Player Matchup

Ymir
Ymir
CufitaZPZ
Ymir
Level 7
God Stats
12W - 7L
1,597 SR
Queue Stats
42W - 33L
1,317 Elo+
Solo
Erlang Shen
Erlang Shen
Ecos321
Erlang Shen
Level 25
God Stats
10W - 6L
1,924 SR
Queue Stats
183W - 171L
1,426 Elo+
Solo
Izanami
Izanami
RajadosAnjos
Izanami
Level 28
God Stats
28W - 30L
1,534 SR
Queue Stats
129W - 198L
1,344 Elo+
Solo
Gilgamesh
Gilgamesh
fannezinha
Gilgamesh
Level 28
God Stats
20W - 35L
1,314 SR
Queue Stats
340W - 387L
1,452 Elo+
Solo
Scylla
Scylla
fiambredeabuelo
Scylla
Level 18
God Stats
1W - 0L
1,569 SR
Queue Stats
19W - 13L
1,383 Elo+
Solo
Team Averages
Level 21
1,588 SR
1,385 Elo+

VS

Team Averages
Level 15
1,438 SR
1,338 Elo+
Chernobog
Chernobog
Fersan1400
Chernobog
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 45L
1,187 Elo+
Party 1
Tyr
Tyr
Nanyr
Tyr
Level 13
God Stats
7W - 2L
1,500 SR
Queue Stats
190W - 173L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
Nickvariado
Baron Samedi
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
207W - 271L
1,132 Elo+
Party 1
Bakasura
Bakasura
apha_lzmz
Bakasura
Level 21
God Stats
3W - 3L
1,191 SR
Queue Stats
115W - 142L
1,182 Elo+
Party 1
Nox
Nox
basedredpill
Nox
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 5 / 4
9,167
482
6,679
12,318
10,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Erlang Shen
Ecos321
Erlang Shen
16
6 / 3 / 7
10,325
543
10,717
16,984
9,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
RajadosAnjos
Izanami
14
3 / 4 / 4
9,110
479
8,116
10,395
3,470
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
fannezinha
Gilgamesh
17
3 / 7 / 1
9,922
522
7,477
14,613
8,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
7 / 1 / 2
11,720
617
11,787
9,038
2,962
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fersan1400
Chernobog
13
0 / 3 / 9
8,090
426
7,520
9,567
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tyr
Nanyr
Tyr
17
8 / 1 / 1
10,778
567
12,841
16,783
17,160
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Nickvariado
Baron Samedi
13
3 / 7 / 3
7,914
417
4,501
10,524
4,253
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
apha_lzmz
Bakasura
15
6 / 5 / 7
10,041
528
10,855
16,335
7,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 7 / 3
9,124
480
5,818
10,519
3,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
23
Kills
19
20
Deaths
23
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
5
4
1.2
W
Erlang Shen
Ecos321
Erlang Shen
6
3
7
3.17
L
Chernobog
Fersan1400
Chernobog
0
3
9
1.5
L
Tyr
Nanyr
Tyr
8
1
1
8.5
L
Baron Samedi
Nickvariado
Baron Samedi
3
7
3
0.64
W
Izanami
RajadosAnjos
Izanami
3
4
4
1.25
L
Bakasura
apha_lzmz
Bakasura
6
5
7
1.9
L
2
7
3
0.5
W
Gilgamesh
fannezinha
Gilgamesh
3
7
1
0.5
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,776
Damage
41,535
63,348
Taken
63,728
34,530
Mitigated
34,819
12,211
Healing
19,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,679
1,557
0
1,235
12,318
10,705
33
2,230
9,743
21,231
0
W
Erlang Shen
Ecos321
Erlang Shen
10,717
7,188
0
4,028
16,984
9,347
816
2,105
14,024
0
61,030
L
Chernobog
Fersan1400
Chernobog
7,520
5,476
0
2,694
9,567
2,739
827
2,516
7,051
0
38,748
L
Tyr
Nanyr
Tyr
12,841
2,756
0
7,344
16,783
17,160
425
3,226
13,557
0
55,057
L
Baron Samedi
Nickvariado
Baron Samedi
4,501
1,181
689
2,654
10,524
4,253
528
3,724
6,800
25,770
0
W
Izanami
RajadosAnjos
Izanami
8,116
3,232
0
3,092
10,395
3,470
3,746
2,467
7,816
0
54,348
L
Bakasura
apha_lzmz
Bakasura
10,855
7,300
0
5,222
16,335
7,194
0
4,552
11,783
0
39,600
L
5,818
716
0
461
10,519
3,473
726
4,448
6,071
34,162
0
W
Gilgamesh
fannezinha
Gilgamesh
7,477
2,927
0
1,386
14,613
8,046
210
527
13,377
0
51,069
W
11,787
1,330
0
2,470
9,038
2,962
834
2,554
5,776
78,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,244
Gold Earned
45,947
470
Minions Killed
367
0
Camps Cleared
0
1,772,313
Distance Traveled
1,666,267
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,167
482
29
2
0
332,980
3
W
Erlang Shen
10,325
543
95
5
0
377,740
8
L
Chernobog
8,090
426
60
3
0
324,082
2
L
Tyr
10,778
567
98
5
0
341,495
3
L
Baron Samedi
7,914
417
40
2
0
290,885
2
W
Izanami
9,110
479
108
6
0
330,966
7
L
Bakasura
10,041
528
87
5
0
409,425
5
L
Nox
9,124
480
82
4
0
300,380
0
W
Gilgamesh
9,922
522
88
5
0
369,511
3
W
Scylla
11,720
617
150
8
0
361,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role