Player Matchup

Xing Tian
Xing Tian
Angelobert
Xing Tian
Level 24
God Stats
1W - 2L
1,502 SR
Queue Stats
3W - 6L
1,278 Elo+
Party 1
Odin
Odin
KapinhoManin
Odin
Level 21
God Stats
9W - 7L
1,538 SR
Queue Stats
12W - 13L
1,295 Elo+
Party 1
Hun Batz
Hun Batz
SayWay
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,712 Elo+
Solo
Kukulkan
Kukulkan
TetaPrieta
Kukulkan
Level 24
God Stats
0W - 2L
1,490 SR
Queue Stats
8W - 12L
1,278 Elo+
Party 1
Scylla
Scylla
WhiteDaon
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 44
1,506 SR
1,413 Elo+

VS

Team Averages
Level 85
1,649 SR
1,511 Elo+
Chiron
Chiron
BlueSharpi
Chiron
Level 28
God Stats
5W - 2L
1,737 SR
Queue Stats
87W - 62L
1,456 Elo+
Party 2
Olorun
Olorun
Fabianski
Olorun
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Lumardrian
Gilgamesh
Level 127
God Stats
17W - 9L
1,739 SR
Queue Stats
163W - 127L
1,552 Elo+
Party 2
Nu Wa
Nu Wa
MircoHK1
Nu Wa
Level 35
God Stats
16W - 7L
1,769 SR
Queue Stats
118W - 92L
1,549 Elo+
Solo
Terra
Terra
Schunowe
Terra
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 175L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Angelobert
Xing Tian
16
1 / 2 / 3
10,050
628
8,121
20,347
23,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 6 / 2
8,774
548
4,224
18,835
10,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
SayWay
Hun Batz
17
1 / 7 / 2
9,639
602
9,969
14,761
6,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
TetaPrieta
Kukulkan
18
2 / 6 / 3
10,737
671
18,412
14,174
6,671
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
WhiteDaon
Scylla
16
0 / 3 / 2
9,275
580
9,501
8,838
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BlueSharpi
Chiron
20
9 / 1 / 11
13,469
842
20,295
10,942
5,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Fabianski
Olorun
19
4 / 1 / 9
12,147
759
7,449
10,051
4,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
Lumardrian
Gilgamesh
19
7 / 0 / 10
14,678
917
14,442
16,961
16,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
MircoHK1
Nu Wa
20
3 / 2 / 13
12,552
785
23,077
12,085
4,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
Schunowe
Terra
17
1 / 1 / 13
11,825
739
3,348
18,509
16,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
80
5
Kills
24
24
Deaths
5
12
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Angelobert
Xing Tian
1
2
3
1.25
W
Chiron
BlueSharpi
Chiron
9
1
11
14.5
W
Olorun
Fabianski
Olorun
4
1
9
8.5
L
1
6
2
0.33
W
Gilgamesh
Lumardrian
Gilgamesh
7
0
10
12
W
Nu Wa
MircoHK1
Nu Wa
3
2
13
4.75
L
Hun Batz
SayWay
Hun Batz
1
7
2
0.29
W
Terra
Schunowe
Terra
1
1
13
7.5
L
Kukulkan
TetaPrieta
Kukulkan
2
6
3
0.58
L
Scylla
WhiteDaon
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,227
Damage
68,611
76,955
Taken
68,548
50,392
Mitigated
47,475
4,380
Healing
29,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Angelobert
Xing Tian
8,121
629
0
899
20,347
23,840
0
8,779
10,965
27,057
0
W
Chiron
BlueSharpi
Chiron
20,295
11,270
1,684
5,046
10,942
5,397
1,746
6,564
4,325
0
51,575
W
Olorun
Fabianski
Olorun
7,449
1,462
99
3,981
10,051
4,606
2,636
4,544
5,473
46,817
0
L
4,224
1,169
0
510
18,835
10,773
0
8,331
10,014
0
13,679
W
Gilgamesh
Lumardrian
Gilgamesh
14,442
3,015
0
2,058
16,961
16,134
1,289
8,699
8,079
1,530
27,709
W
Nu Wa
MircoHK1
Nu Wa
23,077
6,115
0
1,559
12,085
4,982
1,571
6,118
5,847
76,192
0
L
Hun Batz
SayWay
Hun Batz
9,969
1,484
0
523
14,761
6,173
0
6,748
7,838
0
43,329
W
Terra
Schunowe
Terra
3,348
345
5,901
9,267
18,509
16,356
36
10,093
8,131
12,821
0
L
Kukulkan
TetaPrieta
Kukulkan
18,412
972
746
1,060
14,174
6,671
0
5,246
8,691
65,146
0
L
Scylla
WhiteDaon
Scylla
9,501
0
0
642
8,838
2,935
0
4,993
3,661
39,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,475
Gold Earned
64,671
337
Minions Killed
376
10
Camps Cleared
6
1,427,073
Distance Traveled
1,534,465
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,050
628
33
2
0
296,562
0
W
Chiron
13,469
842
84
5
0
328,911
0
W
Olorun
12,147
759
112
7
2
308,599
5
L
Odin
8,774
548
25
2
1
289,664
1
W
Gilgamesh
14,678
917
29
2
0
324,370
1
W
Nu Wa
12,552
785
130
8
4
281,775
2
L
Hun Batz
9,639
602
81
5
6
254,244
2
W
Terra
11,825
739
21
1
0
290,810
1
L
Kukulkan
10,737
671
114
7
2
283,273
0
L
Scylla
9,275
580
84
5
1
303,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role