Player Matchup

Arachne
Arachne
ANGLERIPS
Arachne
Level 23
God Stats
7W - 11L
1,369 SR
Queue Stats
11W - 13L
1,340 Elo+
Solo
Ymir
Ymir
AsliHunt
Ymir
Level 23
God Stats
4W - 4L
1,537 SR
Queue Stats
179W - 202L
1,462 Elo+
Solo
Ra
Ra
Horaizon
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,550 Elo+
Solo
Neith
Neith
Seergio13
Neith
Level 16
God Stats
0W - 5L
1,082 SR
Queue Stats
40W - 34L
1,476 Elo+
Solo
King Arthur
King Arthur
t4im0u
King Arthur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,365 Elo+
Solo
Team Averages
Level 23
1,398 SR
1,439 Elo+

VS

Team Averages
Level 25
1,535 SR
1,410 Elo+
Ganesha
Ganesha
AtoZ1to9
Ganesha
Level 23
God Stats
9W - 7L
1,550 SR
Queue Stats
122W - 138L
1,417 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Stiven0852
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
Stémôn
Sun Wukong
Level 27
God Stats
13W - 8L
1,496 SR
Queue Stats
127W - 131L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
TheJewFro4Life
Danzaburou
Level 27
God Stats
6W - 3L
1,654 SR
Queue Stats
83W - 82L
1,410 Elo+
Solo
Loki
Loki
yaboyghost
Loki
Level 23
God Stats
16W - 16L
1,473 SR
Queue Stats
86W - 96L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ANGLERIPS
Arachne
16
11 / 4 / 2
10,274
514
16,479
16,996
6,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
12
0 / 4 / 5
7,570
379
3,835
11,830
10,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 7 / 1
9,726
486
12,256
14,182
5,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Seergio13
Neith
14
4 / 5 / 3
8,948
447
6,839
11,089
3,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
t4im0u
King Arthur
12
1 / 7 / 4
7,675
384
2,720
12,179
10,887
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AtoZ1to9
Ganesha
15
0 / 5 / 13
10,468
523
6,449
16,918
16,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
Stiven0852
Ah Muzen Cab
17
5 / 3 / 7
10,814
541
12,999
9,724
3,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sun Wukong
Stémôn
Sun Wukong
18
10 / 3 / 2
12,160
608
16,009
16,717
13,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
TheJewFro4Life
Danzaburou
19
8 / 4 / 1
12,383
619
12,142
13,833
5,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 5 / 5
9,993
500
6,525
11,769
11,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
19
Kills
27
27
Deaths
20
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Arachne
ANGLERIPS
Arachne
11
4
2
3
L
Ymir
0
4
5
0.63
W
Ganesha
AtoZ1to9
Ganesha
0
5
13
1.3
L
3
7
1
0.5
L
Neith
Seergio13
Neith
4
5
3
1.1
W
Ah Muzen Cab
Stiven0852
Ah Muzen Cab
5
3
7
2.83
W
Sun Wukong
Stémôn
Sun Wukong
10
3
2
3.67
W
Danzaburou
TheJewFro4Life
Danzaburou
8
4
1
2.13
L
King Arthur
t4im0u
King Arthur
1
7
4
0.43
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,129
Damage
54,124
66,276
Taken
68,961
37,167
Mitigated
51,192
13,547
Healing
19,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
ANGLERIPS
Arachne
16,479
11,801
0
4,844
16,996
6,465
0
1,702
15,294
0
61,557
L
Ymir
3,835
412
0
294
11,830
10,036
68
1,391
10,439
19,915
0
W
Ganesha
AtoZ1to9
Ganesha
6,449
864
0
2,159
16,918
16,689
0
2,940
13,672
35,631
0
L
12,256
1,462
320
4,518
14,182
5,840
1,037
1,274
12,908
63,846
0
L
Neith
Seergio13
Neith
6,839
1,745
0
2,806
11,089
3,939
0
690
10,399
0
41,845
W
Ah Muzen Cab
Stiven0852
Ah Muzen Cab
12,999
7,931
0
4,837
9,724
3,946
3,992
3,286
6,206
0
60,553
W
Sun Wukong
Stémôn
Sun Wukong
16,009
2,835
0
5,534
16,717
13,254
839
3,483
13,097
0
76,911
W
Danzaburou
TheJewFro4Life
Danzaburou
12,142
8,394
0
4,824
13,833
5,770
5,377
4,653
9,084
0
89,798
L
King Arthur
t4im0u
King Arthur
2,720
624
0
765
12,179
10,887
49
1,392
10,787
460
23,643
W
6,525
1,670
0
2,393
11,769
11,533
0
1,263
10,382
0
48,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,193
Gold Earned
55,818
413
Minions Killed
527
0
Camps Cleared
0
1,616,598
Distance Traveled
1,713,659
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,274
514
98
5
0
383,098
0
L
Ymir
7,570
379
45
2
0
225,470
4
W
Ganesha
10,468
523
11
1
0
328,117
3
L
Ra
9,726
486
155
8
0
335,605
2
L
Neith
8,948
447
74
4
0
353,962
1
W
Ah Muzen Cab
10,814
541
106
5
0
316,518
1
W
Sun Wukong
12,160
608
151
8
0
394,050
2
W
Danzaburou
12,383
619
172
9
0
333,454
1
L
King Arthur
7,675
384
41
2
0
318,463
0
W
Loki
9,993
500
87
4
0
341,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role