986
0
59,762
L
Scylla
1,432
709
0
0
4,721
1,143
0
1,662
2,979
5,145
0
L
Chang'e
PRX EL FEO
Chang'e
2,601
492
122
1,118
9,370
3,380
0
3,811
5,457
10,987
0
L
Ares
RTS Ox
Ares
2,421
1,148
0
178
10,867
4,741
0
4,484
6,283
10,420
0
W
Poseidon
TrawAlmighty
Poseidon
9,588
1,679
0
572
5,980
1,715
4,675
875
5,040
56,965
0
W
3,465
342
239
3,216
11,242
5,895
831
1,451
9,642
34,839
0
L
927
188
0
828
6,646
2,873
0
3,439
3,143
10,196
0
W
Merlin
11,632
760
0
0
5,714
1,985
4,265
447
5,267
50,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,605
Gold Earned
48,608
195
Minions Killed
434
0
Camps Cleared
0
1,047,966
Distance Traveled
1,601,953
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,185
566
110
6
0
307,570
1
W
Amaterasu
8,418
468
34
2
0
354,261
1
W
Hun Batz
10,708
595
120
7
0
357,444
3
L
Scylla
5,862
326
6
0
0
203,368
0
L
Chang'e
7,495
416
8
0
0
143,469
6
L
Ares
6,393
355
21
1
0
227,661
0
W
Poseidon
11,183
621
129
7
0
330,503
0
W
Hades
8,461
470
55
3
0
269,136
0
L
Cerberus
5,670
315
50
3
0
165,898
0
W
Merlin
9,838
547
96
5
0
290,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role