Player Matchup

Ganesha
Ganesha
Silver IV
KarlMarx2024
Ganesha
Silver IV
Level 149
God Stats
14W - 38L
1,264 SR
Queue Stats
542W - 620L
877 MMR
Solo
Ra
Ra
Silver III
RighteousEviLs
Ra
Silver III
Level 141
God Stats
38W - 39L
1,428 SR
Queue Stats
1,078W - 1,209L
890 MMR
Solo
Fenrir
Fenrir
Bronze III
The_Last_Weehoo
Fenrir
Bronze III
Level 65
God Stats
3W - 5L
1,460 SR
Queue Stats
10W - 17L
901 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,384 SR
890 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,530 SR
985 MMR
Nu Wa
Nu Wa
Bronze I
Danjovii
Nu Wa
Bronze I
Level 117
God Stats
410W - 464L
1,395 SR
Queue Stats
559W - 699L
496 MMR
Solo
Neith
Neith
Gold V
Hotrod3520
Neith
Gold V
Level 57
God Stats
76W - 68L
1,576 SR
Queue Stats
134W - 146L
1,268 MMR
Solo
Bacchus
Bacchus
Silver II
ds2478
Bacchus
Silver II
Level 109
God Stats
16W - 11L
1,617 SR
Queue Stats
127W - 158L
1,191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
KarlMarx2024
Ganesha
12
0 / 2 / 3
8,746
547
3,131
13,300
11,020
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 4 / 0
9,506
594
7,971
10,597
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
2 / 4 / 2
9,692
606
4,857
14,527
5,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
King ArthurGilgameshAthenaCthulhuChaac

VS

Bans
AphroditeHeraXing TianAnubisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Danjovii
Nu Wa
11
0 / 5 / 6
9,348
584
8,833
6,703
2,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
16
6 / 0 / 3
11,564
723
14,105
7,863
2,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
ds2478
Bacchus
15
4 / 1 / 3
11,784
737
7,811
10,179
13,117
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
22
5
Kills
10
10
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Danjovii
Nu Wa
0
5
6
0.6
W
Neith
6
0
3
7.5
L
Ganesha
KarlMarx2024
Ganesha
0
2
3
0.75
L
3
4
0
0.75
L
2
4
2
0.75
W
Bacchus
ds2478
Bacchus
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,959
Damage
30,749
38,424
Taken
24,745
20,720
Mitigated
17,785
12,008
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Danjovii
Nu Wa
8,833
4,704
0
151
6,703
2,096
1,045
3,550
3,015
33,749
0
W
Neith
14,105
6,701
0
4,754
7,863
2,572
2,096
3,600
4,023
0
73,186
L
Ganesha
KarlMarx2024
Ganesha
3,131
69
0
1,315
13,300
11,020
0
6,838
6,462
19,978
0
L
7,971
0
2,144
3,733
10,597
3,780
0
5,267
5,330
63,401
0
L
4,857
875
0
4,816
14,527
5,920
0
4,621
9,906
0
43,164
W
Bacchus
ds2478
Bacchus
7,811
884
0
2,650
10,179
13,117
161
3,676
6,280
30,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,944
Gold Earned
32,696
213
Minions Killed
169
0
Camps Cleared
0
842,079
Distance Traveled
854,316
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,348
584
24
2
0
237,520
0
W
Neith
11,564
723
116
7
0
301,481
4
L
Ganesha
8,746
547
0
0
0
281,130
4
L
Ra
9,506
594
130
8
0
280,718
0
L
Fenrir
9,692
606
83
5
0
280,231
2
W
Bacchus
11,784
737
29
2
0
315,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role