Player Matchup

Gilgamesh
Gilgamesh
Captain Beohulf
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 72L
1,384 Elo+
Party 2
Kukulkan
Kukulkan
CruddyAnemone25
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,395 Elo+
Party 2
Medusa
Medusa
Graynickle
Medusa
Level 12
God Stats
1W - 1L
1,737 SR
Queue Stats
14W - 22L
1,423 Elo+
Solo
Cthulhu
Cthulhu
demon-bacon
Cthulhu
Level 13
God Stats
6W - 3L
1,659 SR
Queue Stats
11W - 13L
1,386 Elo+
Solo
Guan Yu
Guan Yu
willyharris228
Guan Yu
Level 22
God Stats
0W - 2L
1,446 SR
Queue Stats
105W - 97L
1,503 Elo+
Solo
Team Averages
Level 19
1,568 SR
1,418 Elo+

VS

Team Averages
Level 21
1,475 SR
1,421 Elo+
Amaterasu
Amaterasu
JosephDanielson
Amaterasu
Level 20
God Stats
17W - 13L
1,365 SR
Queue Stats
34W - 38L
1,374 Elo+
Solo
Chernobog
Chernobog
Mrfoxthefox8073
Chernobog
Level 24
God Stats
7W - 4L
1,774 SR
Queue Stats
156W - 146L
1,498 Elo+
Solo
Olorun
Olorun
Oradaga4829
Olorun
Level 27
God Stats
47W - 43L
1,500 SR
Queue Stats
615W - 682L
1,432 Elo+
Solo
Nemesis
Nemesis
ScarelyisHere
Nemesis
Level 17
God Stats
1W - 0L
1,303 SR
Queue Stats
47W - 50L
1,409 Elo+
Party 1
Aphrodite
Aphrodite
smhubum
Aphrodite
Level 18
God Stats
14W - 11L
1,430 SR
Queue Stats
186W - 179L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Captain Beohulf
Gilgamesh
15
1 / 11 / 1
10,152
390
16,138
23,019
15,933
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
16
2 / 10 / 4
11,059
425
14,361
18,571
6,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Graynickle
Medusa
18
4 / 8 / 3
11,899
458
11,639
17,900
5,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
demon-bacon
Cthulhu
15
1 / 7 / 5
10,014
385
12,335
32,201
23,331
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
7 / 11 / 1
14,360
552
21,590
28,579
17,937
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JosephDanielson
Amaterasu
20
12 / 3 / 8
13,805
531
17,722
27,186
20,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Mrfoxthefox8073
Chernobog
20
8 / 2 / 16
13,539
521
21,009
21,183
9,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
20
11 / 4 / 6
14,395
554
14,463
18,471
8,049
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
20
10 / 4 / 10
13,725
528
25,221
26,025
15,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
smhubum
Aphrodite
18
6 / 2 / 17
12,066
464
11,418
19,790
21,486
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
104
15
Kills
47
47
Deaths
15
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Captain Beohulf
Gilgamesh
1
11
1
0.14
L
Kukulkan
2
10
4
0.4
L
Medusa
Graynickle
Medusa
4
8
3
0.69
W
Amaterasu
JosephDanielson
Amaterasu
12
3
8
5.33
W
Chernobog
Mrfoxthefox8073
Chernobog
8
2
16
8
W
Olorun
11
4
6
3.5
W
Nemesis
10
4
10
3.75
L
Cthulhu
demon-bacon
Cthulhu
1
7
5
0.5
W
Aphrodite
smhubum
Aphrodite
6
2
17
7.25
L
7
11
1
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,063
Damage
89,833
120,270
Taken
112,655
69,423
Mitigated
75,271
22,480
Healing
52,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Captain Beohulf
Gilgamesh
16,138
3,965
900
2,697
23,019
15,933
94
2,913
20,092
0
54,925
L
Kukulkan
14,361
3,102
0
83
18,571
6,466
1,076
7,107
11,218
58,243
0
L
Medusa
Graynickle
Medusa
11,639
8,120
0
2,232
17,900
5,756
0
4,009
13,616
0
49,353
W
Amaterasu
JosephDanielson
Amaterasu
17,722
10,499
0
7,393
27,186
20,959
3,423
3,272
23,914
0
64,524
W
Chernobog
Mrfoxthefox8073
Chernobog
21,009
15,819
0
6,911
21,183
9,249
1,007
6,792
14,391
0
94,441
W
Olorun
14,463
9,999
983
8,532
18,471
8,049
6,442
5,800
12,671
88,841
0
W
Nemesis
25,221
15,985
0
9,646
26,025
15,528
1,580
5,206
20,819
0
92,994
L
Cthulhu
demon-bacon
Cthulhu
12,335
823
255
8,506
32,201
23,331
508
8,155
23,985
35,524
0
W
Aphrodite
smhubum
Aphrodite
11,418
2,826
7,917
11,505
19,790
21,486
639
5,930
13,860
50,408
0
L
21,590
6,820
350
7,457
28,579
17,937
2,758
4,265
24,222
0
119,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,484
Gold Earned
67,530
484
Minions Killed
575
0
Camps Cleared
0
1,965,801
Distance Traveled
2,231,969
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,152
390
84
3
0
417,420
1
L
Kukulkan
11,059
425
91
4
0
326,684
0
L
Medusa
11,899
458
75
3
0
388,355
0
W
Amaterasu
13,805
531
94
4
0
474,957
1
W
Chernobog
13,539
521
102
4
0
452,919
4
W
Olorun
14,395
554
162
6
0
381,397
0
W
Nemesis
13,725
528
138
5
0
505,994
0
L
Cthulhu
10,014
385
41
2
0
391,338
1
W
Aphrodite
12,066
464
79
3
0
416,702
3
L
Guan Yu
14,360
552
193
7
0
442,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role