Player Matchup

Janus
Janus
Dorev
Janus
Level 160
God Stats
4W - 4L
1,654 SR
Queue Stats
385W - 292L
1,617 Elo+
Party 1
He Bo
He Bo
Linasp3
He Bo
Level 124
God Stats
4W - 3L
1,384 SR
Queue Stats
156W - 112L
1,649 Elo+
Party 1
Athena
Athena
Tannit
Athena
Level 159
God Stats
6W - 2L
1,471 SR
Queue Stats
122W - 83L
1,634 Elo+
Party 1
Cernunnos
Cernunnos
ThyiRA
Cernunnos
Level 160
God Stats
5W - 6L
1,327 SR
Queue Stats
571W - 473L
1,573 Elo+
Party 1
Kuzenbo
Kuzenbo
marchaffka
Kuzenbo
Level 160
God Stats
7W - 6L
1,533 SR
Queue Stats
358W - 271L
1,666 Elo+
Party 1
Team Averages
Level 153
1,474 SR
1,628 Elo+

VS

Team Averages
Level 112
1,607 SR
1,623 Elo+
Eset
Eset
Archidamus
Eset
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 59L
1,600 Elo+
Party 2
Skadi
Skadi
Belrice
Skadi
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
97W - 53L
1,616 Elo+
Party 2
Serqet
Serqet
Noxusse64
Serqet
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,632 Elo+
Solo
Rama
Rama
Voltarien
Rama
Level 108
God Stats
3W - 1L
1,739 SR
Queue Stats
86W - 50L
1,588 Elo+
Party 2
Discordia
Discordia
xTheor
Discordia
Level 120
God Stats
2W - 1L
1,795 SR
Queue Stats
43W - 28L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dorev
Janus
18
4 / 4 / 12
10,860
724
16,265
10,666
4,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
Linasp3
He Bo
20
12 / 6 / 8
13,149
877
21,285
15,328
7,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Tannit
Athena
17
0 / 4 / 15
9,836
656
6,188
22,146
21,287
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
ThyiRA
Cernunnos
18
4 / 4 / 15
11,058
737
12,695
16,130
8,675
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
marchaffka
Kuzenbo
17
2 / 4 / 17
10,437
696
10,116
23,324
33,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 12
10,880
725
15,507
16,863
7,529
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
Belrice
Skadi
17
4 / 6 / 11
10,678
712
12,735
15,630
6,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Serqet
Noxusse64
Serqet
16
1 / 4 / 17
10,142
676
5,674
16,937
24,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
18
7 / 4 / 11
11,524
768
21,145
14,041
6,350
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
xTheor
Discordia
18
5 / 4 / 13
11,469
765
20,291
10,568
4,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
85
22
Kills
21
22
Deaths
22
67
Assists
64
Player
Kills
Deaths
Assists
KDA
L
4
4
12
2.5
L
Skadi
Belrice
Skadi
4
6
11
1.58
W
Janus
Dorev
Janus
4
4
12
2.5
W
He Bo
Linasp3
He Bo
12
6
8
2.67
L
Serqet
Noxusse64
Serqet
1
4
17
2.38
W
Athena
Tannit
Athena
0
4
15
1.88
W
Cernunnos
ThyiRA
Cernunnos
4
4
15
2.88
L
Rama
7
4
11
3.13
W
Kuzenbo
marchaffka
Kuzenbo
2
4
17
2.63
L
Discordia
xTheor
Discordia
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,549
Damage
75,352
87,594
Taken
74,039
75,695
Mitigated
49,771
26,038
Healing
22,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,507
1,002
2,756
3,917
16,863
7,529
1,015
12,311
4,402
28,595
0
L
Skadi
Belrice
Skadi
12,735
4,891
386
2,966
15,630
6,684
1,620
13,044
2,484
0
33,447
W
Janus
Dorev
Janus
16,265
592
1,066
507
10,666
4,973
1,077
3,085
7,015
41,558
0
W
He Bo
Linasp3
He Bo
21,285
548
0
1,943
15,328
7,461
914
7,021
8,197
40,031
0
L
Serqet
Noxusse64
Serqet
5,674
635
2,259
1,996
16,937
24,563
59
10,755
5,930
0
8,178
W
Athena
Tannit
Athena
6,188
1,457
4,380
4,384
22,146
21,287
416
10,368
11,778
14,273
0
W
Cernunnos
ThyiRA
Cernunnos
12,695
5,929
1,051
3,176
16,130
8,675
1,950
6,405
9,575
0
38,156
L
Rama
21,145
12,104
99
2,010
14,041
6,350
2,300
8,791
5,025
0
39,904
W
Kuzenbo
marchaffka
Kuzenbo
10,116
2,610
4,261
5,270
23,324
33,299
1,049
8,919
14,405
13,457
0
L
Discordia
xTheor
Discordia
20,291
680
3,637
2,351
10,568
4,645
574
8,047
2,344
38,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,340
Gold Earned
54,693
143
Minions Killed
161
0
Camps Cleared
0
1,269,148
Distance Traveled
1,229,873
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
10,880
725
26
2
0
275,294
1
L
Skadi
10,678
712
31
2
0
228,785
0
W
Janus
10,860
724
51
3
0
261,446
0
W
He Bo
13,149
877
27
2
0
242,318
2
L
Serqet
10,142
676
8
1
0
236,455
5
W
Athena
9,836
656
14
1
0
248,500
2
W
Cernunnos
11,058
737
44
3
0
262,883
3
L
Rama
11,524
768
54
4
0
233,369
1
W
Kuzenbo
10,437
696
7
0
0
254,001
0
L
Discordia
11,469
765
42
3
0
255,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role