Player Matchup

Ah Puch
Ah Puch
Balmares
Ah Puch
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,647 Elo+
Party 3
Loki
Loki
BrananMK1
Loki
Level 31
God Stats
14W - 13L
1,524 SR
Queue Stats
124W - 137L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
Ftrakers
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
HHydra
Hou Yi
Level 29
God Stats
5W - 3L
1,637 SR
Queue Stats
108W - 104L
1,512 Elo+
Party 2
Geb
Geb
LilJonWinters
Geb
Level 17
God Stats
1W - 5L
1,537 SR
Queue Stats
29W - 35L
1,386 Elo+
Party 2
Team Averages
Level 21
1,540 SR
1,510 Elo+

VS

Team Averages
Level 38
1,538 SR
1,508 Elo+
Athena
Athena
Doomexe
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gávlaar
Izanami
Level 18
God Stats
18W - 21L
1,551 SR
Queue Stats
38W - 36L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
Hyarki
Gilgamesh
Level 16
God Stats
9W - 4L
1,652 SR
Queue Stats
25W - 12L
1,519 Elo+
Party 1
Thor
Thor
Kazgaroth
Thor
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
lamphatt
Nox
Level 29
God Stats
5W - 4L
1,487 SR
Queue Stats
41W - 37L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Balmares
Ah Puch
8
0 / 3 / 0
4,851
485
3,303
3,981
964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
9
1 / 0 / 1
5,088
509
2,015
4,676
1,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Ftrakers
Gilgamesh
9
1 / 2 / 0
5,254
525
2,943
4,387
2,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
HHydra
Hou Yi
6
0 / 4 / 1
4,155
416
3,849
5,435
1,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 6 / 1
4,502
450
1,994
7,946
4,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Doomexe
Athena
8
2 / 1 / 8
5,158
516
5,094
7,068
2,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Gávlaar
Izanami
9
5 / 0 / 5
6,113
611
5,174
3,163
901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Hyarki
Gilgamesh
11
2 / 1 / 0
5,474
547
2,989
5,292
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
10
6 / 0 / 1
5,915
592
3,733
5,588
1,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 0 / 3
5,039
504
1,435
3,470
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
15
15
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Balmares
Ah Puch
0
3
0
0
L
Loki
1
0
1
1.5
W
Athena
Doomexe
Athena
2
1
8
6
L
Gilgamesh
Ftrakers
Gilgamesh
1
2
0
0.5
W
Izanami
Gávlaar
Izanami
5
0
5
7.5
L
Hou Yi
HHydra
Hou Yi
0
4
1
0.13
W
Gilgamesh
Hyarki
Gilgamesh
2
1
0
2
W
Thor
6
0
1
6.5
L
0
6
1
0.08
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,104
Damage
18,425
26,425
Taken
24,581
10,240
Mitigated
8,642
4,836
Healing
10,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Balmares
Ah Puch
3,303
96
0
595
3,981
964
274
843
3,008
25,271
0
L
Loki
2,015
643
0
1,488
4,676
1,084
0
1,094
3,556
0
25,780
W
Athena
Doomexe
Athena
5,094
1,986
181
3,381
7,068
2,779
65
1,057
6,011
13,566
0
L
Gilgamesh
Ftrakers
Gilgamesh
2,943
1,008
1
1,027
4,387
2,461
242
0
4,387
0
19,932
W
Izanami
Gávlaar
Izanami
5,174
3,587
0
404
3,163
901
807
1,025
2,138
0
30,077
L
Hou Yi
HHydra
Hou Yi
3,849
1,886
0
1,172
5,435
1,434
104
1,718
3,717
0
15,550
W
Gilgamesh
Hyarki
Gilgamesh
2,989
813
0
2,531
5,292
2,011
713
0
5,292
0
19,464
W
Thor
3,733
760
0
2,973
5,588
1,776
0
812
4,776
0
28,825
L
1,994
690
0
553
7,946
4,297
92
2,710
5,228
11,411
0
W
1,435
141
0
976
3,470
1,175
0
2,403
1,067
21,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,850
Gold Earned
27,699
207
Minions Killed
245
0
Camps Cleared
0
889,653
Distance Traveled
936,507
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
4,851
485
49
5
0
149,860
4
L
Loki
5,088
509
68
7
0
217,249
0
W
Athena
5,158
516
15
2
0
186,970
3
L
Gilgamesh
5,254
525
46
5
0
180,721
0
W
Izanami
6,113
611
55
6
0
190,332
0
L
Hou Yi
4,155
416
29
3
0
165,566
1
W
Gilgamesh
5,474
547
43
4
0
177,018
0
W
Thor
5,915
592
71
7
0
210,306
1
L
Geb
4,502
450
15
2
0
176,257
0
W
Nox
5,039
504
61
6
0
171,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role