Player Matchup

Zeus
Zeus
Apex Dubstep
Zeus
Level 88
God Stats
3W - 2L
1,573 SR
Queue Stats
149W - 106L
1,559 Elo+
Solo
Danzaburou
Danzaburou
Cuddles Kisses
Danzaburou
Level 88
God Stats
20W - 19L
1,517 SR
Queue Stats
1,259W - 1,098L
1,574 Elo+
Solo
Erlang Shen
Erlang Shen
DryestRecord843
Erlang Shen
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,502 Elo+
Solo
Sol
Sol
L3gitOsborn33
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
laststory1997
Ymir
Level 144
God Stats
1W - 0L
1,627 SR
Queue Stats
86W - 79L
1,494 Elo+
Solo
Team Averages
Level 111
1,544 SR
1,526 Elo+

VS

Team Averages
Level 100
1,460 SR
1,528 Elo+
Medusa
Medusa
Awayawe
Medusa
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 76L
1,460 Elo+
Solo
Baba Yaga
Baba Yaga
NeroAncientLink
Baba Yaga
Level 106
God Stats
3W - 3L
1,385 SR
Queue Stats
389W - 410L
1,525 Elo+
Solo
Hachiman
Hachiman
OrionlsTheKing
Hachiman
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 49L
1,500 Elo+
Solo
Vamana
Vamana
Rhunder
Vamana
Level 89
God Stats
3W - 3L
1,387 SR
Queue Stats
129W - 98L
1,531 Elo+
Solo
Ymir
Ymir
TenorDrumMit
Ymir
Level 87
God Stats
0W - 1L
1,529 SR
Queue Stats
3W - 3L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 11
12,095
930
18,841
9,584
3,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Cuddles Kisses
Danzaburou
18
4 / 2 / 14
10,426
802
14,522
10,510
4,762
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
DryestRecord843
Erlang Shen
16
3 / 5 / 15
10,047
773
8,496
15,867
7,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 4 / 16
11,363
874
20,442
16,959
6,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 5 / 18
10,765
828
8,474
28,139
18,891
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Awayawe
Medusa
17
5 / 7 / 10
10,415
801
22,334
16,464
7,152
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
NeroAncientLink
Baba Yaga
17
7 / 4 / 8
10,481
806
18,390
12,717
5,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
17
5 / 5 / 5
10,340
795
14,562
13,325
5,278
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
Rhunder
Vamana
17
2 / 5 / 10
10,485
807
7,873
19,050
18,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 6 / 9
8,609
662
4,180
17,949
11,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
61
27
Kills
19
19
Deaths
27
74
Assists
42
Player
Kills
Deaths
Assists
KDA
W
13
3
11
6.17
L
Medusa
Awayawe
Medusa
5
7
10
1.43
W
Danzaburou
Cuddles Kisses
Danzaburou
4
2
14
5.5
W
Erlang Shen
DryestRecord843
Erlang Shen
3
5
15
2.1
W
6
4
16
3.5
L
Baba Yaga
NeroAncientLink
Baba Yaga
7
4
8
2.75
L
Hachiman
5
5
5
1.5
L
Vamana
Rhunder
Vamana
2
5
10
1.4
L
0
6
9
0.75
W
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,775
Damage
67,339
81,059
Taken
79,505
41,596
Mitigated
47,646
33,440
Healing
28,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,841
2,200
3,439
2,531
9,584
3,663
541
2,601
6,869
31,422
0
L
Medusa
Awayawe
Medusa
22,334
10,079
1,479
3,890
16,464
7,152
1,201
7,947
8,106
0
34,040
W
Danzaburou
Cuddles Kisses
Danzaburou
14,522
3,047
3,572
3,459
10,510
4,762
2,100
2,229
8,157
0
30,699
W
Erlang Shen
DryestRecord843
Erlang Shen
8,496
3,962
1,333
4,434
15,867
7,827
647
4,669
11,027
0
15,256
W
20,442
4,120
877
6,780
16,959
6,453
2,220
4,506
12,291
41,398
0
L
Baba Yaga
NeroAncientLink
Baba Yaga
18,390
166
2,852
3,645
12,717
5,939
971
7,312
5,131
30,522
0
L
Hachiman
14,562
8,569
1,046
2,593
13,325
5,278
908
6,996
5,983
0
27,145
L
Vamana
Rhunder
Vamana
7,873
3,695
1,712
7,001
19,050
18,113
308
12,393
6,113
0
21,593
L
4,180
389
2,430
1,866
17,949
11,164
320
11,043
6,415
9,031
0
W
8,474
736
0
7,015
28,139
18,891
196
7,549
20,145
15,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,696
Gold Earned
50,330
132
Minions Killed
110
0
Camps Cleared
0
1,115,352
Distance Traveled
1,054,919
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,095
930
32
2
0
235,521
0
L
Medusa
10,415
801
17
1
0
206,335
0
W
Danzaburou
10,426
802
29
2
0
212,956
0
W
Erlang Shen
10,047
773
21
2
0
243,403
0
W
Sol
11,363
874
41
3
0
210,577
0
L
Baba Yaga
10,481
806
28
2
0
205,358
0
L
Hachiman
10,340
795
21
2
0
214,991
0
L
Vamana
10,485
807
29
2
0
232,034
1
L
Ymir
8,609
662
15
1
0
196,201
0
W
Ymir
10,765
828
9
1
0
212,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role