Player Matchup

Cthulhu
Cthulhu
Akira_Kss
Cthulhu
Level 17
God Stats
3W - 4L
1,508 SR
Queue Stats
150W - 130L
1,377 Elo+
Party 1
Thor
Thor
Aldo-Apache2
Thor
Level 160
God Stats
522W - 207L
1,656 SR
Queue Stats
1,231W - 518L
1,758 Elo+
Party 1
Nox
Nox
assassina457
Nox
Level 146
God Stats
23W - 6L
1,789 SR
Queue Stats
697W - 250L
1,771 Elo+
Party 1
Team Averages
Level 108
1,651 SR
1,635 Elo+

VS

Team Averages
Level 25
1,374 SR
1,413 Elo+
Ra
Ra
El1222222456
Ra
Level 14
God Stats
0W - 1L
1,227 SR
Queue Stats
38W - 44L
1,467 Elo+
Solo
Bellona
Bellona
Kambar_Batyr
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
tigre195lent
Gilgamesh
Level 52
God Stats
5W - 7L
1,396 SR
Queue Stats
16W - 43L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akira_Kss
Cthulhu
13
2 / 1 / 12
8,952
746
6,867
9,379
4,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 1 / 14
9,845
820
11,614
9,009
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
14 / 3 / 6
10,490
874
10,079
7,615
2,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
8,000
667
1,857
6,883
4,133
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
Kambar_Batyr
Bellona
7
0 / 8 / 3
7,042
587
407
11,046
3,576
Gilgamesh
tigre195lent
Gilgamesh
13
2 / 8 / 2
9,231
769
4,283
16,630
6,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
21
Kills
3
5
Deaths
22
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Akira_Kss
Cthulhu
2
1
12
8
W
5
1
14
12
L
1
6
2
0.33
L
Bellona
Kambar_Batyr
Bellona
0
8
3
0.19
W
14
3
6
5.67
L
Gilgamesh
tigre195lent
Gilgamesh
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,560
Damage
6,547
26,003
Taken
34,559
10,003
Mitigated
14,532
8,762
Healing
1,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Akira_Kss
Cthulhu
6,867
295
651
4,011
9,379
4,203
808
253
9,126
32,277
0
W
11,614
1,645
0
3,013
9,009
3,212
1,170
581
8,136
0
54,151
L
1,857
147
48
498
6,883
4,133
0
3,913
2,643
9,833
0
L
Bellona
Kambar_Batyr
Bellona
407
407
0
100
11,046
3,576
0
5,936
4,892
0
1,152
W
10,079
746
0
1,087
7,615
2,588
464
935
6,075
19,756
0
L
Gilgamesh
tigre195lent
Gilgamesh
4,283
1,105
0
657
16,630
6,823
0
6,468
9,962
0
29,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
24,273
151
Minions Killed
53
0
Camps Cleared
0
664,806
Distance Traveled
352,009
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,952
746
46
4
0
233,483
0
W
Thor
9,845
820
76
6
0
229,519
2
L
Ra
8,000
667
14
1
0
106,960
2
L
Bellona
7,042
587
3
0
0
64,160
0
W
Nox
10,490
874
29
2
0
201,804
0
L
Gilgamesh
9,231
769
36
3
0
180,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role