Player Matchup

Pele
Pele
Icole12
Pele
Level 28
God Stats
7W - 5L
1,614 SR
Queue Stats
24W - 29L
1,381 Elo+
Solo
Raijin
Raijin
Shrekpp
Raijin
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
292W - 376L
1,216 Elo+
Party 1
Gilgamesh
Gilgamesh
darkmage522
Gilgamesh
Level 23
God Stats
1W - 5L
1,129 SR
Queue Stats
130W - 195L
1,295 Elo+
Party 1
Hercules
Hercules
lakkiasn
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,187 Elo+
Solo
Bacchus
Bacchus
nickdiaz2431
Bacchus
Level 15
God Stats
1W - 2L
1,561 SR
Queue Stats
48W - 40L
1,389 Elo+
Solo
Team Averages
Level 22
1,461 SR
1,294 Elo+

VS

Team Averages
Level 21
1,450 SR
1,384 Elo+
Cupid
Cupid
CDI3N
Cupid
Level 28
God Stats
36W - 30L
1,522 SR
Queue Stats
105W - 100L
1,458 Elo+
Solo
Fenrir
Fenrir
FFS_Lenny
Fenrir
Level 15
God Stats
37W - 42L
1,358 SR
Queue Stats
42W - 53L
1,335 Elo+
Solo
Gilgamesh
Gilgamesh
Miike-xRAS
Gilgamesh
Level 29
God Stats
41W - 36L
1,312 SR
Queue Stats
97W - 104L
1,321 Elo+
Solo
Nemesis
Nemesis
bigolset-
Nemesis
Level 28
God Stats
28W - 23L
1,559 SR
Queue Stats
80W - 105L
1,303 Elo+
Solo
Baron Samedi
Baron Samedi
suhau
Baron Samedi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Icole12
Pele
20
11 / 9 / 8
17,618
476
34,321
41,396
20,444
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
Shrekpp
Raijin
20
11 / 8 / 4
16,963
458
14,850
33,570
17,289
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
darkmage522
Gilgamesh
20
6 / 16 / 5
16,034
433
15,728
38,617
43,496
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
lakkiasn
Hercules
20
3 / 10 / 13
14,025
379
7,715
35,748
40,934
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
nickdiaz2431
Bacchus
20
3 / 4 / 3
16,160
437
20,475
23,217
50,911
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CDI3N
Cupid
20
18 / 2 / 2
27,347
739
41,421
30,355
13,845
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fenrir
FFS_Lenny
Fenrir
8
0 / 4 / 0
11,306
306
1,283
4,149
1,031
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Miike-xRAS
Gilgamesh
20
19 / 7 / 14
20,833
563
47,502
50,569
48,803
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
bigolset-
Nemesis
20
7 / 6 / 11
18,288
494
23,817
34,944
17,626
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
suhau
Baron Samedi
19
2 / 17 / 8
15,416
417
7,737
22,732
9,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
81
34
Kills
46
47
Deaths
36
33
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cupid
CDI3N
Cupid
18
2
2
9.5
W
Fenrir
FFS_Lenny
Fenrir
0
4
0
0
L
Pele
Icole12
Pele
11
9
8
1.67
W
Gilgamesh
Miike-xRAS
Gilgamesh
19
7
14
3.71
L
Raijin
Shrekpp
Raijin
11
8
4
1.63
W
Nemesis
bigolset-
Nemesis
7
6
11
2.08
L
Gilgamesh
darkmage522
Gilgamesh
6
16
5
0.53
L
Hercules
lakkiasn
Hercules
3
10
13
0.95
L
Bacchus
nickdiaz2431
Bacchus
3
4
3
1.13
W
Baron Samedi
suhau
Baron Samedi
2
17
8
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,089
Damage
121,760
172,548
Taken
142,749
173,074
Mitigated
91,034
32,553
Healing
53,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
CDI3N
Cupid
41,421
32,045
202
17,410
30,355
13,845
2,841
12,425
17,930
0
268,669
W
Fenrir
FFS_Lenny
Fenrir
1,283
171
0
362
4,149
1,031
388
1,050
3,099
0
8,148
L
Pele
Icole12
Pele
34,321
11,488
582
13,056
41,396
20,444
1,399
1,128
40,182
0
146,435
W
Gilgamesh
Miike-xRAS
Gilgamesh
47,502
21,648
1,116
18,716
50,569
48,803
2,818
12,279
38,130
0
131,777
L
Raijin
Shrekpp
Raijin
14,850
4,085
296
8,869
33,570
17,289
367
2,447
30,931
110,693
0
W
Nemesis
bigolset-
Nemesis
23,817
9,069
787
12,797
34,944
17,626
530
7,482
27,462
0
114,458
L
Gilgamesh
darkmage522
Gilgamesh
15,728
2,544
0
2,144
38,617
43,496
508
660
37,849
0
65,651
L
Hercules
lakkiasn
Hercules
7,715
2,153
0
6,534
35,748
40,934
266
2,597
32,867
0
45,570
L
Bacchus
nickdiaz2431
Bacchus
20,475
2,684
0
1,072
23,217
50,911
787
551
22,644
111,931
0
W
Baron Samedi
suhau
Baron Samedi
7,737
2,607
216
2,067
22,732
9,729
1,454
5,902
16,670
44,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,800
Gold Earned
93,190
657
Minions Killed
639
0
Camps Cleared
0
3,120,667
Distance Traveled
2,689,045
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
27,347
739
281
8
0
767,042
3
W
Fenrir
11,306
306
16
0
0
130,888
0
L
Pele
17,618
476
184
5
0
653,536
0
W
Gilgamesh
20,833
563
139
4
0
605,122
1
L
Raijin
16,963
458
149
4
0
640,519
4
W
Nemesis
18,288
494
132
4
0
725,543
0
L
Gilgamesh
16,034
433
100
3
0
565,686
1
L
Hercules
14,025
379
60
2
0
589,574
0
L
Bacchus
16,160
437
164
4
0
671,352
3
W
Baron Samedi
15,416
417
71
2
0
460,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role