Player Matchup

Chernobog
Chernobog
Smurftracy
Chernobog
Level 122
God Stats
32W - 19L
1,408 SR
Queue Stats
515W - 453L
1,586 Elo+
Party 2
Yemoja
Yemoja
Traaaacy96
Yemoja
Level 9
God Stats
6W - 4L
1,636 SR
Queue Stats
208W - 166L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
VintageNick
Baron Samedi
Level 22
God Stats
1W - 2L
1,466 SR
Queue Stats
79W - 71L
1,491 Elo+
Solo
Chaac
Chaac
adrienh
Chaac
Level 18
God Stats
5W - 6L
1,543 SR
Queue Stats
67W - 70L
1,439 Elo+
Solo
Apollo
Apollo
eltennyer
Apollo
Level 20
God Stats
4W - 7L
1,459 SR
Queue Stats
153W - 143L
1,541 Elo+
Solo
Team Averages
Level 38
1,502 SR
1,523 Elo+

VS

Team Averages
Level 41
1,572 SR
1,506 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
WavuNinja96
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,513 Elo+
Solo
Osiris
Osiris
cklader
Osiris
Level 29
God Stats
18W - 19L
1,460 SR
Queue Stats
231W - 230L
1,442 Elo+
Solo
Fenrir
Fenrir
mastorplank
Fenrir
Level 27
God Stats
10W - 2L
1,839 SR
Queue Stats
147W - 82L
1,687 Elo+
Solo
Tiamat
Tiamat
x_Chepe_x
Tiamat
Level 125
God Stats
3W - 4L
1,562 SR
Queue Stats
49W - 55L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Smurftracy
Chernobog
15
4 / 3 / 1
9,058
533
8,357
12,246
4,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Traaaacy96
Yemoja
13
1 / 1 / 2
7,944
467
4,994
8,523
6,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
VintageNick
Baron Samedi
14
2 / 5 / 2
8,715
513
7,957
12,113
5,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
adrienh
Chaac
12
0 / 5 / 1
7,539
443
7,832
14,056
14,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
eltennyer
Apollo
14
5 / 8 / 0
9,113
536
8,130
14,597
5,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 4 / 0
8,213
483
3,100
9,928
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
14
3 / 5 / 4
8,583
505
7,593
9,546
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
cklader
Osiris
16
6 / 1 / 6
9,942
585
11,792
15,896
11,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
19
12 / 0 / 7
11,404
671
15,978
14,045
7,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tiamat
x_Chepe_x
Tiamat
14
1 / 2 / 1
7,722
454
6,714
8,475
5,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
12
Kills
22
22
Deaths
12
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
4
0
0
L
Chernobog
Smurftracy
Chernobog
4
3
1
1.5
L
Yemoja
Traaaacy96
Yemoja
1
1
2
2
L
Baron Samedi
VintageNick
Baron Samedi
2
5
2
0.6
W
Merlin
3
5
4
1
L
Chaac
adrienh
Chaac
0
5
1
0.1
W
Osiris
cklader
Osiris
6
1
6
9
L
Apollo
eltennyer
Apollo
5
8
0
0.63
W
Fenrir
12
0
7
15.5
W
Tiamat
x_Chepe_x
Tiamat
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,270
Damage
45,177
61,535
Taken
57,890
36,692
Mitigated
30,715
15,349
Healing
22,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,100
1,995
0
2,791
9,928
3,100
2,588
2,085
7,843
0
43,645
L
Chernobog
Smurftracy
Chernobog
8,357
5,897
0
4,375
12,246
4,759
192
2,528
9,718
0
69,709
L
Yemoja
Traaaacy96
Yemoja
4,994
301
818
1,121
8,523
6,415
56
2,974
5,537
26,439
0
L
Baron Samedi
VintageNick
Baron Samedi
7,957
503
0
2,789
12,113
5,469
254
5,984
5,621
55,870
0
W
Merlin
7,593
792
0
760
9,546
3,402
0
3,688
5,612
43,698
0
L
Chaac
adrienh
Chaac
7,832
1,827
0
5,263
14,056
14,308
564
96
13,960
0
36,462
W
Osiris
cklader
Osiris
11,792
4,375
0
7,359
15,896
11,021
1,623
1,028
14,246
0
51,812
L
Apollo
eltennyer
Apollo
8,130
4,074
0
983
14,597
5,741
0
1,995
12,392
0
56,171
W
Fenrir
15,978
7,002
0
8,415
14,045
7,366
0
2,014
11,831
0
87,189
W
Tiamat
x_Chepe_x
Tiamat
6,714
733
0
3,632
8,475
5,826
404
3,581
4,773
43,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,369
Gold Earned
45,864
469
Minions Killed
447
0
Camps Cleared
0
1,429,138
Distance Traveled
1,574,909
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,213
483
88
5
0
275,245
5
L
Chernobog
9,058
533
143
8
0
278,628
3
L
Yemoja
7,944
467
46
3
0
339,254
3
L
Baron Samedi
8,715
513
100
6
0
310,723
10
W
Merlin
8,583
505
77
5
0
295,972
3
L
Chaac
7,539
443
80
5
0
187,883
0
W
Osiris
9,942
585
87
5
0
343,174
2
L
Apollo
9,113
536
100
6
0
312,650
1
W
Fenrir
11,404
671
127
7
0
362,965
3
W
Tiamat
7,722
454
68
4
0
297,553
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role