Player Matchup

Horus
Horus
Dionei Alves
Horus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,170 Elo+
Solo
Terra
Terra
KingCaddigan
Terra
Level 80
God Stats
2W - 2L
1,154 SR
Queue Stats
53W - 78L
1,349 Elo+
Party 1
Pele
Pele
Scorpzero8645
Pele
Level 7
God Stats
7W - 14L
1,329 SR
Queue Stats
45W - 69L
1,282 Elo+
Party 1
Team Averages
Level 30
1,328 SR
1,267 Elo+

VS

Team Averages
Level 25
1,476 SR
1,357 Elo+
Neith
Neith
Ema-RB-20
Neith
Level 20
God Stats
1W - 4L
1,428 SR
Queue Stats
1W - 5L
1,596 Elo+
Solo
Anubis
Anubis
Iamgroot70
Anubis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
995 Elo+
Solo
Tyr
Tyr
Soul Stealer303
Tyr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 59L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
8,261
486
163
1,854
664
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

17
5 / 1 / 8
11,927
702
12,913
13,272
7,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 4 / 3
11,804
694
10,542
12,996
5,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ema-RB-20
Neith
13
1 / 4 / 2
10,144
597
6,571
7,628
2,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Iamgroot70
Anubis
7
0 / 6 / 1
8,645
509
0
6,418
1,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 4 / 1
10,675
628
11,207
17,728
9,878
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
12
Kills
5
7
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
0
0
L
Neith
Ema-RB-20
Neith
1
4
2
0.5
L
Anubis
Iamgroot70
Anubis
0
6
1
0.08
W
5
1
8
9
W
7
4
3
2.13
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,618
Damage
17,778
28,122
Taken
31,774
13,097
Mitigated
14,295
10,970
Healing
4,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
163
0
0
70
1,854
664
0
0
1,854
0
240
L
Neith
Ema-RB-20
Neith
6,571
3,647
0
968
7,628
2,703
16
3,412
4,216
0
37,383
L
Anubis
Iamgroot70
Anubis
0
0
0
34
6,418
1,714
116
2,524
3,894
1,438
0
W
12,913
2,707
2,199
7,711
13,272
7,232
907
50
13,222
58,773
0
W
10,542
3,797
0
990
12,996
5,201
1,751
52
12,944
0
48,553
L
11,207
2,931
318
3,559
17,728
9,878
663
7,329
10,399
0
40,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,992
Gold Earned
29,464
146
Minions Killed
120
0
Camps Cleared
0
654,625
Distance Traveled
707,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,261
486
1
0
0
57,186
0
L
Neith
10,144
597
47
3
0
209,267
0
L
Anubis
8,645
509
6
0
0
188,526
0
W
Terra
11,927
702
74
4
0
321,649
0
W
Pele
11,804
694
71
4
0
275,790
0
L
Tyr
10,675
628
67
4
0
310,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role