Player Matchup

Izanami
Izanami
Diamond IV
AnkStyle
Izanami
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
Juuvy
Tsukuyomi
Diamond II
Level 160
God Stats
27W - 30L
1,699 SR
Queue Stats
577W - 524L
2,263 MMR
Solo
Tiamat
Tiamat
Diamond I
NewGeneration5
Tiamat
Diamond I
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 23L
2,666 MMR
Party 2
Hercules
Hercules
Diamond I
NotPerilla
Hercules
Diamond I
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 17L
2,307 MMR
Party 2
Cerberus
Cerberus
Diamond I
lilrichie
Cerberus
Diamond I
Level 155
God Stats
8W - 7L
1,568 SR
Queue Stats
890W - 856L
2,401 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,554 SR
2,227 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,548 SR
2,313 MMR
Raijin
Raijin
Diamond IV
ELTRUCOv2
Raijin
Diamond IV
Level 117
God Stats
1W - 3L
1,500 SR
Queue Stats
279W - 256L
2,082 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
OpenlyDetailed
Sun Wukong
Diamond II
Level 157
God Stats
9W - 8L
1,659 SR
Queue Stats
274W - 256L
2,425 MMR
Solo
Mercury
Mercury
Diamond I
PolarBearMike
Mercury
Diamond I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 61L
2,446 MMR
Party 1
Cernunnos
Cernunnos
Diamond II
TonyDownfall
Cernunnos
Diamond II
Level 156
God Stats
79W - 59L
1,708 SR
Queue Stats
820W - 816L
2,255 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
sam4soccer2
Gilgamesh
Diamond I
Level 160
God Stats
1W - 3L
1,371 SR
Queue Stats
132W - 80L
2,356 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnkStyle
Izanami
20
3 / 6 / 2
13,455
561
13,640
20,591
8,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Juuvy
Tsukuyomi
19
5 / 9 / 7
13,112
546
17,747
19,738
7,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 7 / 8
14,114
588
21,102
18,496
11,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
NotPerilla
Hercules
19
3 / 7 / 10
13,025
543
12,002
32,609
32,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cerberus
lilrichie
Cerberus
19
2 / 11 / 9
12,979
541
10,568
29,832
25,858
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaSetAnhurSobek

VS

Bans
Guan YuThe MorriganHeimdallrRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ELTRUCOv2
Raijin
20
3 / 6 / 9
13,508
563
16,114
19,146
7,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
OpenlyDetailed
Sun Wukong
20
6 / 3 / 10
14,136
589
17,800
19,359
19,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
20
8 / 5 / 17
14,289
595
17,201
29,688
18,515
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cernunnos
TonyDownfall
Cernunnos
20
12 / 2 / 16
15,152
631
27,351
21,257
7,849
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
sam4soccer2
Gilgamesh
20
11 / 5 / 11
14,692
612
22,034
18,564
18,569
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
103
21
Kills
40
40
Deaths
21
36
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Izanami
AnkStyle
Izanami
3
6
2
0.67
W
Raijin
ELTRUCOv2
Raijin
3
6
9
1.25
L
Tsukuyomi
Juuvy
Tsukuyomi
5
9
7
0.94
L
8
7
8
1.71
L
Hercules
NotPerilla
Hercules
3
7
10
1.14
W
Sun Wukong
OpenlyDetailed
Sun Wukong
6
3
10
3.67
W
Mercury
8
5
17
3.3
W
Cernunnos
TonyDownfall
Cernunnos
12
2
16
10
L
Cerberus
lilrichie
Cerberus
2
11
9
0.59
W
Gilgamesh
sam4soccer2
Gilgamesh
11
5
11
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,059
Damage
100,500
121,266
Taken
108,014
86,628
Mitigated
71,804
32,271
Healing
34,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AnkStyle
Izanami
13,640
7,767
0
5,367
20,591
8,820
3,202
3,569
16,600
0
116,559
W
Raijin
ELTRUCOv2
Raijin
16,114
1,943
0
5,739
19,146
7,219
1,527
8,055
10,759
119,227
0
L
Tsukuyomi
Juuvy
Tsukuyomi
17,747
3,918
0
2,735
19,738
7,837
0
2,779
16,396
0
98,125
L
21,102
889
0
3,242
18,496
11,626
0
1,903
16,298
74,460
0
L
Hercules
NotPerilla
Hercules
12,002
4,433
0
15,159
32,609
32,487
0
4,947
26,580
0
64,416
W
Sun Wukong
OpenlyDetailed
Sun Wukong
17,800
4,600
0
5,215
19,359
19,652
739
3,957
15,248
123
89,833
W
Mercury
17,201
5,957
0
7,048
29,688
18,515
3,319
7,487
21,917
8,280
61,514
W
Cernunnos
TonyDownfall
Cernunnos
27,351
18,867
0
12,195
21,257
7,849
5,377
5,982
15,145
0
125,082
L
Cerberus
lilrichie
Cerberus
10,568
330
0
5,768
29,832
25,858
0
4,691
23,733
49,213
0
W
Gilgamesh
sam4soccer2
Gilgamesh
22,034
5,970
0
4,117
18,564
18,569
1,698
5,065
13,275
0
100,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,685
Gold Earned
71,777
677
Minions Killed
743
0
Camps Cleared
0
2,236,840
Distance Traveled
2,353,398
30
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,455
561
173
7
0
424,992
5
W
Raijin
13,508
563
201
8
0
412,085
7
L
Tsukuyomi
13,112
546
147
6
0
469,357
4
L
Tiamat
14,114
588
137
6
0
427,811
2
L
Hercules
13,025
543
142
6
0
454,080
7
W
Sun Wukong
14,136
589
162
7
0
482,390
7
W
Mercury
14,289
595
63
3
0
535,610
13
W
Cernunnos
15,152
631
168
7
0
417,716
5
L
Cerberus
12,979
541
78
3
0
460,600
12
W
Gilgamesh
14,692
612
149
6
0
505,597
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role