Player Matchup

Heimdallr
Heimdallr
MIRMILON2
Heimdallr
Level 3
God Stats
2W - 5L
1,539 SR
Queue Stats
2W - 9L
1,425 Elo+
Party 1
Mercury
Mercury
Reeeeeeeeee5585
Mercury
Level 27
God Stats
3W - 2L
1,581 SR
Queue Stats
21W - 22L
1,495 Elo+
Solo
Odin
Odin
Sagittarius3301
Odin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,655 Elo+
Party 1
Amaterasu
Amaterasu
Serg1778
Amaterasu
Level 16
God Stats
4W - 4L
1,712 SR
Queue Stats
26W - 28L
1,555 Elo+
Solo
Merlin
Merlin
progamersrb503
Merlin
Level 25
God Stats
10W - 13L
1,578 SR
Queue Stats
54W - 56L
1,422 Elo+
Solo
Team Averages
Level 15
1,582 SR
1,510 Elo+

VS

Team Averages
Level 22
1,688 SR
1,536 Elo+
Hercules
Hercules
Bergett
Hercules
Level 19
God Stats
23W - 21L
1,459 SR
Queue Stats
77W - 88L
1,541 Elo+
Solo
Ymir
Ymir
Fluffymari
Ymir
Level 26
God Stats
9W - 1L
1,967 SR
Queue Stats
50W - 34L
1,603 Elo+
Solo
Hera
Hera
NineTailFoxRen
Hera
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Apollo
Apollo
Thanarchon
Apollo
Level 27
God Stats
11W - 4L
1,558 SR
Queue Stats
91W - 85L
1,468 Elo+
Solo
Ao Kuang
Ao Kuang
xXMaxStyle1076Xx
Ao Kuang
Level 26
God Stats
13W - 4L
1,954 SR
Queue Stats
53W - 37L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MIRMILON2
Heimdallr
12
0 / 17 / 3
8,047
383
10,085
23,170
8,684
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 6 / 1
7,889
376
3,734
12,322
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 16 / 0
7,583
361
2,378
13,660
4,374
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Serg1778
Amaterasu
11
1 / 13 / 2
7,699
367
8,131
23,326
17,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
3 / 1 / 0
9,211
439
14,755
7,697
2,891
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bergett
Hercules
17
10 / 2 / 6
11,448
545
10,076
18,041
9,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
8 / 2 / 18
11,259
536
13,054
16,214
16,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
7 / 2 / 16
10,790
514
14,060
8,875
3,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Thanarchon
Apollo
17
11 / 0 / 15
12,536
597
12,395
15,079
6,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
14 / 3 / 9
12,287
585
13,082
15,728
6,534
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
114
7
Kills
50
53
Deaths
9
6
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bergett
Hercules
10
2
6
6.5
W
8
2
18
8.5
L
Heimdallr
MIRMILON2
Heimdallr
0
17
3
0.09
W
7
2
16
7.5
L
2
6
1
0.42
L
1
16
0
0.06
L
Amaterasu
Serg1778
Amaterasu
1
13
2
0.15
W
Apollo
Thanarchon
Apollo
11
0
15
18.5
L
3
1
0
3
W
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,083
Damage
62,667
80,175
Taken
73,937
37,360
Mitigated
42,805
7,268
Healing
26,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bergett
Hercules
10,076
5,317
434
9,935
18,041
9,637
1,945
1,947
16,094
0
63,174
W
13,054
2,686
0
1,909
16,214
16,894
1,448
3,459
12,755
32,231
0
L
Heimdallr
MIRMILON2
Heimdallr
10,085
3,896
0
1,728
23,170
8,684
0
12,078
10,718
0
31,220
W
14,060
3,287
202
1,650
8,875
3,205
1,682
3,651
5,224
44,733
0
L
3,734
1,831
0
2,800
12,322
4,024
0
6,304
5,950
0
27,367
L
2,378
974
0
10
13,660
4,374
206
4,477
9,123
0
25,830
L
Amaterasu
Serg1778
Amaterasu
8,131
3,491
171
2,559
23,326
17,387
0
11,064
12,113
0
30,237
W
Apollo
Thanarchon
Apollo
12,395
8,258
0
6,508
15,079
6,535
9,934
3,805
11,274
0
89,836
L
14,755
338
0
0
7,697
2,891
0
5,516
2,075
55,140
0
W
13,082
3,729
0
6,287
15,728
6,534
240
1,893
13,835
87,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,429
Gold Earned
58,320
271
Minions Killed
479
0
Camps Cleared
0
1,449,878
Distance Traveled
1,907,041
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,448
545
97
5
0
391,518
1
W
Ymir
11,259
536
34
2
0
399,275
6
L
Heimdallr
8,047
383
51
2
0
238,761
0
W
Hera
10,790
514
70
3
0
365,402
2
L
Mercury
7,889
376
54
3
0
297,832
0
L
Odin
7,583
361
51
2
0
284,254
2
L
Amaterasu
7,699
367
48
2
0
284,266
6
W
Apollo
12,536
597
161
8
0
340,091
2
L
Merlin
9,211
439
67
3
0
344,765
0
W
Ao Kuang
12,287
585
117
6
0
410,755
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role