Player Matchup

Olorun
Olorun
Baiacu Alado
Olorun
Level 138
God Stats
1W - 4L
1,378 SR
Queue Stats
311W - 334L
1,471 Elo+
Party 2
Ah Puch
Ah Puch
DestroyerZero
Ah Puch
Level 72
God Stats
0W - 2L
1,271 SR
Queue Stats
33W - 23L
1,590 Elo+
Solo
Awilix
Awilix
INobbodyl
Awilix
Level 146
God Stats
26W - 25L
1,416 SR
Queue Stats
308W - 325L
1,501 Elo+
Party 2
Anhur
Anhur
SexyTlME
Anhur
Level 146
God Stats
1W - 2L
1,624 SR
Queue Stats
73W - 57L
1,645 Elo+
Solo
Persephone
Persephone
basti23
Persephone
Level 125
God Stats
13W - 7L
1,484 SR
Queue Stats
40W - 40L
1,470 Elo+
Solo
Team Averages
Level 125
1,435 SR
1,536 Elo+

VS

Team Averages
Level 103
1,458 SR
1,505 Elo+
Skadi
Skadi
Boifita
Skadi
Level 35
God Stats
2W - 2L
1,399 SR
Queue Stats
35W - 59L
1,310 Elo+
Solo
Anhur
Anhur
Feitanssauro
Anhur
Level 160
God Stats
13W - 11L
1,921 SR
Queue Stats
153W - 82L
1,683 Elo+
Party 1
Da Ji
Da Ji
GodZ x H4des
Da Ji
Level 64
God Stats
4W - 3L
1,309 SR
Queue Stats
64W - 51L
1,526 Elo+
Solo
Kukulkan
Kukulkan
OneSweetSuny
Kukulkan
Level 96
God Stats
5W - 8L
1,159 SR
Queue Stats
294W - 310L
1,505 Elo+
Solo
Tyr
Tyr
killergød
Tyr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
2 / 8 / 7
11,092
1,008
6,631
16,373
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
17
3 / 4 / 8
11,185
1,017
12,340
11,185
3,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
INobbodyl
Awilix
16
4 / 4 / 5
10,302
937
5,307
15,313
6,897
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
SexyTlME
Anhur
17
8 / 6 / 4
11,913
1,083
12,090
15,530
5,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
basti23
Persephone
16
1 / 5 / 6
10,137
922
10,822
11,905
3,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

141

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Boifita
Skadi
16
2 / 6 / 9
9,987
908
6,822
11,296
3,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
11 / 4 / 11
12,954
1,178
26,061
10,801
3,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
3 / 5 / 8
10,255
932
7,555
10,124
3,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
OneSweetSuny
Kukulkan
18
6 / 2 / 9
12,014
1,092
13,110
6,688
2,810
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 1 / 14
12,488
1,135
14,205
15,351
15,206
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
78
18
Kills
27
27
Deaths
18
30
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
8
7
0.69
W
Skadi
Boifita
Skadi
2
6
9
1.08
L
Ah Puch
3
4
8
1.75
W
11
4
11
4.13
W
3
5
8
1.4
L
Awilix
INobbodyl
Awilix
4
4
5
1.63
W
Kukulkan
OneSweetSuny
Kukulkan
6
2
9
5.25
L
Anhur
SexyTlME
Anhur
8
6
4
1.67
L
Persephone
basti23
Persephone
1
5
6
0.8
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,190
Damage
67,753
70,306
Taken
54,260
26,441
Mitigated
29,647
5,190
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,631
4,647
472
2,773
16,373
6,497
0
1,780
14,593
33,476
0
W
Skadi
Boifita
Skadi
6,822
1,602
0
0
11,296
3,919
0
5,463
5,833
0
13,006
L
Ah Puch
12,340
525
0
707
11,185
3,797
0
3,628
7,557
33,224
0
W
26,061
12,245
0
0
10,801
3,957
0
6,378
4,423
0
44,300
W
7,555
2,231
110
572
10,124
3,755
0
7,532
2,592
0
15,089
L
Awilix
INobbodyl
Awilix
5,307
1,599
0
0
15,313
6,897
0
3,836
11,477
0
12,738
W
Kukulkan
OneSweetSuny
Kukulkan
13,110
198
0
125
6,688
2,810
0
2,829
3,859
50,987
0
L
Anhur
SexyTlME
Anhur
12,090
7,440
0
936
15,530
5,618
0
2,703
12,827
0
25,509
L
Persephone
basti23
Persephone
10,822
751
0
302
11,905
3,632
0
1,163
10,737
37,917
0
W
14,205
583
0
4,727
15,351
15,206
0
7,591
6,554
0
29,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,629
Gold Earned
57,698
216
Minions Killed
206
8
Camps Cleared
8
1,002,573
Distance Traveled
1,048,687
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,092
1,008
56
5
3
170,076
0
W
Skadi
9,987
908
25
2
0
172,069
0
L
Ah Puch
11,185
1,017
54
5
1
202,987
2
W
Anhur
12,954
1,178
41
4
2
205,365
0
W
Da Ji
10,255
932
16
1
2
209,639
1
L
Awilix
10,302
937
13
1
0
215,275
0
W
Kukulkan
12,014
1,092
104
9
4
214,592
0
L
Anhur
11,913
1,083
25
2
4
196,097
1
L
Persephone
10,137
922
68
6
0
218,138
0
W
Tyr
12,488
1,135
20
2
0
247,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role