Player Matchup

Ares
Ares
Bombicon
Ares
Level 106
God Stats
4W - 2L
1,758 SR
Queue Stats
94W - 75L
1,645 Elo+
Party 1
Gilgamesh
Gilgamesh
Jackawa14
Gilgamesh
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 17L
1,390 Elo+
Solo
Vamana
Vamana
bl4ckp4ntherr
Vamana
Level 101
God Stats
9W - 11L
1,408 SR
Queue Stats
81W - 96L
1,436 Elo+
Solo
Chiron
Chiron
mrstewtendo
Chiron
Level 105
God Stats
3W - 0L
1,786 SR
Queue Stats
116W - 107L
1,637 Elo+
Party 1
Anubis
Anubis
warGODLYsmiter
Anubis
Level 79
God Stats
11W - 12L
1,399 SR
Queue Stats
71W - 75L
1,411 Elo+
Solo
Team Averages
Level 90
1,570 SR
1,504 Elo+

VS

Team Averages
Level 95
1,518 SR
1,621 Elo+
Sobek
Sobek
IronaddictKidd
Sobek
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Spy52301
Agni
Level 54
God Stats
1W - 1L
1,548 SR
Queue Stats
109W - 115L
1,494 Elo+
Solo
Danzaburou
Danzaburou
VVhirl
Danzaburou
Level 123
God Stats
1W - 1L
1,780 SR
Queue Stats
5W - 3L
1,759 Elo+
Solo
Achilles
Achilles
WinggarEDF
Achilles
Level 118
God Stats
0W - 1L
1,299 SR
Queue Stats
9W - 10L
1,796 Elo+
Solo
Pele
Pele
Wooryy
Pele
Level 89
God Stats
9W - 8L
1,460 SR
Queue Stats
101W - 81L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
7 / 1 / 13
11,244
1,124
8,576
12,410
14,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Jackawa14
Gilgamesh
17
5 / 5 / 15
10,926
1,093
19,768
16,409
13,149
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 1 / 17
10,303
1,030
10,669
10,347
11,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
17
9 / 0 / 12
12,045
1,205
26,339
11,831
6,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 1 / 11
10,394
1,039
8,156
5,372
3,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

247

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 6
10,248
1,025
5,632
19,504
22,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Agni
15
2 / 7 / 4
9,616
962
16,160
13,845
5,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
VVhirl
Danzaburou
15
1 / 3 / 2
9,592
959
9,782
9,679
3,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
WinggarEDF
Achilles
16
0 / 6 / 7
9,601
960
8,688
18,572
23,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
Wooryy
Pele
16
5 / 6 / 1
10,912
1,091
11,655
16,149
6,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
28
26
Kills
8
8
Deaths
26
68
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
7
1
13
13.5
L
0
4
6
0.75
W
Gilgamesh
Jackawa14
Gilgamesh
5
5
15
2.5
L
Agni
2
7
4
0.57
L
Danzaburou
VVhirl
Danzaburou
1
3
2
0.67
L
Achilles
WinggarEDF
Achilles
0
6
7
0.58
L
Pele
Wooryy
Pele
5
6
1
0.92
W
2
1
17
10.5
W
Chiron
9
0
12
15
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,508
Damage
51,917
56,369
Taken
77,749
47,977
Mitigated
61,401
10,598
Healing
9,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,576
237
0
74
12,410
14,004
0
4,934
7,032
11,538
0
L
5,632
420
0
2,946
19,504
22,588
0
5,894
13,410
15,597
0
W
Gilgamesh
Jackawa14
Gilgamesh
19,768
7,474
0
44
16,409
13,149
0
5,169
10,730
327
36,762
L
Agni
16,160
652
680
584
13,845
5,046
0
1,088
12,707
28,604
0
L
Danzaburou
VVhirl
Danzaburou
9,782
2,791
0
603
9,679
3,808
0
1,537
8,092
0
29,358
L
Achilles
WinggarEDF
Achilles
8,688
1,099
1,308
2,468
18,572
23,884
0
5,161
13,211
0
19,410
L
Pele
Wooryy
Pele
11,655
3,019
0
500
16,149
6,075
0
3,379
12,595
0
48,687
W
10,669
3,115
0
2,648
10,347
11,439
0
4,260
5,666
0
14,720
W
Chiron
26,339
10,406
1,521
2,402
11,831
6,281
0
4,404
7,000
0
58,763
W
8,156
752
921
2,988
5,372
3,104
0
1,615
3,524
32,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,912
Gold Earned
49,969
199
Minions Killed
199
6
Camps Cleared
9
1,031,499
Distance Traveled
1,040,731
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,244
1,124
9
1
0
219,500
1
L
Sobek
10,248
1,025
26
3
1
209,543
0
W
Gilgamesh
10,926
1,093
37
4
3
192,951
0
L
Agni
9,616
962
35
4
0
203,174
3
L
Danzaburou
9,592
959
44
4
1
201,723
0
L
Achilles
9,601
960
27
3
0
196,027
0
L
Pele
10,912
1,091
67
7
7
230,264
0
W
Vamana
10,303
1,030
9
1
1
238,427
0
W
Chiron
12,045
1,205
87
9
1
213,656
0
W
Anubis
10,394
1,039
57
6
1
166,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role