Player Matchup

Ra
Ra
ElproARG07
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,727 Elo+
Solo
Anhur
Anhur
Kazordom
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,344 Elo+
Solo
Sol
Sol
ViníciusGS
Sol
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
gustavoamigo
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
xXBakachikiXx
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 44L
1,388 Elo+
Solo
Team Averages
Level 12
1,500 SR
1,492 Elo+

VS

Team Averages
Level 22
1,459 SR
1,376 Elo+
Olorun
Olorun
Cholowiz
Olorun
Level 22
God Stats
2W - 2L
1,198 SR
Queue Stats
29W - 26L
1,244 Elo+
Party 1
Hou Yi
Hou Yi
GuiJedi16
Hou Yi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 23L
1,276 Elo+
Party 1
Yemoja
Yemoja
Hornetão
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,299 Elo+
Party 1
Anubis
Anubis
JiumanjiIi
Anubis
Level 27
God Stats
14W - 9L
1,712 SR
Queue Stats
191W - 213L
1,501 Elo+
Solo
Ah Puch
Ah Puch
Lycan31
Ah Puch
Level 26
God Stats
7W - 11L
1,382 SR
Queue Stats
66W - 77L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 2
9,154
915
6,743
16,696
5,908
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Kazordom
Anhur
14
1 / 3 / 1
8,893
889
4,321
8,960
3,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 7 / 0
9,804
980
10,171
12,923
4,285
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
15
0 / 3 / 3
9,859
986
4,153
11,150
7,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 2 / 2
8,795
880
1,726
10,197
2,824
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

96

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Cholowiz
Olorun
17
1 / 0 / 17
10,076
1,008
9,285
4,820
1,701
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
GuiJedi16
Hou Yi
16
8 / 0 / 7
10,482
1,048
8,532
6,415
2,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
Hornetão
Yemoja
17
3 / 2 / 15
10,819
1,082
8,312
8,423
6,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
JiumanjiIi
Anubis
17
9 / 2 / 11
11,615
1,162
16,409
7,586
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
Lycan31
Ah Puch
17
4 / 0 / 9
10,813
1,081
14,456
1,993
718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
84
4
Kills
25
25
Deaths
4
8
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Olorun
Cholowiz
Olorun
1
0
17
9.5
L
0
10
2
0.1
W
Hou Yi
GuiJedi16
Hou Yi
8
0
7
11.5
W
Yemoja
Hornetão
Yemoja
3
2
15
5.25
W
Anubis
JiumanjiIi
Anubis
9
2
11
7.25
L
Anhur
Kazordom
Anhur
1
3
1
0.5
W
Ah Puch
Lycan31
Ah Puch
4
0
9
8.5
L
3
7
0
0.43
L
Yemoja
0
3
3
0.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,114
Damage
56,994
59,926
Taken
29,237
24,156
Mitigated
14,258
3,238
Healing
8,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Cholowiz
Olorun
9,285
4,071
0
1,640
4,820
1,701
0
4,199
621
25,125
0
L
6,743
413
272
651
16,696
5,908
0
13,474
3,222
36,428
0
W
Hou Yi
GuiJedi16
Hou Yi
8,532
4,643
0
616
6,415
2,113
0
3,302
3,113
0
12,641
W
Yemoja
Hornetão
Yemoja
8,312
1,493
586
847
8,423
6,549
0
6,798
1,625
20,685
0
W
Anubis
JiumanjiIi
Anubis
16,409
559
1,623
2,609
7,586
3,177
0
5,368
2,218
35,531
0
L
Anhur
Kazordom
Anhur
4,321
766
0
58
8,960
3,155
0
6,379
2,581
0
12,363
W
Ah Puch
Lycan31
Ah Puch
14,456
106
0
589
1,993
718
0
1,400
593
51,032
0
L
10,171
2,453
0
779
12,923
4,285
0
9,809
3,114
26,295
0
L
Yemoja
4,153
762
499
810
11,150
7,984
0
9,386
1,764
15,697
0
L
1,726
138
0
169
10,197
2,824
0
9,414
783
0
16,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,505
Gold Earned
53,805
180
Minions Killed
214
5
Camps Cleared
7
819,502
Distance Traveled
880,339
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,076
1,008
35
4
1
183,531
0
L
Ra
9,154
915
72
7
0
153,907
1
W
Hou Yi
10,482
1,048
9
1
1
217,396
0
W
Yemoja
10,819
1,082
30
3
0
176,515
0
W
Anubis
11,615
1,162
56
6
2
158,494
2
L
Anhur
8,893
889
18
2
0
180,468
0
W
Ah Puch
10,813
1,081
84
8
3
144,403
0
L
Sol
9,804
980
25
3
1
160,562
0
L
Yemoja
9,859
986
32
3
2
170,196
0
L
Hou Yi
8,795
880
33
3
2
154,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role