Player Matchup

Sun Wukong
Sun Wukong
Barrybokoesan
Sun Wukong
Level 68
God Stats
4W - 4L
1,124 SR
Queue Stats
23W - 19L
1,271 Elo+
Solo
Chang'e
Chang'e
Madjik974
Chang'e
Level 139
God Stats
41W - 23L
1,676 SR
Queue Stats
249W - 283L
1,433 Elo+
Party 1
Artemis
Artemis
ZaionN974
Artemis
Level 44
God Stats
28W - 30L
1,636 SR
Queue Stats
118W - 124L
1,518 Elo+
Party 1
Team Averages
Level 84
1,478 SR
1,407 Elo+

VS

Team Averages
Level 55
1,556 SR
1,485 Elo+
Cthulhu
Cthulhu
Ed_Edd_n_Eddy_23
Cthulhu
Level 74
God Stats
15W - 14L
1,681 SR
Queue Stats
90W - 115L
1,462 Elo+
Party 2
Kukulkan
Kukulkan
Rhustyph
Kukulkan
Level 16
God Stats
19W - 10L
1,727 SR
Queue Stats
295W - 270L
1,538 Elo+
Solo
Hercules
Hercules
tuco22g
Hercules
Level 74
God Stats
4W - 5L
1,261 SR
Queue Stats
95W - 100L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Barrybokoesan
Sun Wukong
18
5 / 4 / 9
14,053
703
15,508
25,383
26,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chang'e
Madjik974
Chang'e
16
5 / 6 / 6
13,000
650
16,760
23,130
8,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Artemis
ZaionN974
Artemis
14
4 / 13 / 3
12,301
615
16,607
21,894
8,179
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 10
14,864
743
19,255
26,382
35,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Rhustyph
Kukulkan
18
9 / 4 / 7
14,969
748
22,789
12,890
6,127
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
tuco22g
Hercules
15
6 / 6 / 10
13,371
669
13,035
25,945
16,954
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
14
Kills
23
23
Deaths
14
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Barrybokoesan
Sun Wukong
5
4
9
2.38
W
8
4
10
3.25
L
Chang'e
Madjik974
Chang'e
5
6
6
1.33
W
Kukulkan
Rhustyph
Kukulkan
9
4
7
3.13
L
Artemis
ZaionN974
Artemis
4
13
3
0.42
W
Hercules
tuco22g
Hercules
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,875
Damage
55,079
70,407
Taken
65,217
43,077
Mitigated
58,293
18,744
Healing
18,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Barrybokoesan
Sun Wukong
15,508
2,282
0
3,530
25,383
26,271
0
15,029
10,354
0
69,047
W
19,255
1,441
2,244
6,875
26,382
35,212
360
7,362
18,701
51,358
0
L
Chang'e
Madjik974
Chang'e
16,760
434
3,178
9,370
23,130
8,627
0
15,729
7,401
53,928
0
W
Kukulkan
Rhustyph
Kukulkan
22,789
2,050
0
1,730
12,890
6,127
1,464
3,134
9,631
116,183
0
L
Artemis
ZaionN974
Artemis
16,607
11,408
0
2,666
21,894
8,179
0
11,769
10,125
0
40,879
W
Hercules
tuco22g
Hercules
13,035
3,148
888
6,916
25,945
16,954
673
6,699
18,767
241
29,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,354
Gold Earned
43,204
171
Minions Killed
200
0
Camps Cleared
0
957,665
Distance Traveled
1,069,698
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
14,053
703
70
4
0
367,831
2
W
Cthulhu
14,864
743
41
2
0
390,110
5
L
Chang'e
13,000
650
59
3
0
341,556
1
W
Kukulkan
14,969
748
135
7
0
312,082
4
L
Artemis
12,301
615
42
2
0
248,278
1
W
Hercules
13,371
669
24
1
0
367,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role