Player Matchup

Chang'e
Chang'e
Onizukaa-Eikichi
Chang'e
Level 107
God Stats
36W - 27L
1,411 SR
Queue Stats
740W - 765L
1,371 Elo+
Party 2
Izanami
Izanami
Shaiiiz
Izanami
Level 136
God Stats
5W - 0L
1,396 SR
Queue Stats
261W - 279L
1,384 Elo+
Party 2
Mercury
Mercury
coge144
Mercury
Level 139
God Stats
18W - 14L
1,612 SR
Queue Stats
412W - 377L
1,484 Elo+
Party 3
Medusa
Medusa
halithor1298
Medusa
Level 8
God Stats
4W - 3L
1,505 SR
Queue Stats
6W - 4L
1,484 Elo+
Party 2
Bacchus
Bacchus
luquirungulu
Bacchus
Level 35
God Stats
37W - 24L
1,634 SR
Queue Stats
215W - 171L
1,495 Elo+
Party 3
Team Averages
Level 85
1,511 SR
1,444 Elo+

VS

Team Averages
Level 78
1,467 SR
1,417 Elo+
Tyr
Tyr
Bestonlon
Tyr
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 112L
1,448 Elo+
Party 1
Awilix
Awilix
Maniek5056
Awilix
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
311W - 366L
1,427 Elo+
Solo
Rama
Rama
Raki--93
Rama
Level 118
God Stats
3W - 4L
1,268 SR
Queue Stats
106W - 125L
1,428 Elo+
Party 1
Anubis
Anubis
RaykWald142
Anubis
Level 85
God Stats
29W - 15L
1,569 SR
Queue Stats
197W - 194L
1,517 Elo+
Party 1
Neith
Neith
lopega95
Neith
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
6W - 10L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 9 / 14
11,474
499
8,876
15,747
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Shaiiiz
Izanami
20
12 / 3 / 6
14,350
624
25,067
18,465
7,408
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mercury
coge144
Mercury
20
8 / 6 / 9
12,952
563
14,009
19,527
9,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
15
11 / 8 / 14
11,750
511
13,321
17,053
6,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
luquirungulu
Bacchus
16
4 / 4 / 24
11,926
519
13,815
19,643
27,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 3
10,775
468
13,886
27,047
29,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
Maniek5056
Awilix
15
4 / 8 / 5
10,450
454
5,150
19,202
7,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
16
3 / 11 / 9
10,369
451
12,315
18,636
6,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
19
18 / 6 / 9
13,737
597
31,428
24,209
13,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
lopega95
Neith
13
0 / 11 / 4
8,458
368
3,474
12,845
4,813
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
60
40
Kills
30
30
Deaths
41
67
Assists
30
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
L
Awilix
Maniek5056
Awilix
4
8
5
0.81
W
5
9
14
1.33
L
Rama
3
11
9
0.68
L
Anubis
18
6
9
3.75
W
Izanami
Shaiiiz
Izanami
12
3
6
5
W
Mercury
coge144
Mercury
8
6
9
2.08
W
Medusa
11
8
14
2.25
L
Neith
lopega95
Neith
0
11
4
0.18
W
Bacchus
luquirungulu
Bacchus
4
4
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,088
Damage
66,253
90,435
Taken
101,939
56,188
Mitigated
63,159
24,559
Healing
27,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,886
1,567
0
10,663
27,047
29,843
648
3,289
23,758
0
82,286
L
Awilix
Maniek5056
Awilix
5,150
2,492
0
342
19,202
7,572
0
5,377
13,825
0
59,285
W
8,876
169
4,146
4,615
15,747
5,147
360
7,859
7,888
42,204
0
L
Rama
12,315
7,576
414
2,855
18,636
6,988
681
5,151
13,485
0
58,660
L
Anubis
31,428
1,138
421
12,701
24,209
13,943
238
6,786
17,423
85,993
0
W
Izanami
Shaiiiz
Izanami
25,067
17,959
0
8,238
18,465
7,408
6,911
6,208
12,257
0
112,665
W
Mercury
coge144
Mercury
14,009
7,090
0
1,405
19,527
9,358
1,518
5,323
14,204
0
98,028
W
Medusa
13,321
5,776
0
1,648
17,053
6,456
2,588
5,667
11,386
0
44,814
L
Neith
lopega95
Neith
3,474
1,744
0
177
12,845
4,813
828
2,088
10,757
0
28,500
W
Bacchus
luquirungulu
Bacchus
13,815
1,413
1,374
3,133
19,643
27,819
608
6,371
13,272
30,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,452
Gold Earned
53,789
488
Minions Killed
466
0
Camps Cleared
0
2,166,935
Distance Traveled
1,903,665
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,775
468
109
5
0
451,805
1
L
Awilix
10,450
454
84
4
0
444,533
2
W
Chang'e
11,474
499
65
3
0
454,785
8
L
Rama
10,369
451
93
4
0
350,009
0
L
Anubis
13,737
597
126
5
0
359,351
0
W
Izanami
14,350
624
191
8
0
416,096
3
W
Mercury
12,952
563
133
6
0
455,810
0
W
Medusa
11,750
511
64
3
0
411,866
3
L
Neith
8,458
368
54
2
0
297,967
0
W
Bacchus
11,926
519
35
2
0
428,378
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role