Player Matchup

Olorun
Olorun
BraianHaze420
Olorun
Level 20
God Stats
11W - 12L
1,407 SR
Queue Stats
103W - 157L
1,271 Elo+
Party 2
Neith
Neith
ZORK_770
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 56L
1,208 Elo+
Party 2
Bastet
Bastet
andreobrabo
Bastet
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
99W - 77L
1,548 Elo+
Solo
Fenrir
Fenrir
heyJGabriel
Fenrir
Level 17
God Stats
3W - 7L
1,500 SR
Queue Stats
67W - 72L
1,451 Elo+
Solo
Medusa
Medusa
nachooue
Medusa
Level 29
God Stats
3W - 4L
1,719 SR
Queue Stats
523W - 519L
1,462 Elo+
Solo
Team Averages
Level 18
1,525 SR
1,388 Elo+

VS

Team Averages
Level 14
1,521 SR
1,450 Elo+
Artemis
Artemis
Andreleixons
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,704 Elo+
Party 1
Neith
Neith
Artur1236
Neith
Level 6
God Stats
1W - 2L
1,452 SR
Queue Stats
1W - 3L
1,431 Elo+
Party 1
Baron Samedi
Baron Samedi
CwBacon5187
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 82L
1,208 Elo+
Solo
Pele
Pele
Dygo27
Pele
Level 28
God Stats
7W - 7L
1,444 SR
Queue Stats
467W - 464L
1,365 Elo+
Solo
Chang'e
Chang'e
MikaellaCosmic
Chang'e
Level 29
God Stats
25W - 18L
1,709 SR
Queue Stats
109W - 107L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 9
10,878
494
5,381
9,028
3,908
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
ZORK_770
Neith
13
3 / 7 / 9
9,341
425
5,444
12,558
4,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bastet
19
18 / 3 / 5
13,160
598
21,931
16,413
7,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
20
13 / 3 / 3
13,096
595
17,535
16,325
9,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
nachooue
Medusa
20
17 / 1 / 5
14,113
642
24,200
17,281
8,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Andreleixons
Artemis
13
0 / 14 / 5
7,946
361
7,725
20,873
12,318
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Artur1236
Neith
12
1 / 18 / 1
7,894
359
5,038
20,071
6,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
CwBacon5187
Baron Samedi
15
3 / 11 / 1
9,698
441
4,021
14,071
5,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Dygo27
Pele
18
6 / 3 / 3
10,938
497
11,828
13,761
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
5 / 8 / 3
11,284
513
12,944
19,703
5,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
28
53
Kills
15
16
Deaths
54
31
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
Andreleixons
Artemis
0
14
5
0.18
L
Neith
Artur1236
Neith
1
18
1
0.08
W
2
2
9
3.25
L
Baron Samedi
CwBacon5187
Baron Samedi
3
11
1
0.32
L
Pele
Dygo27
Pele
6
3
3
2.5
L
5
8
3
0.81
W
Neith
ZORK_770
Neith
3
7
9
1.07
W
Bastet
18
3
5
6.83
W
Fenrir
13
3
3
4.83
W
Medusa
nachooue
Medusa
17
1
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,491
Damage
41,556
71,605
Taken
88,479
33,446
Mitigated
36,080
18,209
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Andreleixons
Artemis
7,725
4,408
0
0
20,873
12,318
188
1,894
18,979
0
31,066
L
Neith
Artur1236
Neith
5,038
2,672
0
180
20,071
6,028
1,408
1,083
18,988
0
32,345
W
5,381
1,889
233
787
9,028
3,908
3,347
1,507
7,441
62,404
0
L
Baron Samedi
CwBacon5187
Baron Samedi
4,021
530
50
212
14,071
5,171
184
542
13,529
16,714
0
L
Pele
Dygo27
Pele
11,828
1,782
0
2,772
13,761
6,988
0
674
13,087
0
65,685
L
12,944
1,386
1,785
7,140
19,703
5,575
689
1,188
18,515
51,842
0
W
Neith
ZORK_770
Neith
5,444
2,862
0
337
12,558
4,353
781
2,930
9,486
0
24,480
W
Bastet
21,931
6,448
0
4,296
16,413
7,335
484
5,772
10,601
0
92,575
W
Fenrir
17,535
2,245
0
3,713
16,325
9,168
2,091
5,203
10,940
0
88,057
W
Medusa
nachooue
Medusa
24,200
13,260
0
8,843
17,281
8,682
4,278
1,109
16,172
0
112,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,588
Gold Earned
47,760
606
Minions Killed
321
0
Camps Cleared
0
1,918,312
Distance Traveled
1,586,496
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,946
361
34
2
0
241,433
0
L
Neith
7,894
359
57
3
0
259,972
0
W
Olorun
10,878
494
99
5
0
370,876
0
L
Baron Samedi
9,698
441
33
2
0
311,807
2
L
Pele
10,938
497
117
5
0
409,860
0
L
Chang'e
11,284
513
80
4
0
363,424
3
W
Neith
9,341
425
50
2
0
308,968
0
W
Bastet
13,160
598
131
6
0
422,234
2
W
Fenrir
13,096
595
170
8
0
423,469
0
W
Medusa
14,113
642
156
7
0
392,765
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role