Player Matchup

Nemesis
Nemesis
ArchieHcnyl
Nemesis
Level 7
God Stats
1W - 2L
1,346 SR
Queue Stats
182W - 163L
1,375 Elo+
Party 3
Discordia
Discordia
demonichealer666
Discordia
Level 29
God Stats
5W - 6L
1,864 SR
Queue Stats
195W - 205L
1,455 Elo+
Solo
Artemis
Artemis
kacperangol
Artemis
Level 16
God Stats
1W - 1L
1,806 SR
Queue Stats
120W - 98L
1,321 Elo+
Party 3
Geb
Geb
sausageboi123
Geb
Level 17
God Stats
0W - 2L
1,791 SR
Queue Stats
113W - 88L
1,404 Elo+
Party 3
Guan Yu
Guan Yu
twitchcoomradec
Guan Yu
Level 11
God Stats
6W - 3L
1,635 SR
Queue Stats
150W - 142L
1,489 Elo+
Solo
Team Averages
Level 16
1,688 SR
1,409 Elo+

VS

Team Averages
Level 53
1,569 SR
1,554 Elo+
Bellona
Bellona
NotToxSit
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
Ocean999
King Arthur
Level 6
God Stats
63W - 48L
1,655 SR
Queue Stats
445W - 335L
1,603 Elo+
Party 1
Kali
Kali
SpanchBrrro
Kali
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 50L
1,478 Elo+
Solo
Olorun
Olorun
assassin mirage
Olorun
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 122L
1,623 Elo+
Party 2
Tiamat
Tiamat
flowervillain
Tiamat
Level 85
God Stats
32W - 21L
1,690 SR
Queue Stats
192W - 151L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ArchieHcnyl
Nemesis
7
0 / 3 / 0
4,665
467
2,864
7,572
2,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
7
1 / 8 / 0
5,170
517
3,309
6,470
2,146
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
kacperangol
Artemis
8
0 / 2 / 0
4,316
432
2,710
4,973
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 1 / 0
4,570
457
1,505
4,926
1,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
5,023
502
1,421
7,283
3,708
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NotToxSit
Bellona
9
1 / 0 / 1
5,674
567
1,376
3,440
1,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
Ocean999
King Arthur
11
3 / 1 / 0
6,164
616
5,646
6,501
3,123
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
2 / 0 / 5
6,144
614
3,172
7,929
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 0 / 1
5,780
578
4,914
5,591
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
8 / 1 / 1
6,906
691
6,428
5,530
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
16
16
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ArchieHcnyl
Nemesis
0
3
0
0
W
Bellona
NotToxSit
Bellona
1
0
1
1.5
W
King Arthur
Ocean999
King Arthur
3
1
0
3
W
2
0
5
4.5
W
2
0
1
2.5
L
Discordia
1
8
0
0.13
W
8
1
1
8.5
L
Artemis
kacperangol
Artemis
0
2
0
0
L
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,809
Damage
21,536
31,224
Taken
28,991
11,667
Mitigated
13,399
8,225
Healing
12,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ArchieHcnyl
Nemesis
2,864
1,899
0
2,106
7,572
2,165
0
1,742
5,830
0
21,082
W
Bellona
NotToxSit
Bellona
1,376
133
0
1,328
3,440
1,307
0
530
2,910
0
12,054
W
King Arthur
Ocean999
King Arthur
5,646
902
0
1,695
6,501
3,123
0
423
6,078
0
32,491
W
3,172
1,739
0
2,786
7,929
3,255
0
362
7,567
0
29,732
W
4,914
2,778
201
4,339
5,591
1,691
0
975
4,616
42,688
0
L
Discordia
3,309
559
0
500
6,470
2,146
216
4,671
1,799
16,425
0
W
6,428
1,283
0
2,324
5,530
4,023
1,088
2,524
3,006
34,631
0
L
Artemis
kacperangol
Artemis
2,710
1,043
0
1,397
4,973
1,745
0
2,660
2,313
0
17,970
L
1,505
294
0
2,352
4,926
1,903
0
2,269
2,657
10,849
0
L
1,421
154
0
1,870
7,283
3,708
0
0
7,283
0
22,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,744
Gold Earned
30,668
195
Minions Killed
296
0
Camps Cleared
0
908,377
Distance Traveled
941,215
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,665
467
52
5
0
216,115
0
W
Bellona
5,674
567
19
2
0
197,328
1
W
King Arthur
6,164
616
69
7
0
188,127
1
W
Kali
6,144
614
66
7
0
202,223
2
W
Olorun
5,780
578
76
8
0
152,991
0
L
Discordia
5,170
517
32
3
0
168,403
0
W
Tiamat
6,906
691
66
7
0
200,546
0
L
Artemis
4,316
432
42
4
0
165,511
0
L
Geb
4,570
457
13
1
0
172,964
1
L
Guan Yu
5,023
502
56
6
0
185,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role